3D stereo display system [inventor watchlist match].
A display system creating three dimensional (3D) imagery for a viewer in a viewing space wearing 3D stereo glasses. The 3D stereo glasses have first and second lens passing colored light in first and second ranges of wavelengths. The display system includes a 3D mural element with a display surface facing the viewing space and a light receiving surface opposite the display surface. The display system includes a first wavelength multiplex visualization (WMV) light source outputting a first light stream onto the light receiving surface, and the first light stream has a wavelength in the first range of wavelengths. The display system includes a second WMV light source outputting a second light stream onto the light receiving surface, and the second light stream has a wavelength in the second range of wavelengths. WMV light sources may be directed onto 3D surfaces and props in the viewing space providing 3D effect.
BACKGROUND(1) 1. Field of the Description(2) The present description relates, in general, to three dimensional (3D) projection technology including 3D glasses worn by viewers to perceive 3D imagery, and, more particularly, to 3D stereo display systems that are adapted for creating 3D effects or imagery without the need for 3D projectors and/or 3D content.(3) 2. Relevant Background(4) Recently, there has been an increased interest in providing movies and other image-based content to viewers in 3D form, and there has been significant research in the past on technologies to produce 3D imagery. Most 3D technologies require the viewers to wear 3D glasses (or other headgear or other filters, which will be labeled “3D glasses” herein) such that left eye images are received by their left eye and right eye images are received by their right eyes, and the combination of these right and left eye images are perceived by the viewers as 3D images or imagery.(5) Polarization and wavelength multiplex visualization are the two main types of 3D technologies that are in widespread use in cinema applications and in other entertainment venues including amusement or theme parks (e.g., in 3D rides, 3D displays, and other park attractions). With polarization or linear polarized technology, the viewer wears low-cost eyeglasses that contain a pair of different polarizing filters. Each of the viewer's eyes sees a different image (right eye image and left eye image that are provided by cameras (actual o
1. A display system for creating three dimensional (3D) imagery for a viewer in a viewing space wearing 3D stereo glasses with a first lens passing colored light in a first range of wavelengths and with a second lens passing colored light in a second range of wavelengths differing from the first range of wavelengths, comprising: a 3D mural element with a display surface facing and proximate to the viewing space and a light receiving surface opposite the display surface and distal to the viewing space; a first wavelength multiplex visualization (WMV) light source outputting a first light stream onto the light receiving surface, wherein the first light stream has a wavelength in the first range of wavelengths; and a second WMV light source outputting a second light stream onto the light receiving surface concurrently with the first light stream, wherein the second light stream has a wavelength in the second range of wavelengths, wherein the 3D mural element comprises a lenticular material layer and an ink layer comprising a plurality of interlaced images, wherein the light receiving surface comprises a plurality of lenticules of the lenticular material layer, the plurality of lenticules facing away from the viewing space and toward the first and second WMV light sources, and wherein the first and second light streams pass through the 3D mural element to the viewing space via the plurality of lenticules and the ink layer.
8. A display system for creating three dimensional (3D) imagery for a viewer in a viewing space wearing 3D stereo glasses with a first lens passing colored light in a first range of wavelengths and with a second lens passing colored light in a second range of wavelengths differing from the first range of wavelengths, comprising: a 3D mural element with a display surface facing the viewing space and a light receiving surface opposite the display surface; a first wavelength multiplex visualization (WMV) light source outputting a first light stream onto the light receiving surface, wherein the first light stream has a wavelength in the first range of wavelengths; and a second WMV light source outputting a second light stream onto the light receiving surface, wherein the second light stream has a wavelength in the second range of wavelengths, and wherein the light receiving surface of the 3D mural element comprises a parallax barrier and wherein the 3D mural element includes an ink layer adapted for use with the parallax barrier.
14. A display system for creating three dimensional (3D) imagery for a viewer in a viewing space wearing 3D stereo glasses with a first lens passing colored light in a first range of wavelengths and with a second lens passing colored light in a second range of wavelengths differing from the first range of wavelengths, comprising: a 3D mural element with a display surface facing the viewing space and a light receiving surface opposite the display surface; a first wavelength multiplex visualization (WMV) light source outputting a first light stream onto the light receiving surface, wherein the first light stream has a wavelength in the first range of wavelengths; and a second WMV light source outputting a second light stream onto the light receiving surface, wherein the second light stream has a wavelength in the second range of wavelengths, wherein the 3D mural element comprises a layer of interlaced thin strips of transparent material with first and second polarization and further comprises an ink layer comprising alternating first and second eye images, the layer of interlaced thin strips providing the light receiving surface that faces the first and second WMV light sources, and wherein the first WMV light source comprises a first filter whereby the first light stream has the first polarization and the second WMV light source comprises a second filter, whereby the second light stream has the second polarization.