Outer Rim Archives
Archives · 2018 · 10004984

Granted patent

Interactive in-room show and game system

Number
10004984
Published
2018-06-26
Filed
2016-10-31
Assignee
DISNEY ENTERPRISES, INC.
Inventors
Voris; Jeffrey; Reichow; Mark A.; Smith; John David; Kennedy; Zachery W.
CPC
A63F13/52; A63F13/26; A63F13/69; A63F13/28
Verdict
Medium Hardware
Source
Google Patents · FreePatentsOnline

The keeper's note

Interactive in-room show/game system (grant dup).

Abstract

An interactive in-room show and game system configured to provide engaging and immersive multimedia shows or presentations in a room. The in-room show and game system generally includes a controller for selectively operating a display device, a video projector, an audio system (e.g., one or more speakers), and other show components (e.g., one or more lights, a fan, a mechanical device, and so on). Media content is predefined or generated in real time for the room, and the controller operates (such as in response to a triggering switch or remote control device that may take the form of a show prop activated by someone in the room) to serve the media content interactively, based on user input sensed in the room by one or more sensors of a sensor assembly, to tell a story and/or magically transform the space into a multidimensional and immersive entertainment or gameplay space.

Background

BACKGROUND1. Field of the Description(1) The present description relates, in general, to entertainment and show systems and, more particularly, to an interactive show system (e.g., an interactive in-room entertainment or show system) for transforming any space (or any room), such as a game or activity room, into a location for a multimedia show presentation and gaming experience.2. Relevant Background(2) There are many settings where it is desirable to entertain people in a room or similar space. For example, people have long been going to special facilities to celebrate a special event such as a birthday. Entertainment typically is limited to special decorations associated with the particular event (e.g., “Happy Birthday” banners and the like), and the decorations may be themed (e.g., the person having a birthday may really enjoy a particular superhero or movie, love particular animals, live to play a particular sport, and so on). The entertainment may also include playing of music suited to the event or the party's theme, and food themed to the event or party's theme may also be provided. Typically, though, the entertainment provided in such activity or party rooms is preset and does not change during the party or event.(3) In other settings, in-room entertainment may involve playing video games. The game player may operate a game controller, and a display device with a sound system reacts to user input on the game controller to change the display and output audio on the so

Claims

1. A system for providing interactive entertainment with multimedia content matched to a particular room, comprising: a display device positioned in a room; a projector positioned in the room for projecting on one or more surfaces in the room; an audio system for providing audio output into the room; a sensor assembly including one or more sensors sensing user input in the room; a controller processing the user input sensed by the sensor assembly and, in response, operating, based on the user input and on a file defining display content, projector content, and audio content for an interactive experience, the display device to display the display content, the projector to project the projector content onto the one or more surfaces in the room, and the audio system to output the audio content for the interactive experience into the room; and a lighting system with lighting elements that are independently operable to turn on and off, to have a range of brightness, and to have two or more colors, wherein the file defines lighting for the interactive experience, and wherein the controller operates each of the lighting elements to provide the lighting defined by the file including modifying operations of one or more of the lighting elements based on location or movement of a visual element in the projector content on the one or more surfaces in the room. 8. A system for providing interactive in-room entertainment, comprising: a room defined by one or more walls; a plurality of show components including a set of speakers and a video projector; a sensor sensing activity of a person in the room; and a controller running a program processing the sensed activity and in response generating a set of control signals to operate each of the plurality of show components including playing a soundtrack on the set of speakers and the video projector to project video mapped to a surface of at least one of the one or more walls, wherein at least one of the set of speakers is independently operated by the controller to play a portion of the soundtrack based on a location of a visual element in the projected video on the surface of the at least one of the one or more walls; and a lighting system with lighting elements that are independently operable to turn on and off, to have a range of brightness, or to have two or more colors, wherein the program defines lighting for the interactive in-room entertainment and wherein the controller operates the lighting elements to provide the lighting defined by the program including modifying operations of one or more of the lighting elements based on the projected video on the surface of the at least one of the one or more walls. 13. A method of providing in-room entertainment, comprising: with a sensor, sensing user input from a person in a room; based on the sensed user input, displaying a first set of content; based on the sensed user input, projecting a second set of content on one or more surfaces of the room; playing a soundtrack associated with the first and second sets of content; and operating a lighting system with lighting elements positioned at one or more locations within the room to provide lighting for the room, wherein the operating includes modifying operations of one or more of the lighting elements based on location or movement of a visual element in the projected second set of content on the one or more surfaces of the room, wherein, during the displaying and the projecting, the first and second sets of content share a subset of content, the subset of content moving completely off a display device operated to perform the displaying and onto the one or more surfaces of the room as part of the second set of content.