Application (pre-grant publication)
AUTOMATED GENERATION OF COMMENTATOR-SPECIFIC SCRIPTS
- Number
- 20260154492
- Published
- 2026-06-04
- Filed
- 2026-01-21
- Assignee
- DISNEY ENTERPRISES, INC.
- Inventors
- FIDALEO; Douglas A., SNODDY; Jon Hayes
- CPC
- G06F40/166; G06F40/30; G06F40/56; G06N3/006; G06N5/041; G06N20/00
- Verdict
- Set aside dropped in weekly review
- Source
- Google Patents · FreePatentsOnline
The keeper's note
A system includes a computing platform having processing hardware and a memory storing a software code.
Abstract
A system includes a computing platform having processing hardware and a memory storing a software code. The processing hardware is configured to execute the software code to receive input data from a user, determine, using the input data, an intent of the user and a commentator persona for providing a commentary to the user, and obtain, based on the input data, content data for use in the commentary. The processing hardware is further configured to execute the software code to generate, based on the intent of the user and using the content data, a script for the commentary, transform the script, using the commentator persona, to a commentator-specific script for the commentary, and output the commentary to the user, using the commentator-specific script.
Background
BACKGROUND Field of the Various Embodiments
A characteristic feature of human communication is variety of expression. For example, when one person comments on an event to another, a number of different expressions may be used despite the fact that a bland factual recitation would provide an accurate description of the event in almost every instance. Instead, a human commentator may select expressions based on their enthusiasm for the subject matter, as well as whether the person receiving the commentary is a child, a teenager, or an adult. Although advances in artificial intelligence have led to the development of devices providing conversational interfaces that simulate social agents, those interfaces typically project a single synthesized persona that tends to lack character and naturalness. In addition, the conversational interfaces provided by the conventional art are primarily transactional and become interactive only in response to affirmative requests by a user. Description of the Related Art
In order for a non-human social agent to engage in a realistic interaction with a user, it is desirable that the non-human social agent project a characteristic persona and be capable of varying its form of expression in a seemingly natural way that is consistent with its persona. That is to say, a typical shortcoming of conventional social agents is their inability to engage in natural, fluid interactions that project a distinct personality type. Moreover, although