Archive year
2018
453 Disney / Lucasfilm filings published in 2018 and read by the sweep: 267 kept as hardware or notable software, 186 set aside. Kept filings are ranked by kinship to saber, droid, animatronic and show-effect work.
High kinship (57)
- Accurate and balanced lighting in a Pepper's ghost projection system for live cinematic performances
Pepper's ghost projection illusion (grant dup).
- ACCURATE AND BALANCED LIGHTING IN A PEPPER'S GHOST PROJECTION SYSTEM FOR LIVE CINEMATIC PERFORMANCES
Pepper's ghost projection illusion (PGPUB dup).
- Determining control values of an animation model using performance capture
Performance-capture animation control.
- Fabricating lightweight skin systems for large scale robotic characters
Animatronic skin fabrication.
- Fabricating a robotics skin system using a mold core or tool defining an inverse of an exterior surface topography
Animatronic skin fabrication (mold).
- Theatrical prop for providing repeatable, daylight-viewable muzzle flashes
Theatrical muzzle-flash prop device (grant dup).
- SWORD DEVICE WITH RETRACTABLE, INTERNALLY ILLUMINATED BLADE
Forster sword device PGPUB (companion/continuation publication).
- REAL-TIME RENDERING WITH COMPRESSED ANIMATED LIGHT FIELDS
Novel real-time rendering (compressed light fields).
- Biomimetic skin for an animatronic figure and other applications
Biomimetic animatronic skin.
- Parallel elastic mechanism for robot-environment force interaction
Compliant robot actuator mechanism.
- KERNEL-PREDICTING CONVOLUTIONAL NEURAL NETWORKS FOR DENOISING
CNN denoising for Monte Carlo rendering.
- Robotic bouncing ball
Robotic bouncing ball toy.
- RETROREFLECTOR DISPLAY SYSTEM FOR GENERATING FLOATING IMAGE EFFECTS
Retroreflector floating-image display system (PGPUB dup).
- SYSTEMS AND METHODS FOR AUGMENTING AN APPEARANCE OF A HILT TO SIMULATE A BLADED WEAPON
AR hilt-to-blade appearance augmentation (lightsaber euphemism) (PGPUB dup).
- Identifying hand gestures based on muscle movement in the arm
EMG wearable gesture-sensing device.
- Interacting with a remote participant through control of the voice of a toy device
Voice-controlled interactive toy device.
- Sword device with retractable, internally illuminated blade
Forster sword device w/ retractable illuminated blade (granted 10065127).
- Lip synchronization between rigs
Animation rig lip-synchronization.
- Interactive book with proximity, touch, and/or gesture sensing
Interactive sensor-equipped physical book.
- FLOOR SYSTEM PROVIDING OMNIDIRECTIONAL MOVEMENT OF A PERSON WALKING IN A VIRTUAL REALITY ENVIRONMENT
Omnidirectional VR locomotion floor system.
- Power activator
Power activator prop design patent.
- Real-time high-quality facial performance capture
Real-time facial performance capture (grant dup).
- PROJECTING AUGMENTATION IMAGES ONTO MOVING OBJECTS
Projection augmentation onto moving objects.
- SPECIAL EFFECTS SYSTEM FOR GENERATING A MIDAIR LASER BLAST ILLUSION
Midair laser-blast illusion special-effects system.
- Retroreflector display system for generating floating image effects
Retroreflector floating-image display system (grant dup).
- THEATRICAL PROP FOR PROVIDING REPEATABLE, DAYLIGHT-VIEWABLE MUZZLE FLASHES
Theatrical muzzle-flash prop device.
- Accurate and balanced lighting in a pepper's ghost projection system for live cinematic performances
Pepper's ghost projection illusion lighting system.
- Repulsor gear
Repulsor gear prop design patent.
- Shield
Shield prop design patent.
- Selectively activated color changing hairpiece
Color-changing costume hairpiece.
- Systems and methods for augmenting an appearance of a hilt to simulate a bladed weapon
AR hilt-to-blade appearance augmentation (lightsaber euphemism) (grant dup).
- METHODS AND SYSTEMS OF ENRICHING BLENDSHAPE RIGS WITH PHYSICAL SIMULATION
Blendshape rig physical-simulation enrichment [inventor watchlist match].
- PROJECTION MAPPED AUGMENTATION OF MECHANICALLY ANIMATED OBJECTS
Projection mapping onto mechanically animated objects (PGPUB dup).
- Using magnetism to move a physical object proximate a base
Magnetic actuation of physical object (levitating/moving toy).
- Projection mapped augmentation of mechanically animated objects
Projection mapping onto mechanically animated objects.
- Optical assemblies that are both brightly backlit and transparent for use in costumed characters
Backlit transparent optics for costumed characters (grant dup).
- COMPUTATIONAL DESIGN OF ROBOTS FROM HIGH-LEVEL TASK SPECIFICATIONS
Computational robot design from task specifications.
- Ride with automated trackless vehicles controlled based on sensed occupant state
Trackless ride vehicle controlled by sensed occupant state.
- MULTIMEDIA SYSTEM FOR TRANSFORMING ANY ROOM INTO A SHOW ENVIRONMENT
Room-transforming immersive show projection system.
- REAL TIME SURFACE AUGMENTATION USING PROJECTED LIGHT
Real-time surface projection augmentation (PGPUB dup).
- Real time surface augmentation using projected light
Real-time surface projection augmentation.
- DEEP-LEARNING MOTION PRIORS FOR FULL-BODY PERFORMANCE CAPTURE IN REAL-TIME
Deep-learning full-body performance capture.
- REAL-TIME HIGH-QUALITY FACIAL PERFORMANCE CAPTURE
Real-time facial performance capture (PGPUB dup).
- LEARNING TO SCHEDULE CONTROL FRAGMENTS FOR PHYSICS-BASED CHARACTER SIMULATION AND ROBOTS USING DEEP Q-LEARNING
Deep-Q-learning control-fragment scheduling for robots/physics sim.
- Interactive turret robot
Interactive turret robot.
- OPTICAL ASSEMBLIES THAT ARE BOTH BRIGHTLY BACKLIT AND TRANSPARENT FOR USE IN COSTUMED CHARACTERS
Backlit transparent optics for costumed characters.
- Three dimensional (3D) stereo display systems for creating 3D effects for viewers wearing 3D glasses
3D stereo display system [inventor watchlist match].
- Method and System for Providing Interactivity Based on Sensor Measurements
Ride/attraction interactivity from sensor measurements.
- SYSTEM FOR SIMULATING PYROTECHNICS
Pyrotechnics simulation special-effects system.
- Generating virtual stimulation devices and illusory sensations using tactile display technology
Tactile-display illusory-sensation stimulation device.
- Photometric three-dimensional facial capture and relighting
Photometric 3D facial capture and relighting.
- APPARATUS AND METHODS FOR BRINGING AN OBJECT TO LIFE
Projection-based animation bringing physical object to life.
- RETROREFLECTOR DISPLAY SYSTEM FOR GENERATING FLOATING IMAGE EFFECTS
Retroreflector floating-image display system.
- Real-time high-quality facial performance capture
Real-time facial performance capture.
- SYSTEMS AND METHODS FOR AUGMENTING AN APPEARANCE OF A HILT TO SIMULATE A BLADED WEAPON
AR hilt-to-blade appearance augmentation (lightsaber euphemism).
- VEHICLES CONFIGURED FOR NAVIGATING SURFACE TRANSITIONS
Legged/wheeled vehicle surface-transition locomotion.
- Techniques for providing non-verbal speech recognition in an immersive playtime environment
Non-verbal speech recognition for immersive playtime.
Some kinship (146)
- SINGLE SHOT CAPTURE TO ANIMATED VR AVATAR
Single-shot CV avatar capture.
- METHOD AND SYSTEM FOR PROJECTOR CALIBRATION
Projector calibration (PGPUB dup).
- Digital theatrical lighting fixture
Digital theatrical lighting fixture (grant dup).
- SYSTEMS AND METHODS TO FACILITATE USER INTERACTIONS WITH VIRTUAL OBJECTS DEPICTED AS BEING PRESENT IN A REAL-WORLD SPACE
AR object interaction system.
- SYSTEMS AND METHODS TO SIMULATE USER PRESENCE IN A REAL-WORLD THREE-DIMENSIONAL SPACE
AR/VR presence simulation.
- Multi-view displays using images encoded with orbital angular momentum (OAM) on a pixel or image basis
OAM-encoded multi-view display (grant dup).
- Tailoring social elements of virtual environments
Biometric-driven virtual environment personalization.
- Dynamic physical agent for a virtual game
Physical robotic agent for virtual game.
- Markerless face tracking with synthetic priors
Markerless facial CV tracking.
- Electrical power source for a 3D printed object
Power source for 3D printed object.
- Six degree of freedom (DOF) motion platform without non-redundant load paths
6-DOF motion platform (ride/simulator).
- Hypercatching in virtual reality (VR) system
VR interactive catching mechanic.
- Augmenting physical appearance using illumination
Illumination-based physical appearance augmentation.
- Display system with normalized show lighting for wavelength multiplex visualization (WMV) environment
Theme-park show lighting display system.
- Systems and methods for generating a virtual space based on a physical layout of objects
Virtual-space generation from physical object layout (grant dup).
- PHYSICAL NAVIGATION GUIDED VIA STORY-BASED AUGMENTED AND/OR MIXED REALITY EXPERIENCES
AR/MR story-based physical navigation.
- Systems and methods for determining interaction states of wireless tags based on probability distributions
Wireless-tag interaction-state determination.
- 3D MODEL CONSTRUCTION FROM 2D ASSETS
3D reconstruction from 2D assets.
- Virtual camera control using motion control systems for augmented three dimensional reality
Motion-control camera system for AR.
- Object reconstruction from dense light fields via depth from gradients
Light-field 3D object reconstruction (grant dup).
- MULTISENSORY AUGMENTED REALITY
Multisensory AR experience.
- POINT CLOUD NOISE AND OUTLIER REMOVAL FOR IMAGE-BASED 3D RECONSTRUCTION
Point-cloud denoising for 3D reconstruction (PGPUB dup).
- COLORED PAINT WITH FLUORESCENCE
Fluorescent paint material for props/effects.
- Wearable garments recognition and integration with an interactive gaming system
Wearable garment recognition for interactive gaming.
- Recording high fidelity digital immersive experiences through off-device computation
Off-device immersive-experience recording (grant dup).
- Dynamic Haptic Effects Generator
Dynamic haptic effects generator.
- High-Q and over-coupled near-field RFID reader antenna for improved tag read range
RFID reader antenna hardware (wearable interaction).
- Toy hand
Toy hand design patent (prop).
- COMPACT PERSPECTIVELY CORRECT OCCLUSION CAPABLE AUGMENTED REALITY DISPLAYS
AR display optics (occlusion-capable).
- Active trigger poses
Pose-triggered interactive gameplay.
- INCORPORATING EXTERNAL GUESTS INTO A VIRTUAL REALITY ENVIRONMENT
VR guest-incorporation interactive experience.
- Registration of Wireless Encounters Between Wireless Devices
Wireless proximity encounter system (wearable interaction).
- Systems and methods for procedural game content generation via interactive non-player game entities
Procedural content generation via interactive NPCs.
- Systems and Methods for Enabling User Interactions with Wireless Tags
Wireless-tag interactive user system (PGPUB dup).
- SYSTEM AND METHOD OF SIMULATING FIRST-PERSON CONTROL OF REMOTE-CONTROLLED VEHICLES
First-person RC vehicle simulation control (PGPUB dup).
- Method and system for projector calibration
Projector calibration hardware/method.
- Augmented reality simulation
AR simulation.
- CONFIGURATION FOR ADJUSTING A USER EXPERIENCE BASED ON A BIOLOGICAL RESPONSE
Biosensor-driven interactive experience adjustment.
- METHOD AND SYSTEM FOR MIMICKING HUMAN CAMERA OPERATION
Robotic camera mimicking human operation (PGPUB dup).
- Point cloud noise and outlier removal for image-based 3D reconstruction
Point-cloud denoising for 3D reconstruction (grant dup).
- Interactive objects for immersive environment
Interactive physical objects for immersive environment.
- Augmented reality surface painting
AR surface painting creative tool.
- FOCUS CONTROL FOR VIRTUAL OBJECTS IN AUGMENTED REALITY (AR) AND VIRTUAL REALITY (VR) DISPLAYS
AR/VR display focus control (PGPUB dup).
- Systems and methods for association of virtual gaming to physical environments
Physical-virtual gaming environment association.
- Projector optimization method and system
Projector optimization hardware/method.
- Systems and methods for facilitating three-dimensional reconstruction of scenes from videos
3D scene reconstruction from video.
- DRIVE SYSTEM USING BALLS WITHIN A CONDUIT FOR TRANSMISSION OF MOTIVE POWER
Ball-drive mechanical power-transmission mechanism.
- ELECTROMAGNETIC TIME REVERSAL FOCUSING OF NEAR FIELD WAVES IN METAMATERIALS
Near-field wireless power focusing (metamaterials).
- SYSTEMS AND METHODS TO PROVIDE NARRATIVE EXPERIENCES FOR USERS OF A VIRTUAL SPACE
Interactive narrative VR experience system.
- Techniques for representing imaginary participants in an immersive play environment
Immersive play environment with imaginary participants.
- System and method of latency-aware rendering of a focal area of an animation
Latency-aware focal-area animation rendering (grant dup).
- Multi-touch surface extension using conductive traces and pads
Multi-touch interactive surface hardware.
- Systems and methods for generating augmented reality environments
AR environment generation.
- Systems and methods of generating augmented reality experiences
AR experience generation.
- Omnistereoscopic Panoramic Video
Omnistereoscopic panoramic video capture.
- Spatial free-form interactive speakers
Spatial free-form interactive speaker hardware.
- Augmented reality controls for user interactions with a virtual world
AR virtual-world interaction controls.
- Multi-theater light source
Multi-theater projection light source.
- SIMULATION EXPERIENCE WITH PHYSICAL OBJECTS
Interactive physical-object simulation experience.
- Material point method for simulation of granular materials
Material-point-method granular physics simulation.
- SYSTEMS, METHODS, AND APPARATUSES FOR STEREOSCOPIC IMAGING
Stereoscopic imaging apparatus (PGPUB dup).
- Tracking subjects using ranging sensors
Ranging-sensor subject tracking.
- Haptic authoring tool for animated haptic media production
Haptic authoring tool for animated haptic media.
- Systems and methods for enabling user interactions with wireless tags
Wireless-tag interactive user system.
- Interactive in-room show and game system
Interactive in-room show/game system (grant dup).
- DIGITAL THEATRICAL LIGHTING FIXTURE
Digital theatrical lighting fixture.
- Method and system for mimicking human camera operation
Robotic camera mimicking human operation.
- Occlusion-capable augmented reality display using cloaking optics
AR cloaking-optics occlusion display.
- DISPLAY SYSTEM FOR TRANSFORMING SUNLIT SURFACES
Sunlit-surface transforming display system.
- Haptic Effect Generation System
Haptic effect generation system.
- MODELING CHARACTERS THAT INTERACT WITH USERS AS PART OF A CHARACTER-AS-A-SERVICE IMPLEMENTATION
Interactive character-as-a-service modeling.
- System and method of simulating first-person control of remote-controlled vehicles
First-person RC vehicle simulation control.
- Focus control for virtual objects in augmented reality (AR) and virtual reality (VR) displays
AR/VR display focus control (grant dup).
- AUGMENTED REALITY CAMERA FRUSTUM
AR camera frustum system.
- DATA-DRIVEN GHOSTING USING DEEP IMITATION LEARNING
Deep imitation learning motion priors (ghosting).
- INTERACTIVE MULTIPLANE DISPLAY SYSTEM WITH TRANSPARENT TRANSMISSIVE LAYERS
Interactive multiplane transparent display system.
- Systems, methods, and apparatuses for stereoscopic imaging
Stereoscopic imaging apparatus.
- Tracked automultiscopic 3D tabletop display
Tracked automultiscopic 3D tabletop display.
- Systems and methods for providing immersive game feedback using haptic effects
Immersive haptic game-feedback system.
- EFFICIENT RENDERING OF HETEROGENEOUS POLYDISPERSE GRANULAR MEDIA
Granular-media rendering (graphics).
- SYSTEMS AND METHODS FOR A PROCEDURAL SYSTEM FOR EMERGENT NARRATIVE CONSTRUCTION
Procedural emergent narrative construction.
- OBJECT RECONSTRUCTION FROM DENSE LIGHT FIELDS VIA DEPTH FROM GRADIENTS
Light-field 3D object reconstruction.
- OBJECT RECONSTRUCTION FROM DENSE LIGHT FIELDS VIA DEPTH FROM GRADIENTS
Light-field 3D object reconstruction (PGPUB dup).
- Augmented Reality Interactive Experience
AR interactive experience.
- NOISE REDUCTION ON G-BUFFERS FOR MONTE CARLO FILTERING
Monte Carlo G-buffer denoising (rendering).
- Game Pieces for Use with Touch Screen Devices and Related Methods
Interactive touchscreen game pieces (PGPUB dup).
- Multi-viewer autostereoscopic tabletop display with dynamic parallax barrier and directional backlight
Autostereoscopic tabletop display w/ parallax barrier.
- USER INTERFACE ASPECTS FOR A MOTORIZED MONOPOD JIB FOR CAMERAS
Motorized camera-jib UI hardware.
- INTERACTIVE IN-ROOM SHOW AND GAME SYSTEM
Interactive in-room show/game system.
- RECORDING HIGH FIDELITY DIGITAL IMMERSIVE EXPERIENCES THROUGH OFF-DEVICE COMPUTATION
Off-device immersive-experience recording.
- Simulation and skinning of heterogeneous texture detail deformation
Texture-deformation character skinning simulation.
- Headset
Headset design patent (wearable).
- Motion control of active deformable objects
Deformable-object motion control simulation.
- Map localizing with partially obstructed ranging devices for autonomous robots and vehicles
Autonomous robot/vehicle SLAM with obstructed ranging.
- AUGMENTED REALITY DEVICE WITH PREDEFINED OBJECT DATA
AR device with predefined object data.
- Method of fabricating translucent materials with desired appearance
Translucent material fabrication for appearance.
- Method and system for using dynamic boundaries to manage the progression of ride vehicles that have rider control inputs
Ride vehicle dynamic-boundary progression control.
- Scanning laser-based three dimensional (3D) display systems for viewers wearing 3D glasses
Scanning laser 3D display system.
- VIRTUAL BLASTER
AR/VR virtual blaster interactive weapon.
- SYSTEMS AND METHODS FOR VIRTUAL ENTITY ANIMATION
Virtual entity animation.
- POINT CLOUD NOISE AND OUTLIER REMOVAL FOR IMAGE-BASED 3D RECONSTRUCTION
Point-cloud denoising for 3D reconstruction.
- WIRELESS POWER TRANSMISSION
Wireless power transmission.
- Systems and methods for interacting with virtual objects using sensory feedback
Sensory/haptic feedback for virtual-object interaction.
- Magnetic reader identification of objects
Magnetic reader object identification (grant dup).
- REAL-TIME MANIPULATION OF GAMEPLAY THROUGH SYNCHRONOUS SIGNAL CONSUMPTION IN NON-INTERACTIVE MEDIA
Synchronous second-screen gameplay via broadcast signal.
- Generating a visually consistent alternative audio for redubbing visual speech
Visually consistent audio redubbing (lip-sync dubbing).
- Occluded virtual image display
Occluded AR virtual-image display.
- Systems and methods for changing a perceived speed of motion associated with a user
Perceived motion-speed adjustment in VR.
- GUIDED SIMULATION WITH GENERALIZED COLLISION OBJECTS
Physics simulation with generalized collision objects.
- Immersive storytelling environment
Immersive interactive storytelling environment.
- Lightweight system for mounting hand-operated tools, objects, and interaction devices to a user's hand
Wearable hand-mount for interaction devices.
- Switched emissive transparent display with controllable per-pixel opacity
Switched emissive transparent per-pixel display.
- Ray tracing across refractive boundaries
Ray tracing across refractive boundaries (rendering).
- SYSTEMS AND METHODS FOR SIMULATING SOUNDS OF A VIRTUAL OBJECT USING PROCEDURAL AUDIO
Procedural audio simulation for virtual objects.
- Multi-user interactive media wall
Multi-user interactive media wall.
- Systems and methods for speech animation using visemes with phonetic boundary context
Viseme-based speech animation.
- Sonic field sound system
Sonic field sound-system hardware.
- MULTI-VIEW DISPLAYS USING IMAGES ENCODED WITH ORBITAL ANGULAR MOMENTUM (OAM) ON A PIXEL OR IMAGE BASIS
OAM-encoded multi-view display.
- SYSTEM AND METHOD OF LATENCY-AWARE RENDERING OF A FOCAL AREA OF AN ANIMATION
Latency-aware focal-area animation rendering.
- SYSTEM AND METHOD OF BANDWIDTH-SENSITIVE RENDERING OF A FOCAL AREA OF AN ANIMATION
Bandwidth-sensitive focal-area animation rendering.
- SYSTEM AND METHOD OF GAZE PREDICTIVE RENDERING OF A FOCAL AREA OF AN ANIMATION
Gaze-predictive focal-area animation rendering.
- Launching virtual objects using a rail device
Rail-device physical controller for launching virtual objects.
- Game pieces for use with touch screen devices and related methods
Interactive touchscreen game pieces.
- Harvesting energy from interaction with papers
Energy harvesting from paper interaction.
- Panoramic video from unstructured camera arrays with globally consistent parallax removal
Panoramic video stitching from camera arrays.
- System and method of modifying attribute values of game entities based on physical token detection
Physical-token-driven game entity modification.
- Systems and methods for providing augmented reality experience based on a relative position of objects
AR experience from relative object position.
- Video Capture System Control Using Virtual Cameras for Augmented Reality
Virtual-camera control for AR video capture.
- PLACING LARGE OBJECTS AND OBJECTS SEPARATED BY LARGE DISTANCES IN AUGMENTED REALITY
Large-object/large-distance AR placement.
- SCANNED COARSE INTEGRAL HOLOGRAPHIC DISPLAY
Holographic 3D display system.
- Fast rig-based physics simulation
Rig-based physics simulation.
- Compositions and methods for providing metallic and reflective qualities to an object illuminated with ultraviolet light
UV-reactive metallic/reflective material for props.
- Rear projected screen materials and processes
Rear-projection screen materials.
- MOTORIZED MONOPOD JIB FOR CAMERAS
Motorized camera monopod jib.
- METHOD FOR MOTION-SYNCHRONIZED AR OR VR ENTERTAINMENT EXPERIENCE
Motion-synchronized AR/VR entertainment experience.
- Magnetic Reader Identification of Objects
Magnetic reader object identification.
- Flexible, shapeable free-form electrostatic speakers
Flexible free-form electrostatic speaker.
- DISPLAY DEVICE ARRAY
Novel display device array.
- Systems and methods for playing a venue-specific object-based audio
Venue-specific object-based immersive audio.
- THREE-DIMENSIONAL DISPLAY WITH AUGMENTED HOLOGRAMS
Holographic 3D display with augmented holograms.
- SYSTEMS AND METHODS FOR GENERATING A VIRTUAL SPACE BASED ON A PHYSICAL LAYOUT OF OBJECTS
Virtual-space generation from physical object layout.
- LOCATION-BASED EXPERIENCE WITH INTERACTIVE MERCHANDISE
Location-based interactive merchandise experience.
- FOCUS CONTROL FOR VIRTUAL OBJECTS IN AUGMENTED REALITY (AR) AND VIRTUAL REALITY (VR) DISPLAYS
AR/VR display focus control.
- METHODS AND SYSTEMS OF PERFORMING EYE RECONSTRUCTION USING A PARAMETRIC MODEL
Parametric eye-model reconstruction (animation).
- METHODS AND SYSTEMS OF GENERATING A PARAMETRIC EYE MODEL
Parametric eye-model generation (animation).
- Systems and methods for estimating sky light probes for outdoor images
Sky-light-probe estimation for outdoor images (rendering).
Distant (64)
- Method and device for hybrid robotic/virtual pan-tilt-zoom cameras for autonomous event recording
Robotic PTZ camera hardware.
- Systems and methods for additive manufacturing of three-dimensional objects using needle felting
3D printing fabrication technique.
- Three-dimensional printer with an inverted cutting surface and a movable platform for creating layered objects
3D printer hardware.
- Track-based swing ride with long arm pendulum
Ride hardware (swing ride).
- Virtual-scene control device
Physical virtual-scene control device.
- Graphical user interface system and method for modeling lighting of areas captured by location scouts
Lighting simulation/modeling GUI tool.
- System and method for tracking objects with projected m-sequences
Structured-light m-sequence object tracking.
- Systems and methods for re-identifying objects in images
CV object re-identification.
- ROLLER COASTER VEHICLE GUIDANCE SYSTEM INCLUDING A SIDE GUIDE ASSEMBLY WITH WHEEL SUSPENSION
Roller coaster guidance hardware.
- Methods and systems of detecting object boundaries
CV object-boundary detection.
- Parallax based monoscopic rendering
Monoscopic parallax rendering.
- Method for modifying local properties of materials
Material property modification (toy/prop fabrication).
- Iterative packing optimization
3D-print packing optimization algorithm.
- Non-coherent point tracking and solving for ambiguous images and geometry
CV point tracking for ambiguous geometry.
- ROLLER COASTER WITH PASSENGER COMPARTMENT MOTION POWERED THROUGH STORED ONBOARD ENERGY
Ride hardware (stored-energy roller coaster).
- Generation of vision recognition references from user selected content
Vision-recognition reference generation for AR trigger.
- Depth modification for display applications
Depth-based 3D display processing.
- Robust regression method for image-space denoising
Image-space denoising regression (grant dup).
- Denoising Binned-Depth Images
Depth-image denoising (CV/graphics).
- OBJECT RE-IDENTIFICATION WITH TEMPORAL CONTEXT
CV object re-identification (temporal).
- Video segmentation from an uncalibrated camera array
Uncalibrated camera-array video segmentation (CV).
- ONE SHOT COLOR CALIBRATED METRIC LEARNING FOR OBJECT RE-IDENTIFICATION
CV metric learning for object re-ID.
- Image Cancellation From Video
Video image cancellation/removal (VFX).
- MULTIPLANE ANIMATION SYSTEM
Digital multiplane animation system.
- Direct manipulation interpolation and ghost wedging for distributed node-based interactive workflows
Animation-rig direct-manipulation interpolation pipeline (grant dup).
- DESIGNING EFFECTIVE INTER-PIXEL INFORMATION FLOW FOR NATURAL IMAGE MATTING
Natural image matting (VFX graphics).
- LUMINANCE COMFORT PREDICTION AND ADJUSTMENT
Display luminance-comfort adjustment system.
- Image capture device calibration
Camera calibration hardware.
- Partitioning models into 3D-printable components
3D-printable model partitioning (fabrication pipeline).
- Method And Device For Tracking Sports Players with Context-Conditioned Motion Models
Sports-player CV tracking with motion models (PGPUB dup).
- System and Method for Dynamically Tracking and Indicating a Path of an Object
CV path tracking/indication for object (PGPUB dup).
- STOCHASTIC STRUCTURAL ANALYSIS FOR CONTEXT-AWARE DESIGN AND FABRICATION
Stochastic structural analysis for fabrication design.
- Chromatic Calibration of an HDR display using 3D octree forests
HDR display chromatic calibration.
- System and method of presenting views of a virtual space
Virtual-space view presentation (grant dup).
- Virtual Environment Rendering
Virtual environment rendering.
- High dynamic range tone mapping
HDR tone-mapping image processing.
- Output light monitoring for benchmarking and enhanced control of a display system
Display output-light monitoring/control.
- Selection of animation data for a data-driven model
Animation data selection for data-driven model.
- Mapping for three dimensional surfaces
3D-surface thermoform mapping (fabrication).
- Adaptive polynomial rendering
Adaptive polynomial rendering (grant dup).
- Computationally Efficient Volume Rendering in Computer-Generated Graphics
Volume rendering (graphics).
- SYSTEM AND METHOD OF PRESENTING VIEWS OF A VIRTUAL SPACE
Virtual-space view presentation.
- INTERACTIVE VIDEO GAME METHOD AND SYSTEM
3D/VR interactive video game system.
- Systems and Methods for Achieving Multi-Dimensional Audio Fidelity
Multi-dimensional audio fidelity hardware.
- DEVICE, SYSTEM, AND METHOD FOR GAME ENHANCEMENT USING CROSS-AUGMENTATION
Cross-augmentation AR game enhancement.
- ELASTIC TENSION CHANGING HEADBAND
Elastic tension headband wearable.
- MULTI-GRANULAR RIGS FOR DISTRIBUTED NODE-BASED INTERACTIVE WORKFLOWS
Multi-granular animation-rig pipeline.
- System and method for dynamically tracking and indicating a path of an object
CV path tracking/indication for object.
- Systems and methods for adjusting audio based on ambient sounds
Ambient-sound-based audio adjustment.
- Depth buffering for subsequent scene rendering
Depth buffering for scene rendering.
- ROBUST REGRESSION METHOD FOR IMAGE-SPACE DENOISING
Image-space denoising regression (VFX rendering).
- DIRECT MANIPULATION INTERPOLATION AND GHOST WEDGING FOR DISTRIBUTED NODE-BASED INTERACTIVE WORKFLOWS
Animation-rig direct-manipulation interpolation pipeline.
- Enhanced system and method for presenting a view of a virtual space to a user based on a position of a display
Display-position-based virtual-space view presentation.
- Print method using a three dimensional (3D) printer to provide scanning protection for printed 3D objects
3D-print scanning-protection fabrication method.
- System and method for image recognized content creation
Image-recognition-triggered content creation.
- Mobile tele-immersive gameplay
Mobile tele-immersive AR/VR gameplay.
- System and method for mesh distance based geometry deformation
Mesh-distance geometry deformation.
- Adaptive rendering with linear predictions
Adaptive rendering with linear predictions.
- ADAPTIVE POLYNOMIAL RENDERING
Adaptive polynomial rendering.
- Method and system for determining camera parameters from a long range gradient based on alignment differences in non-point image landmarks
Camera-parameter determination from long-range gradient.
- Utilizing heuristics to enable self-adjusting displays
Self-adjusting display heuristics.
- Methods and systems of performing video object segmentation
Video object segmentation (CV/VFX).
- Method and device for tracking sports players with context-conditioned motion models
Sports-player CV tracking with motion models.
- Animation data transfer between geometric models and associated animation models
Animation-data transfer between geometric/animation models.
Set aside (186)
Show the 186 filings the sweep read and did not keep
- Systems and Methods for Providing a Ratings Version and a Dynamic Ad Version of a Video
Set aside: ad-tech (PGPUB dup)
- Intelligent generation and distribution of an encoded content transport stream according to metadata
Set aside: streaming/transport plumbing
- Customization of content for different audiences
Set aside: personalized content
- System and method of analyzing images using a hierarchical set of models
Set aside: generic image classifier/no creative hook
- Collaborative cloud-based content curation in real-time
Set aside: cloud content curation (grant dup)
- Systems and methods for identifying objects in media contents
Set aside: media content object identification (grant dup)
- Dialog knowledge acquisition system and method
Set aside: dialog knowledge-acquisition system (grant dup)
- Retail Venue Delivering An Enhanced Customer Experience
Set aside: retail/business ops
- Asynchronous Online Viewing Party
Set aside: online viewing-party streaming plumbing (PGPUB dup)
- Systems and Methods for Crowd Sourcing Media Content Selection
Set aside: crowd-sourced content selection (PGPUB dup)
- SYSTEMS AND METHODS FOR SELECTING A PORTION OF A CONTENT SEGMENT TO DISTRIBUTE VIA AN ONLINE PLATFORM
Set aside: content-segment distribution plumbing (PGPUB dup)
- Systems and methods for automatic key frame extraction and storyboard interface generation for video
Set aside: video editing tool/plumbing
- Retail Venue Providing Automated Customer Assistance
Set aside: retail/business ops
- Interactive Retail Venue
Set aside: retail/business ops
- HIGH-SPEED PARALLEL ENGINE FOR PROCESSING FILE-BASED HIGH-RESOLUTION IMAGES
Set aside: broadcast image pipeline infra
- Systems and methods for embedding metadata into video contents
Set aside: video metadata plumbing
- Real-Time Sub-Second Download And Transcode Of A Video Stream
Set aside: streaming/transcode plumbing
- TECHNIQUES FOR GENERATING PROMOTIONAL PLANS TO INCREASE VIEWERSHIP
Set aside: ad-tech/viewership promotion
- Video Asset Classification
Set aside: video asset classification (PGPUB dup)
- Proximity device for content configuration
Set aside: retail proximity/business ops
- Sports formation retrieval
Set aside: sports analytics/business
- Systems and methods for providing a virtual shared media experience
Set aside: shared streaming/watch-party plumbing
- Configuration for multi-factor event authorization
Set aside: multi-factor event authorization (grant dup)
- PROVIDING COMMON POINT OF CONTROL AND CONFIGURATION IN IP-BASED TIMING SYSTEMS
Set aside: IP-based broadcast timing plumbing (PGPUB dup)
- Selectively reenabling an interactive element for the collection of user feedback
Set aside: UX feedback collection/business
- Gesture based video clipping control
Set aside: generic video-clip editing UI
- Providing common point of control and configuration in IP-based timing systems
Set aside: IP-based broadcast timing plumbing
- EDGE-AWARE SPATIO-TEMPORAL FILTERING AND OPTICAL FLOW ESTIMATION IN REAL TIME
Set aside: video-coding optical-flow/compression plumbing
- SECURELY RECOGNIZING MOBILE DEVICES
Set aside: mobile device authentication/security
- SYSTEMS AND METHODS FOR DIFFERENTIAL MEDIA DISTRIBUTION
Set aside: differential media distribution (PGPUB dup)
- Video Object Tagging using Synthetic Images and Segmentation Hierarchies
Set aside: synthetic-image video-object tagging (PGPUB dup)
- Method and system for data collection using large-scale interactive user response
Set aside: audience data collection/analytics
- Interoperable Keychest
Set aside: content licensing/DRM (Keychest)
- TECHNIQUES FOR OPTIMIZING VIDEO CONTENT BASED ON REDUNDANT INTERNET PROTOCOL ADDRESSES
Set aside: video/network optimization plumbing
- SIGNALING WARP MAPS USING A HIGH EFFICIENCY VIDEO CODING (HEVC) EXTENSION FOR 3D VIDEO CODING
Set aside: HEVC 3D video-coding extension (PGPUB dup)
- Dynamically allocated computing method and system for distributed node-based interactive workflows
Set aside: distributed cloud compute/render-farm infra
- Inflatable bed mattress lifts
Set aside: generic furniture hardware, non-thematic
- Multi-Protocol Message Distribution System
Set aside: broadcast message distribution plumbing
- VIRTUAL REALITY EXPERIENCE SCRIPTWRITING
Set aside: VR script authoring tool, no interactive hardware/creative-rendering hook
- SYSTEM AND METHOD FOR MONITORING PROCEDURE COMPLIANCE
Set aside: procedure compliance monitoring/business ops
- Methods and systems of dynamic content analysis
Set aside: content analytics/business
- Video object tagging using segmentation hierarchy
Set aside: video tagging/content indexing
- Bottle
Set aside: generic bottle design patent, non-thematic
- Automatically Rebroadcasting Video Streams for Confidence Review
Set aside: broadcast confidence-review plumbing
- Systems and methods for providing a ratings version and a dynamic ad version of a video
Set aside: ad-tech (ratings/dynamic ad video versions)
- Carriage of PTP time reference data in a real-time video signal
Set aside: broadcast timing signal plumbing
- GRAPH BASED CONTENT BROWSING AND DISCOVERY
Set aside: content browsing/discovery, recommendation-adjacent
- Systems and Methods for Identifying Objects in Media Contents
Set aside: media content object identification (PGPUB dup)
- Asynchronous online viewing party
Set aside: online viewing-party streaming plumbing
- Video teleconference object enable system
Set aside: video teleconference feature, communication plumbing
- Systems and methods for crowd sourcing media content selection
Set aside: crowd-sourced content selection/recommendation
- Content Redirection After Interrupt
Set aside: broadcast content redirection plumbing
- Metadata Extraction and Management
Set aside: metadata extraction/content management (PGPUB dup)
- Tally Management System For Cloud-Based Video Production
Set aside: cloud video-production tally/QC plumbing
- Systems and methods for video clip creation, curation, and interaction
Set aside: video clip creation/curation tool
- Rendering a virtual mark on a video frame
Set aside: video watermark/ad-mark insertion plumbing
- Sample-Based Video Sharpening
Set aside: video-signal sharpening enhancement, codec-adjacent plumbing
- Sample-Based Video Denoising
Set aside: video-signal denoising enhancement, codec-adjacent plumbing
- Story albums
Set aside: content/story album organization, consumer content app
- Systems and methods for selecting a portion of a content segment to distribute via on online platform
Set aside: content-segment distribution plumbing
- COLLABORATIVE CLOUD-BASED CONTENT CURATION IN REAL-TIME
Set aside: cloud content curation/business tool
- Application for determining and responding to user sentiments during viewed media content
Set aside: sentiment analytics/content personalization
- Systems and methods for predictive delivery of high bit-rate content for playback
Set aside: predictive high-bitrate delivery, streaming/CDN plumbing
- Guided authoring of interactive content
Set aside: interactive-content authoring tool, production tooling
- Thumbnail generation for video
Set aside: video thumbnail generation (grant dup)
- System and method to remove the date specific information from a broadcast automation playlist
Set aside: broadcast playlist date-info removal (grant dup)
- PROMPTING A USER FOR FEEDBACK BASED ON USER EXPERIENCE
Set aside: UX feedback prompting/business
- Analysis of team behaviors using role and formation information
Set aside: sports team-formation analytics/business
- Systems and methods for differential media distribution
Set aside: differential media distribution (grant dup)
- Systems and methods for identifying activities in media contents based on prediction confidences
Set aside: media content activity identification, content indexing
- Differential Transformation of Video
Set aside: video differential transform, codec plumbing
- TECHNIQUES FOR ESTIMATING PERSON-LEVEL VIEWING BEHAVIOR
Set aside: audience viewing-behavior analytics
- VIRTUAL SLICER APPLIANCE
Set aside: virtual-machine/cloud infra (virtual slicer appliance)
- Systems and methods for automated application of business rules using temporal metadata and content fingerprinting
Set aside: business-rule/content-fingerprint automation, DRM-adjacent
- Video asset classification
Set aside: video asset classification/content indexing
- SYSTEMS AND METHODS TO PROVIDE VIDEO AND CONTROL SIGNALS OVER AN INTERNET PROTOCOL COMMUNICATIONS NETWORK
Set aside: IP video/control-signal transport plumbing
- Narrative Visualization System
Set aside: narrative data visualization/authoring tool
- ACOUSTICAL SEAL SYSTEM FOR DOORS
Set aside: acoustic door seal, generic building hardware
- Asset-Data Integration
Set aside: asset-data integration (PGPUB dup)
- Interactive story development system and method for creating a narrative of a storyline
Set aside: interactive story authoring tool, production tooling
- Device-resident content protection
Set aside: device-resident DRM content protection
- Circular Visual Representation of Media Content
Set aside: content-library UI visualization
- Video object tagging using synthetic images and segmentation hierarchies
Set aside: synthetic-image video-object tagging (grant dup)
- System and method facilitating palette-based color editing
Set aside: palette-based color editing tool (grant dup)
- Signaling warp maps using a high efficiency video coding (HEVC) extension for 3D video coding
Set aside: HEVC 3D video-coding extension, codec plumbing
- Collaborative project management
Set aside: collaborative project management, business ops
- System and Method for Coordinating Asset Entitlements
Set aside: asset-entitlement coordination (PGPUB dup)
- Method and System for Providing a Compact Graphical User Interface for Flexible Filtering of Data
Set aside: generic data-filtering GUI tool (PGPUB dup)
- Method and system for real-time audio broadcast
Set aside: real-time audio broadcast plumbing
- Method for capturing photographs and videos on a handheld client device without continually observing the device's screen
Set aside: mobile camera-capture UX feature, generic
- Systems and methods for providing access to media contents using a rights database
Set aside: media-rights database access (grant dup)
- THUMBNAIL GENERATION FOR VIDEO
Set aside: video thumbnail generation, content management
- SYSTEMS AND METHODS FOR DIFFERENTIAL MEDIA DISTRIBUTION
Set aside: differential media distribution, streaming/CDN plumbing
- Storage of tags in video for carriage in real-time
Set aside: real-time video tag storage, broadcast plumbing
- Speech-controlled actions based on keywords and context thereof
Set aside: generic keyword/context speech-controlled actions, no device context
- System and Method for Measuring and Predicting Content Dissemination in Social Networks
Set aside: social-network content dissemination analytics/business
- Systems and Methods for Identifying Activities and/or Events in Media Contents Based on Object Data and Scene Data
Set aside: media content activity/event identification (PGPUB dup)
- Systems and methods for identifying objects in media contents
Set aside: media content object identification (grant dup)
- Metadata extraction and management
Set aside: metadata extraction/content management plumbing
- System and method for hybrid push-based streaming
Set aside: hybrid push-based streaming plumbing
- Apparatus, Systems and Methods For Nonlinear Synchronization Of Action Videos
Set aside: action-video synchronization tool, editing plumbing
- Methods and systems of archiving media files
Set aside: media file archiving, storage plumbing
- DYNAMIC WORD EMBEDDINGS
Set aside: generic NLP word embeddings, no creative hook
- SALIENCY-WEIGHTED VIDEO QUALITY ASSESSMENT
Set aside: video quality assessment metric (PGPUB dup)
- System and method for enhancing socialization in virtual worlds
Set aside: virtual-world socialization feature, generic
- Interactive broadcast
Set aside: interactive broadcast plumbing
- Methods and systems for dynamically editing, encoding, posting and updating live video content
Set aside: live video editing/encoding/posting plumbing
- System and/or method for distributing media content
Set aside: media content distribution/DRM plumbing
- Systems and methods for disabling or expiring hyperlinks
Set aside: hyperlink disabling/expiring, web plumbing
- System for providing virtual spaces for access by users
Set aside: virtual-space access provisioning, generic infra
- Systems and methods for reducing storage requirement for storing information defining a virtual space
Set aside: virtual-space storage compression, plumbing
- PIPELINE FOR HIGH DYNAMIC RANGE VIDEO CODING BASED ON LUMINANCE INDEPENDENT CHROMATICITY PREPROCESSING
Set aside: HDR video-coding pipeline, codec plumbing
- Systems and Methods for Aligning Frames of a Digital Video Content in IP Domain
Set aside: IP-domain video-frame alignment, broadcast plumbing
- Asset-data integration
Set aside: asset-data integration, business/IT
- SYSTEMS AND METHODS OF DISTRIBUTING IMAGE EFFECTS FOR USER EXPERIENCES
Set aside: image-effect distribution feature, generic
- User input handling for digital video playback device
Set aside: video-playback device UI, generic
- Systems and Methods for Unlocking User Interface Elements
Set aside: UI-element unlocking, gamification/gambling business
- System and method for coordinating asset entitlements
Set aside: asset-entitlement coordination, DRM/licensing business
- Method and system for providing a compact graphical user interface for flexible filtering of data
Set aside: generic data-filtering GUI tool
- System and method for client-side advertisement retrieval
Set aside: client-side ad retrieval (grant dup)
- Batch scheduler management of virtual machines
Set aside: virtual-machine batch scheduling, cloud infra
- Resizable and lockable user interfaces
Set aside: resizable/lockable UI, generic
- Systems and Methods for Providing Access to Media Contents Using a Rights Database
Set aside: media-rights database access, DRM/licensing
- Systems and Methods for Transporting and Retaining Video Header Information for Video Content
Set aside: video header transport, broadcast plumbing
- DISTRIBUTION CHANNEL USING AUDIO/VISUAL RECOGNITION
Set aside: audio/visual recognition distribution channel (PGPUB dup)
- Systems and methods for identifying activities and/or events in media contents based on object data and scene data
Set aside: media content activity/event identification, content indexing
- REAL-TIME DATA UPDATES FROM A RUN DOWN SYSTEM FOR A VIDEO BROADCAST
Set aside: broadcast rundown data-update plumbing
- DISPLAYING PROXIMATE KEYS IN A VIRTUAL REALITY ENVIRONMENT
Set aside: VR keyboard-display UI feature, generic
- System and Method for Detection and Visulaization of Anomalous Media Events
Set aside: anomalous media-event detection, broadcast monitoring/business
- System and Method for Real-Time Generation of Segments for a Computerized Decision System
Set aside: real-time ad-segment generation, ad-tech
- Systems and Methods for for Extending Access to Subscription-Based Media Contents
Set aside: subscription media-content access, DRM/business
- CONFIGURABLE COMMUNICATION INFRASTRUCTURE FOR EVENT SPACES
Set aside: event-space communication infrastructure, networking plumbing
- Systems and Methods for Identifying Objects in Media Contents
Set aside: media content object identification, content indexing
- LOSS PREVENTION IN SELF-SERVICE RETAIL CHECKOUT USING SMART ALARMS
Set aside: retail checkout loss-prevention, business ops/security
- Systems and Methods To Overlay Remote and Local Video Feeds
Set aside: remote/local video-feed overlay, conferencing plumbing
- USER MODELLING AND METADATA OF TRANSMEDIA CONTENT DATA
Set aside: transmedia content user modeling/metadata, content platform
- RENDERING AND INTERACTING WITH TRANSMEDIA CONTENT DATA
Set aside: transmedia content rendering/interaction platform feature
- RECOMMENDER ENGINE AND USER MODEL FOR TRANSMEDIA CONTENT DATA
Set aside: transmedia content recommender engine
- VISUALISATION AND NAVIGATION OF TRANSMEDIA CONTENT DATA
Set aside: transmedia content visualization/navigation platform
- ARCHITECTURE FOR MANAGING TRANSMEDIA CONTENT DATA
Set aside: transmedia content management architecture
- MODEL-BASED TEETH RECONSTRUCTION
Set aside: dental/teeth reconstruction, unrelated to entertainment hardware/software
- ROBUST CLASSIFICATION BY PRE-CONDITIONED LASSO AND TRANSDUCTIVE DIFFUSION COMPONENT ANALYSIS
Set aside: generic ML classification algorithm, no creative hook
- ANCILLARY DATA VIDEO VALIDATOR AND QC SYSTEM
Set aside: ancillary broadcast-data QC validator (PGPUB dup)
- Joint photo stream and blog post summarization and exploration
Set aside: photo-stream/blog summarization, content/social analytics
- Ancillary data video validator and QC system
Set aside: ancillary broadcast-data QC validator
- Efficient re-transcoding of key-frame-aligned unencrypted assets
Set aside: video re-transcoding efficiency, codec plumbing
- Linking token detection at a single computing platform with a user identification to effectuate modifications in virtual space instances presented via multiple computing platforms
Set aside: virtual-space session/token linking, generic account infra
- Saliency-weighted video quality assessment
Set aside: video quality assessment metric, codec plumbing
- USING A WEBPAGE TO INSERT GRAPHICAL ELEMENTS INTO A VIDEO PROGRAM STREAM
Set aside: webpage-triggered graphics insertion into video, broadcast plumbing
- Dialog Knowledge Acquisition System and Method
Set aside: dialog knowledge-acquisition system, generic NLP tooling
- Classifying Segments of Speech Based on Acoustic Features and Context
Set aside: speech-segment classification, generic acoustic tooling
- System and method of localizing assets using text substitutions
Set aside: text-substitution localization, explicit drop category
- System and method for providing a secure content with revocable access
Set aside: secure revocable content access, DRM/security
- Distribution channel using audio/visual recognition
Set aside: audio/visual recognition distribution channel, business
- System and method for providing personalization of a virtual space based on an individualized seed value
Set aside: virtual-space personalization via seed value, generic
- Visual salience of online video as a predictor of success
Set aside: online-video visual-salience success prediction, content analytics
- Shot structure of online video as a predictor of success
Set aside: online-video shot-structure success prediction, content analytics
- Systems and methods for higher order dimensional space video segmentation
Set aside: higher-order video segmentation, editing tool
- Systems and methods for propagating edits through a video
Set aside: video edit propagation, editing tool
- Video Object Tagging using Synthetic Images and Segmentation Hierarchies
Set aside: synthetic-image video-object tagging, content indexing
- PROGRAM VERIFICATION AND DECISION SYSTEM
Set aside: broadcast program verification/decision plumbing
- Systems and Methods for Presenting Ambient Content on a Television Display
Set aside: ambient TV-content presentation, content platform feature
- Optimization of Data Delivery in Mobile Networks
Set aside: mobile-network data-delivery optimization, networking plumbing
- Method and System for Mapping, Tracking, and Transporting of Content Data on a Webpage
Set aside: webpage content data mapping/tracking, business
- Systems and Methods for Estimating Age of a Child Based on Speech
Set aside: speech-based child age estimation, analytics
- Apparatus and system to secure and maintain integrity of a physical disc
Set aside: physical-disc security/integrity, media security plumbing
- SYSTEM AND METHOD FOR CLIENT-SIDE ADVERTISEMENT RETRIEVAL
Set aside: client-side ad retrieval, ad-tech
- Cloud-Based Automated Content Curation System
Set aside: cloud-based content curation, business tool
- SYSTEMS AND METHODS FOR STREAMING CONTENT TO NEARBY DISPLAYS
Set aside: streaming content to nearby displays, networking plumbing
- Stream messaging for program stream automation
Set aside: program-stream automation messaging (grant dup)
- Automatic object detection and state estimation via electronic emissions sensing
Set aside: device emissions sensing for state estimation, business ops/tracking
- System and Method for Enabling Review of a Digital Multimedia Presentation and Redirection Therefrom
Set aside: multimedia presentation review/redirection, content platform
- Stream Messaging for Program Stream Automation
Set aside: program-stream automation messaging, broadcast plumbing
- Systems and Methods for Featuring a Person in a Video Using Performance Data Associated with the Person
Set aside: person-featuring video using performance data, broadcast/business
- System and method for identification triggered by beacons
Set aside: beacon-triggered identification, access-control/security business
- Secure network matchmaking
Set aside: secure network matchmaking, security/networking plumbing
- System and method for broadcast-mediated coordination of interactive experiences
Set aside: broadcast-mediated interactive-experience coordination, plumbing
- LOCATION BASED REWARD DISTRIBUTION SYSTEM
Set aside: location-based reward distribution, business/gamification
- CONTEXT-BASED DIGITAL ASSISTANT
Set aside: context-based digital assistant, generic NLP tooling
- Write confirmation of a digital video record channel
Set aside: DVR write-confirmation, broadcast plumbing
- CONFIGURATION FOR MULTI-FACTOR EVENT AUTHORIZATION
Set aside: multi-factor event authorization, security plumbing
- SYSTEM AND METHOD TO REMOVE THE DATE SPECIFIC INFORMATION FROM A BROADCAST AUTOMATION PLAYLIST
Set aside: broadcast playlist date-info removal, plumbing
- Systems and Methods for Intelligent Media Content Segmentation and Analysis
Set aside: media content segmentation/analysis, content indexing
- Systems and Methods for Streaming Media Contents Based on Attribute Tags
Set aside: attribute-tag-based media streaming, content plumbing
- SYSTEM AND METHOD FACILITATING PALETTE-BASED COLOR EDITING
Set aside: palette-based color editing tool, generic content editing
- Media Asset Tagging
Set aside: media asset tagging, content indexing