Granted patent
Location-based mobile storytelling using beacons
- Number
- 10320924
- Published
- 2019-06-11
- Filed
- 2014-10-08
- Assignee
- Disney Enterprises, Inc.
- Inventors
- Murdock; Malcolm et al.
- CPC
- H04W4/30; H04L67/535; G06F3/0482; H04W4/021
- Verdict
- Set aside location-based mobile storytelling using beacons, generic mobile app
- Source
- Google Patents · FreePatentsOnline
Abstract
There is provided a system and method for location-based mobile storytelling using beacons. The system including a memory storing a storytelling software application, the storytelling software application configured to generate a story that includes a plurality of segments, each segment of the plurality of segments of the story being associated with one of a plurality of beacons, and a processor configured to execute the storytelling software application to receive a first message transmitted from a first beacon of the plurality of beacons, determine a first beacon identity of the first beacon using the first message, generate a first segment of the plurality of segments of the story based on the first beacon identity, the first segment of the story being associated with the first beacon, and play the first segment of the story.
Background
BACKGROUND(1) Storytelling can be a fun activity for people of all ages, especially children. It gives children both the opportunity to pick a book up and read a story, or use their own imagination to create their very own story. However, storytelling activities for children currently have limitations that may cause storytelling to become boring for the children. For example, after a child has read a book, that child might find it boring to re-read the same book as both the story and the animated characters in the book remain the same. For another example, when a child is creating his or her own book, the child may find the experience boring as he or she is probably limited to a pen and paper.(2) Nowadays, the digital world has also provided children with fun and entertaining activities, which children can play on using their very own mobile devices. For example, children are able to download software applications onto their mobile devices that allow them to play different board games, trivia games, sports games, or other activities that can be entertaining. This allows children to experience the activities that they use to play in the physical world on their very own mobile devices.SUMMARY(3) The present disclosure is directed to location-based mobile storytelling using beacons, substantially as shown in and/or described in connection with at least one of the figures, as set forth more completely in the claims.