Application (pre-grant publication)
COMPACT PERSPECTIVELY CORRECT OCCLUSION CAPABLE AUGMENTED REALITY DISPLAYS
- Number
- 20180292655
- Published
- 2018-10-11
- Filed
- 2018-03-28
- Assignee
- Disney Enterprises, Inc.
- Inventors
- SMITHWICK; Quinn Yorklun Jen; HOWLETT; Isela D.
- CPC
- G06T19/00; G02B27/0172
- Verdict
- Medium Hardware
- Source
- Google Patents · FreePatentsOnline
The keeper's note
AR display optics (occlusion-capable).
Abstract
Embodiments herein describe AR systems that provide occluded AR content to a user while maintaining the perspective of the user. In one embodiment, the AR system includes an optical cloak that contains a mask display device and an AR display device and one or more focusing elements and a prism for focusing light captured from the user's environment. As the light enters the optical cloak, the mask display device occludes a portion of the user's view to generate a black silhouette. The AR system then combines AR content displayed by the AR display device with the image of the environment such that the location of the AR content overlaps with the location of the black silhouette. Furthermore, the spacing and characteristics of the focusing elements and the prism are set to maintain the perspective of the user as the light passes through the optical cloak.
Background
BACKGROUNDField of the Invention
The embodiments herein are generally directed to providing occlusion and maintaining the perspective of the user when displaying augmented reality (AR) content.Description of the Related Art
AR displays insert virtual content into real-world views of the user's environment. For example, a user may wear a headset that captures views of the real world and includes a lens and a display device that outputs the AR content. Using a beam-combiner, the headset combines the real-world image passing through the combiner with AR content viewed through the lens, so it appears in focus and at “infinity” (a far distance relative to the headset) before reaching the eye of the user. Thus, the user sees the AR content integrated into the real-world image. However, the appearance of the AR content is typically semi-transparent and cannot occlude the background since the light outputted by the display device combines with the light of the real-world image. Moreover, the AR content cannot display the color black since black is the absence of light, and thus, cannot be emitted by the display device. Put differently, if the any part of the AR content is black, when combined with the real-world image, the user will see only the real-world image at the portions of the AR content that should be black. Thus, occlusion and high-contrast AR content is important for visually integrating AR content and real-world imagery.
To improve the appearance of the