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Archives · 2018 · 20180065051

Application (pre-grant publication)

Method and System for Providing Interactivity Based on Sensor Measurements

Number
20180065051
Published
2018-03-08
Filed
2017-11-06
Assignee
Disney Enterprises, Inc.
Inventors
Crawford; David; Durham; David; Georges; Jonathan
CPC
A63J25/00; A63G3/00; A63G31/00; A63G17/00; A63G9/00; A63G19/00; A63G1/00; A63G4/00; G06Q10/103; A63G7/00; G05B13/00; A63G25/00; A63G5/00; A63G23/00; A63G21/00; A63G15/00; A63G11/00; A63G31/02; A63G13/00; A63G27/00
Verdict
High Hardware
Source
Google Patents · FreePatentsOnline

The keeper's note

Ride/attraction interactivity from sensor measurements.

Abstract

There is provided a system for providing interactivity to a guest of an experiential venue, based on sensor measurement of the guest. The system comprises a sensor configured to sense a guest variable of the guest, where the sensor may be a biometric sensor, a facial recognition sensor, a voice stress analysis sensor, a gesture recognition sensor, a motion tracking sensor, or an eye tracking sensor, and may sense heart rate or another guest variable. The system also comprises a control system, which may be implemented as a computer, in communication with the sensor. The control system is configured to determine a guest state from the guest variable, and to modify a venue variable, for example by selecting a path a theme park ride follows. The control system modifies the venue variable according to the guest state to provide increased satisfaction to the guest of the experiential venue.

Background

BACKGROUND OF THE INVENTION1. Field of the Invention

The present invention relates generally to sensors and control systems. More particularly, the present invention relates to providing interactivity with sensors and control systems.2. Background Art

People seek out entertainment at a wide variety of different experiential venues. For example, some people take pleasure in watching a movie in a movie theater, other people enjoy walking through a museum, while still other people attend theme parks to go on theme park rides. These experiential venues all share the characteristic of being well suited for entertaining large groups of people. Movie theaters can seat groups of hundreds of people every several hours, museums can accommodate thousands of people each day, and theme parks can handle tens of thousands of people each weekend. While entertaining large numbers of people is a laudable achievement, conventional entertainment techniques utilized in these experiential venues provide very little interactivity or personalization.

The lack of interactivity or personalization leads to dissimilar personal experiences among experiential venue guests. For example, guests at a movie theater who each see the same movie may have different levels of enjoyment because of their varying tastes. Guests walking through a particular circuit of an art museum each experience the exhibits in a similar order and from a similar perspective, when they might instead enjoy the artwor

Claims

21. A method comprising: sensing, using a sensor, a variable characteristic of a person located in an environment, wherein the variable characteristic is indicative of an emotional state of the person and includes at least one or more of variable biometric and non-biometric characteristics of the person; transmitting, from the sensor to a control system, the variable characteristic of the person indicative of the emotional state of the person; and modifying, by the control system, one or more venue variables of the environment according to the emotional state of the person, wherein the modifying of the one or more venue variables of the environment is in response to the emotional state of the person, and wherein the modifying of the one or more venue variables of the environment includes at least one of activating a special effect in the environment and modifying lighting in the environment. 31. A system comprising: a sensor configured to sense a variable characteristic of a person located in an environment, wherein the variable characteristic is indicative of an emotional state of the person and includes at least one or more of variable biometric and non-biometric characteristics of the person; a transmitter configured to transmit the variable characteristic of the person indicative of the emotional state of the person from the sensor to a control system; the control system configured to modify one or more venue variables of the environment according to the emotional state of the person, wherein the modifying of the one or more venue variables of the environment is in response to the emotional state of the person, and wherein the modifying of the one or more venue variables of the environment includes at least one of activating a special effect in the environment and modifying lighting in the environment.

Claims truncated at the source; see the full document.