Application (pre-grant publication)
OBJECT RECONSTRUCTION FROM DENSE LIGHT FIELDS VIA DEPTH FROM GRADIENTS
- Number
- 20180137674
- Published
- 2018-05-17
- Filed
- 2017-10-31
- Assignee
- Disney Enterprises, Inc.; ETH Zürich (Eidgenössische Technische Hochschule Zürich)
- Inventors
- Yücer; Kaan; Kim; Changil; Sorkine-Hornung; Alexander; Sorkine-Hornung; Olga
- CPC
- G06T7/564; H04N13/232; G06T7/593; H04N13/271; H04N13/15; G06T17/20; G06T17/205; H04N13/106; G06T7/557; G06T15/205
- Verdict
- Medium Notable software
- Source
- Google Patents · FreePatentsOnline
The keeper's note
Light-field 3D object reconstruction (PGPUB dup).
Abstract
The present disclosure relates to techniques for reconstructing an object in three dimensions that is captured in a set of two-dimensional images. The object is reconstructed in three dimensions by computing depth values for edges of the object in the set of two-dimensional images. The set of two-dimensional images may be samples of a light field surrounding the object. The depth values may be computed by exploiting local gradient information in the set of two-dimensional images. After computing the depth values for the edges, depth values between the edges may be determined by identifying types of the edges (e.g., a texture edge, a silhouette edge, or other type of edge). Then, the depth values from the set of two-dimensional images may be aggregated in a three-dimensional space using a voting scheme, allowing the reconstruction of the object in three dimensions.
Background
BACKGROUND
Reconstructing objects in three dimensions from a set of two-dimensional images is a long standing problem in computer vision. And despite significant research efforts, objects with thin features still pose problems for many reasons. First, the thin features occupy only a small number of pixels in the views that they are visible in, making locating them difficult. Moreover, many object reconstruction techniques miss the thin features because the techniques require patches on the objects to be several pixels wide, which is not always the case with thin features. The thin features are also usually only visible in a small number of views, making matching the thin features between different views difficult. Other reconstruction techniques face difficulties with texture-less thin features because it is hard for such techniques to localize the features using photoconsistency values inside a volumetric discretization, often resulting in elimination of these features in the reconstruction. Therefore, there is a need in the art to improve techniques for reconstructing objects in three dimensions from a set of two-dimensional images.SUMMARY
The present disclosure relates generally to object reconstruction. More particularly, techniques are described for reconstructing an object in three dimensions that is captured in a set of two-dimensional images.
In some embodiments, the object is reconstructed in three dimensions by computing depth values for edges of t