Application (pre-grant publication)
INTERACTIVE IN-ROOM SHOW AND GAME SYSTEM
- Number
- 20180117465
- Published
- 2018-05-03
- Filed
- 2016-10-31
- Assignee
- DISNEY ENTERPRISES, INC.
- Inventors
- VORIS; JEFFREY; REICHOW; MARK A.; SMITH; JOHN DAVID; KENNEDY; ZACHERY W.
- CPC
- A63F13/26; A63F13/69; A63F13/28; A63F13/52
- Verdict
- Medium Hardware
- Source
- Google Patents · FreePatentsOnline
The keeper's note
Interactive in-room show/game system.
Abstract
An interactive in-room show and game system configured to provide engaging and immersive multimedia shows or presentations in a room. The in-room show and game system generally includes a controller for selectively operating a display device, a video projector, an audio system (e.g., one or more speakers), and other show components (e.g., one or more lights, a fan, a mechanical device, and so on). Media content is predefined or generated in real time for the room, and the controller operates (such as in response to a triggering switch or remote control device that may take the form of a show prop activated by someone in the room) to serve the media content interactively, based on user input sensed in the room by one or more sensors of a sensor assembly, to tell a story and/or magically transform the space into a multidimensional and immersive entertainment or gameplay space.
Background
BACKGROUND1. Field of the Description.
The present description relates, in general, to entertainment and show systems and, more particularly, to an interactive show system (e.g., an interactive in-room entertainment or show system) for transforming any space (or any room), such as a game or activity room, into a location for a multimedia show presentation and gaming experience.2. Relevant Background.
There are many settings where it is desirable to entertain people in a room or similar space. For example, people have long been going to special facilities to celebrate special event such as a birthday. Entertainment typically is limited to special decorations associated with the particular event (e.g., “Happy Birthday” banners and the like), and the decorations may be themed (e.g., the person having a birthday may really enjoy a particular superhero or movie, love particular animals, live to play a particular sport, and so on). The entertainment may also include playing of music suited to the event or the party's theme, and food themed to the event or party's theme may also be provided. Typically, though, the entertainment provided in such activity or party rooms is preset and does not change during the party or event.
In other settings, in-room entertainment may involve playing video games. The game player may operate a game controller, and a display device with a sound system reacts to user input on the game controller to change the display and output audio