Outer Rim Archives
Archives · 2023 · 11589127

Granted patent

Interactive multimedia package methods and systems

Number
11589127
Published
2023-02-21
Filed
2014-04-22
Assignee
Disney Enterprises, Inc.
Inventors
Gellman; Thatcher Thornburg
CPC
H04N21/47815; H04N21/2542; H04N21/2668; H04N21/41407; H04N21/4725
Verdict
Set aside interactive media package/purchase feature, business
Source
Google Patents · FreePatentsOnline

Abstract

Interactive multimedia package methods and systems are provided. An interactive multimedia package system may generate, manage, deliver, and/or play interactive multimedia packages with various digital media. An interactive multimedia package may be incorporated into any platform such as physical media (e.g., CDs, DVDs, etc.), web services (e.g., download, or streaming), and other applications. A user may shop directly off of the digital media that he or she is experiencing (e.g., watching a movie, viewing a digital news, reading an e-book, playing a video game, etc.) The user may be directed to an e-commerce website, a digital storefront, or a list of items associated with an object, by clicking on the object of interest in the digital media.

Background

TECHNICAL FIELD (1) The present application relates generally to digital media, more particularly, some embodiments relate to interactive multimedia package methods and systems. DESCRIPTION OF THE RELATED ART (2) Digital distribution is the delivery of media content (e.g., audio, video, software, or video games) without the use of physical media. Digital distribution has become ubiquitous and bypassed conventional physical distribution methods (e.g., paper, CDs, or DVDs) due to the advances in computer networking and communication technologies. Nevertheless, interaction with digitally distributed media is often limited. For example, users cannot select objects of interest to them directly from the digital media. Or, a user must navigate away from the digital media to look up an object in the digital media. BRIEF SUMMARY OF THE APPLICATION (3) Interactive multimedia package methods and systems are provided. Various embodiments generate, manage, deliver, and/or play interactive multimedia packages with various digital media. An interactive multimedia package may be incorporated into any platform such as physical media (e.g., CDs, DVDs, etc.), web services (e.g., download, or streaming), and other applications. A user may shop directly off of the digital media that he or she is experiencing (e.g., watching a movie, viewing a digital news, reading an e-book, playing a video game, etc.) The user may be directed to an e-commerce website, a digital storefront, or a list of items ass

Claims

1. A computer-implemented method, comprising: determining an item based on a user preference information, the item comprising a purchasable item; identifying the item as being related to an object shown in a digital video for playback on a first device; associating the item with the object; generating an interactive multimedia package configured to be compatible with a digital media provider identified for the digital video, the interactive multimedia package being configured to cause the item to be presented via a User Interface (UI) on a second device and to the exclusion of the first device, the item being presented without interrupting playback of the digital video on the first device, the item being presented in response to a trigger action of a user on trigger data when the trigger data is displayed along with the digital video on the first device, the trigger data configured to be displayed on the first device in response to automated detection of a triggering event associated with a temporal aspect of the digital video, wherein the trigger data is generated by processing the interactive multimedia package, wherein the interactive multimedia package is transmitted separately from the digital video, and wherein the interactive multimedia package comprises a multi-language framework (MLF) digital asset configured to be compatible with the digital media provider; and transmitting the interactive multimedia package, wherein the object is added to a wish list of the user responsive to user input via the first device or the second device, wherein the object is non-purchasable and has associable purchasable items, and wherein upon a determination that a new purchasable item associated with the object in the wish list is available for purchase, the user is notified that the new purchasable item is available for purchase. || 10. A computer-implemented method comprising: receiving an interactive multimedia package transmitted separately from a digital video, the interactive multimedia package configured to be compatible with a digital media provider identified for the digital video and further configured to present an item related to an object shown in the digital video, wherein the item comprises a purchasable item that is determined in accordance with a user-related information, and wherein the interactive multimedia package comprises a multi-language framework (MLF) digital asset configured to be compatible with the digital media provider; processing the interactive multimedia package to generate trigger data, the trigger data being configured to cause presentation of the item to the user in response to a trigger action of a user on the trigger data; playing back the digital video on a first device; displaying, on the first device, the trigger data along with the digital video in response to automated detection of a triggering event associated with a temporal aspect of the digital video; displaying, on a second device and to the exclusion of the first device, the item via a User Interface (UI), wherein the item is displayed in response to the trigger action and without interrupting playback of the digital video on the first device; responsive to user input via the first device or the second device, causing the object to be added to a wish list of the user, wherein the object is non-purchasable and has associable purchasable items; and upon a determination that a new purchasable item associated with the object in the wish list is available for purchase, notifying the user that the new purchasable item is available for purchase. || 16. A system comprising: a processor; memory coupled to the processor, the memory storing a set of instructions configured to cause the processor to: determine an item based on a user preference information, the item comprising a purchasable item; identify the item as being related to an object shown in a digital video for playback on a first device; associate the item with the object; generate an interactive multimedia package configured to be compatible with a digital media provider identified for the digital video, the interactive multimedia package being configured to present, via a User Interface (UI), the item on a second device and to the exclusion of the first device, the item being presented without interrupting playback of the digital video on the first device, the item being presented in response to a trigger action of a user on trigger data when the trigger data is displayed along with the digital video on the first device, the trigger data configured to be displayed in response to automated detection of a triggering event associated with a temporal aspect of the digital video, wherein the trigger data is generated by processing the interactive multimedia package, and wherein the interactive multimedia package comprises a multi-language framework (MLF) digital asset configured to be compatible with the digital media provider; and transmit the interactive multimedia package, wherein the object is added to a wish list of the user responsive to user input via the first device or the second device, wherein the object is non-purchasable and has associable purchasable items, and wherein upon a determination that a new purchasable item associated with the object in the wish list is available for purchase, the user is notified that the new purchasable item is available for purchase.