Application (pre-grant publication)
EFFICIENT RENDERING OF HETEROGENEOUS POLYDISPERSE GRANULAR MEDIA
- Number
- 20180144540
- Published
- 2018-05-24
- Filed
- 2017-02-08
- Assignee
- Disney Enterprises, Inc.
- Inventors
- NOVAK; Jan; MULLER; Thomas; PAPAS; Marios; JAROSZ; Wojciech
- CPC
- G06T15/08; G06T15/506; G06T15/10
- Verdict
- Medium Notable software
- Source
- Google Patents · FreePatentsOnline
The keeper's note
Granular-media rendering (graphics).
Abstract
The disclosure provides an approach for rendering heterogeneous polydisperse granular media. In one aspect, a rendering application renders such granular media using a combination of explicit path tracing and accelerated path construction using proxy path tracing, shell tracing, and volumetric path tracing. In proxy path tracing in particular, the rendering application instantiates proxy geometry in the form of a bounding sphere and determines internal scattering in the grain using a precomputed grain scattering distribution function that relates incident and outgoing radiance functions on the bounding sphere. In shell tracing, the rendering application uses shells to aggregate many grain interactions into a single step. The rendering application derives a continuous liquid/volume equivalent to the granular material based on the material's optical properties and selects a precomputed shell transport function (STF) to use from a database by interpolating nearby database entries using radiative transfer equation (RTE) parameters at the shell's center.
Background
BACKGROUNDField of the Invention
Aspects of the disclosure presented herein relate to computer rendering of three-dimensional (3D) virtual scenes. More specifically, this disclosure presents techniques for rendering heterogeneous polydisperse granular media.Description of the Related Art
Discrete granular materials frequently found in natural scenes include wet and dry sand, bubbles and foam in liquids, layers of soils, snow, a bowl with spices, and the like. Such granular materials can be made up of massive, dynamic, and heterogeneous collections of discrete grains with different sizes (i.e., polydisperse). Granular materials are characterized by both fine-scale details of individual grains as well as smooth large-scale appearances, which result from the material's properties and the arrangement of individual grains in the material.
The fine-scale details in granular materials result from high-frequency low-order transport of light rays through individual grains, and the high-frequency visual structures for individual grains include geometric detail, sudden changes in color, and glints that typically arise from the first few interactions of the light upon hitting the granular assembly. Characteristics of such high-frequency low-order transport through individual grains are difficult to approximate with an aggregate approximation without eliminating salient details. On the other hand, granular materials may also have smooth large-scale appearances resulting