Application (pre-grant publication)
RECORDING HIGH FIDELITY DIGITAL IMMERSIVE EXPERIENCES THROUGH OFF-DEVICE COMPUTATION
- Number
- 20180124370
- Published
- 2018-05-03
- Filed
- 2016-10-31
- Assignee
- Disney Enterprises, Inc.
- Inventors
- BEJOT; JASON
- CPC
- H04N9/8715; G06T11/00; G06T11/60; G11B27/036; H04N5/77
- Verdict
- Medium Notable software
- Source
- Google Patents · FreePatentsOnline
The keeper's note
Off-device immersive-experience recording.
Abstract
Systems and methods are described for recording high fidelity augmented reality or virtual reality experiences through off-device computation. In one implementation, an augmented reality system renders an augmented reality object overlaid over a real-world environment; captures video and audio data of the real-world environment during rendering of the augmented reality object; and stores augmented reality object data associated with the rendered augmented reality object. The augmented reality system transmits the augmented reality object data to a server that rerenders the augmented reality object based on the transmitted augmented reality object data to create rerendered augmented reality object data. The augmented reality system receives the rerendered augmented reality object data or a video of the rerendered augmented reality object data composited with the captured video and audio data.
Background
TECHNICAL FIELD
The present disclosure relates generally to augmented reality and virtual reality technology, and more particularly, some embodiments relate to systems and methods for recording high fidelity augmented reality or virtual reality experiences through off-device computation.DESCRIPTION OF THE RELATED ART
Being immersed in augmented reality or virtual reality using a smartphone, head-mounted display, or other augmented reality capable device, may be an engaging and unique experience.BRIEF SUMMARY OF THE DISCLOSURE
Systems and methods are described for recording high fidelity augmented reality or virtual reality experiences through off-device computation.
In a first embodiment, an augmented reality system renders an augmented reality object overlaid over a real-world environment; captures video and audio data of the real-world environment during rendering of the augmented reality object; and stores augmented reality object data associated with the rendered augmented reality object. The augmented reality system transmits, over a network, the augmented reality object data to a server that rerenders the augmented reality object based on the transmitted augmented reality object data to create rerendered augmented reality object data. The augmented reality system receives, over the network, the rerendered augmented reality object data or a video of the rerendered augmented reality object data composited with the captured video and audio data.[000