Outer Rim Archives
Archives · 2018 · 10025375

Granted patent

Augmented reality controls for user interactions with a virtual world

Number
10025375
Published
2018-07-17
Filed
2015-10-01
Assignee
Disney Enterprises, Inc.
Inventors
Lazor; Sara; Fidaleo; Douglas A.; Ilardi; Michael
CPC
G06F3/0346; G06F3/0488; G06F3/013; G06F3/011; G06F3/017; G06F3/012; G06T19/20; G06F3/0425; G06T19/006
Verdict
Medium Notable software
Source
Google Patents · FreePatentsOnline

The keeper's note

AR virtual-world interaction controls.

Abstract

There is provided an augmented reality control for interacting with a virtual world comprising a projector, a display surface for displaying the virtual world, a physical object, a memory storing, and a processor to: project, using the projector, a user control onto the physical object including a visual representation correlated with a virtual element in the virtual world, determine a user input for controlling the virtual element based on a user manipulation of the physical object, and update, using the projector, the user control projected onto the physical object based on the user manipulation of the physical object to maintain the visual representation correlated with the virtual element in the virtual world.

Background

BACKGROUND(1) Interacting with a virtual world requires a user control, which is typically provided by a game controller. A game controller is a device that provides inputs and commands to a game console, typically to control an object or a character in the game. The game controller may communicate commands to the game console or a computer by means of a wired or wireless communication. Typical game controllers are keyboards, mice, gamepads, joysticks, etc. However, sometimes these conventional game controllers are not readily available to users or are not compatible with a particular game system, and impede users' interactions with the game systems.SUMMARY(2) The present disclosure is directed to systems and methods for augmented reality controls for user interactions with a virtual world, substantially as shown in and/or described in connection with at least one of the figures, as set forth more completely in the claims.

Claims

1. A system comprising: a display surface; a virtual world displaying device located below the display surface and configured to display a virtual world on the display surface; a physical object located above and on the display surface; an augmented reality front-projector located above the display surface and the physical object; a memory storing an augmented reality software program; and a processor executing the augmented reality software program to: project, using the augmented reality front-projector, a user control projection onto the physical object, the user control projection correlated with a virtual element in the virtual world being displayed on the display surface; determine a user input for controlling the virtual element in the virtual world based on a user manipulation of the physical object having the user control projection thereon; update, using the augmented reality front-projector, the user control projection projected onto the physical object based on the user input to maintain the user control projection correlated with the virtual element in the virtual world. 9. A method for use with a system having a display surface, a virtual world displaying device, an augmented reality front-projector, a physical object, a memory, and a processor, the method comprising: displaying, using the virtual world displaying device located below the display surface, a virtual world on the display surface; projecting, using the augmented reality front-projector located above the display surface and the physical object, a user control projection onto the physical object, the user control projection correlated with a virtual element in the virtual world being displayed on the display surface; determining, using the processor, a user input for controlling the virtual element in the virtual world based on a user manipulation of the physical object having the user control projection thereon; and updating, using the augmented reality front-projector, the user control projection projected onto the physical object based on the user input to maintain the user control projection correlated with the virtual element in the virtual world.