Granted patent
Parallax based monoscopic rendering
- Number
- 10122992
- Published
- 2018-11-06
- Filed
- 2014-05-22
- Assignee
- Disney Enterprises, Inc.
- Inventors
- Siegel; Lewis Nathaniel; Bloch; Brandon; Neuman; Robert M.; Whited; Brian; Bossert; David Anthony
- CPC
- H04N13/366; H04N13/261; H04N13/111; H04N13/128
- Verdict
- Low Notable software
- Source
- Google Patents · FreePatentsOnline
The keeper's note
Monoscopic parallax rendering.
Abstract
A method for creating multiple viewpoint images for an image frame. The method includes receiving by a processing element a left eye image and a right eye image, wherein the left eye image and right eye image comprise a stereoscopic image pair. Once the images are received, the method includes determining by the processing element a first viewing location corresponding to the left eye image and a second viewing location corresponding to the right eye image and determining by the processing element a plurality of new viewpoint locations using the first viewing location and the second viewpoint location.
Background
CROSS REFERENCE TO RELATED APPLICATIONS(1) This application is a related to U.S. patent application Ser. No. 12/571,412 entitled “Gradient Modeling Toolkit for Sculpting Stereoscopic Depth Models for Converting 2-D Images Into Stereoscopic 3-D Images,” filed Sep. 30, 2009 and incorporated by reference in its entirety herein.FIELD OF THE INVENTION(2) Aspects of the present invention relate to conversion of two dimensional (2-D) multimedia content to stereoscopic three dimensional (3-D) multimedia content. More particularly, aspects of the present invention involve a gradient modeling toolkit for sculpting stereoscopic gradient models for a 2-D image for purposes of applying a stereoscopic 3-D effect to one or objects of the 2-D image.BACKGROUND(3) Three dimensional (3-D) imaging, or stereoscopy, is a technique used to create the illusion of depth in an image. In many cases, the stereoscopic effect of an image is created by providing a slightly different perspective of a particular image to each eye of a viewer. The slightly different left eye image and right eye image may present two perspectives of the same object, where the perspectives differ from each other in a manner similar to the perspectives that the viewer's eyes may naturally experience when directly viewing a three dimensional scene. For example, in a frame of a stereoscopic 3-D film or video, a corresponding left eye frame intended for the viewer's left eye may be filmed from a slightly different angle (representi