Archive year
2019
424 Disney / Lucasfilm filings published in 2019 and read by the sweep: 226 kept as hardware or notable software, 198 set aside. Kept filings are ranked by kinship to saber, droid, animatronic and show-effect work.
High kinship (54)
- HIGH SPEED PROJECTION ONTO DYNAMIC MOVING OBJECTS
High speed projection onto moving objects (Joseph watchlist).
- Large-scale environmental mapping in real-time by a robotic system
Large-scale environmental mapping real-time robotic system (Beardsley).
- Kernel-predicting convolutional neural networks for denoising
Kernel-predicting CNN for Monte Carlo denoising (novel rendering).
- NOISE REDUCTION ON G-BUFFERS FOR MONTE CARLO FILTERING
Noise reduction on G-buffers for Monte Carlo filtering PGPUB dup.
- Vehicles configured for navigating surface transitions
Legged vehicle navigating surface transitions (locomotion).
- BALLISTIC ROBOT SYSTEM WITH SPIN AND OTHER CONTROLLED MOTION OF ROBOT DURING FLIGHT
Ballistic robot system with spin/controlled flight motion (droid).
- Haptic floor system with quake plate assemblies producing large vibration effects
Haptic floor system quake plate assemblies (Smoot watchlist).
- COMPUTER-ASSISTED DESIGN AND FABRICATION OF KINETIC WIRE MECHANISMS
CAD/fabrication of kinetic wire mechanisms (animatronic linkage, Bacher).
- Roller coaster with passenger compartment motion powered through stored onboard energy
Roller coaster passenger compartment stored energy motion.
- Modeling interactions between simulated characters and real-world objects for more realistic augmented reality
Modeling interactions simulated characters/real-world objects AR (grant).
- Computational design of linkage-based characters
Computational design of linkage-based characters (animatronic).
- PARK ATTRACTION WITH COLLABORATIVE PASSENGER CONTROL OF HOLONOMIC VEHICLES
Park attraction collaborative holonomic ride vehicles.
- DENOISING MONTE CARLO RENDERINGS USING NEURAL NETWORKS WITH ASYMMETRIC LOSS
Denoising Monte Carlo renderings with neural networks (Pixar).
- MULTI-SCALE ARCHITECTURE OF DENOISING MONTE CARLO RENDERINGS USING NEURAL NETWORKS
Multi-scale denoising Monte Carlo renderings NN (Pixar).
- TEMPORAL TECHNIQUES OF DENOISING MONTE CARLO RENDERINGS USING NEURAL NETWORKS
Temporal techniques denoising Monte Carlo renderings NN (Pixar).
- Ride system: motion base on a turntable/segmented turntable
Ride system motion base turntable/segmented turntable.
- Roller coaster vehicle guidance system including a side guide assembly with wheel suspension
Roller coaster vehicle guidance system side wheel suspension.
- AUTOMATICALLY GENERATING QUADRUPED LOCOMOTION CONTROLLERS
Automatically generating quadruped locomotion controllers.
- MODELING INTERACTIONS BETWEEN SIMULATED CHARACTERS AND REAL-WORLD OBJECTS FOR MORE REALISTIC AUGMENTED REALITY
Modeling interactions simulated characters/real-world objects AR (PGPUB).
- Floor system providing omnidirectional movement of a person walking in a virtual reality environment
Omnidirectional VR walking floor (Smoot watchlist).
- Multi-channel tracking pattern
Multi-channel tracking pattern (Lucasfilm mocap markers).
- Noise reduction on G-buffers for Monte Carlo filtering
Noise reduction on G-buffers for Monte Carlo filtering.
- SCENT BLENDING
Scent blending immersive theme park effect system.
- Dynamic haptic effects generator
Dynamic haptic effects generator (Israr).
- Scanned coarse integral holographic display having holographic lenslets displayed by spatial light modulator
Scanned coarse integral holographic display (Smithwick).
- Sword device with retractable, internally illuminated blade
Sword device with retractable internally illuminated blade (lightsaber hilt) US10376803.
- DIGITAL COMPANION DEVICE WITH DISPLAY
Digital companion device with display (droid/companion cluster, Goslin).
- SPECIAL EFFECTS SYSTEM FOR GENERATING A MIDAIR LASER BLAST ILLUSION
Special effects system midair laser blast illusion PGPUB dup.
- Communicative Self-Guiding Automation
Communicative self-guiding automation (droid navigation, Honeck).
- System for introducing physical experiences into virtual reality (VR) worlds
Physical experiences into VR worlds (robotic haptic interface, Niemeyer).
- Distributed and autonomous control system for guided-path vehicles
Distributed autonomous control system guided-path vehicles grant.
- NON-SCRUBBING VERTICAL DRIVE UNIT FOR A TRACKLESS OR FREE ROAMING VEHICLE WITH ZERO TURN RADIUS
Non-scrubbing vertical drive unit trackless free-roaming vehicle (ride vehicle, Rise of Resistance-era).
- ROBOT NAVIGATION IN CONTEXT OF OBSTACLE TRAFFIC INCLUDING MOVEMENT OF GROUPS
Robot navigation in context of obstacle traffic/group movement (droid, Hager).
- Special effects system for generating a midair laser blast illusion
Special effects system midair laser blast illusion (Joseph watchlist).
- Virtual blaster
Virtual blaster (Star Wars blaster toy, Goslin).
- Haptic effect generation system
Haptic effect generation system (Israr).
- Colored paint with fluorescence
Colored paint with fluorescence (projection screen material, Joseph watchlist).
- DRONE-BASED PAINTING SYSTEM
Drone-based painting system (physical robotics).
- CAMERA SYSTEMS FOR MOTION CAPTURE
Camera systems for motion capture (Lucasfilm/ILM).
- SYSTEMS AND METHODS FOR MOTION CAPTURE
Systems and methods for motion capture (Lucasfilm/ILM).
- Three-dimensional motion capture
Three-dimensional motion capture (Lucasfilm/ILM).
- System for simulating pyrotechnics
System for simulating pyrotechnics (optical illusion effect, Kosakura).
- Apparatus and methods for bringing an object to life
Apparatus/methods for bringing an object to life (interactive prop tech, Goslin).
- Computational design of robots from high-level task specifications
Computational design of robots from high-level task specifications.
- Structural frame for covered and animated segments of a robotic figure
Structural frame for covered/animated segments of robotic figure (animatronics).
- System for providing multi-directional and multi-person walking in virtual reality environments
Multi-directional multi-person walking VR floor (Smoot watchlist).
- Systems and methods for augmenting an appearance of a hilt to simulate a bladed weapon
Augmenting appearance of hilt to simulate bladed weapon (lightsaber hilt AR, Goslin).
- DRONES GENERATING VARIOUS AIR FLOW EFFECTS AROUND A VIRTUAL REALITY OR AUGMENTED REALITY USER
Drones generating air flow effects around VR/AR user (physical drone effect).
- Large-Scale Environmental Mapping In Real-Time By A Robotic System
Large-scale environmental mapping real-time robotic system PGPUB dup (Beardsley).
- Passenger restraint for upright, straddle-type seating in an amusement park ride vehicle
Passenger restraint upright straddle-type seating amusement ride vehicle.
- EDDY CURRENT VEHICLE DRIVE
Eddy current vehicle drive (ride vehicle propulsion mechanism).
- ROBOT WITH INERTIA SHIFTING ASSEMBLY PROVIDING SPIN CONTROL DURING FLIGHT
Robot with inertia shifting assembly spin control during flight (droid).
- Animatronic eye with an electromagnetic drive and fluid suspension and with video capability
Animatronic eye with electromagnetic drive/fluid suspension (Smoot watchlist).
- DISTRIBUTED AND AUTONOMOUS CONTROL SYSTEM FOR GUIDED-PATH VEHICLES
Distributed autonomous control system guided-path vehicles PGPUB dup.
Some kinship (140)
- Virtual reality experience control system
Virtual reality experience control system grant.
- SYSTEM AND METHOD OF GENERATING EFFECTS DURING LIVE RECITATIONS OF STORIES
Live-recitation storytelling effects (speech+gesture).
- Image Generation System Including A Spinning Display
Spinning persistence-of-vision image display hardware.
- Three-dimensional display with augmented holograms
3D display with augmented holograms (optics).
- OPTIMIZING 3D PRINTED LARGE-SCALE STRUCTURES UNDER WORST-CASE LOADS
3D printed large-scale structure load optimization (fabrication).
- Commercial drone detection
Commercial drone detection sensing hardware.
- Facial animation models
Facial animation models (character animation).
- Toy with build-time effects
Toy with build-time effects.
- Cosmetic transformation through image synthesis
Cosmetic transformation through image synthesis.
- Display system with normalized show lighting for wavelength multiplex visualization (WMV) environment
Display system normalized show lighting WMV environment grant.
- CYLINDRICAL INTERFACE FOR AUGMENTED REALITY / VIRTUAL REALITY DEVICES
Cylindrical interface for AR/VR devices PGPUB dup2.
- Systems, methods, and apparatuses for stereoscopic imaging
Stereoscopic imaging systems/apparatus (camera hardware).
- Systems and methods to provide a shared augmented reality experience
Shared augmented reality experience.
- Augmented Reality Image Generation
Augmented reality image generation.
- Compact augmented reality / virtual reality display
Compact AR/VR display (optics).
- OCCLUSION USING PRE-GENERATED 3D MODELS FOR AUGMENTED REALITY
Pre-generated 3D model occlusion for AR (novel rendering).
- Floating Image Display System
Floating image display system PGPUB dup.
- Energy Harvesting From A Mobile Device
Energy harvesting from a mobile device PGPUB dup2.
- Converting a monocular camera into a binocular stereo camera
Converting monocular camera to binocular stereo camera.
- 3D model construction from 2D assets
3D model construction from 2D assets.
- Game pieces for use with touch screen devices and related methods
Physical game pieces for touch screen devices.
- Systems and methods to synchronize visual effects and haptic feedback for interactive experiences
Synchronize visual effects/haptic feedback for interactive experiences.
- DEPTH CODEC FOR REAL-TIME, HIGH-QUALITY LIGHT FIELD RECONSTRUCTION
Depth codec for real-time light field reconstruction.
- Apparatus, systems and methods for shadow assisted object recognition and tracking
Shadow assisted object recognition and tracking.
- SYSTEMS AND METHODS TO AUGMENT AN APPEARANCE OF PHYSICAL OBJECT FOR AN AUGMENTED REALITY EXPERIENCE
Augment physical object appearance for AR.
- Multisensory augmented reality
Multisensory augmented reality (haptic+AR).
- Systems and methods to provide physical items to users participating in a real-world interactive environment
Providing physical items to users in real-world interactive environment.
- Cylindrical interface for augmented reality / virtual reality devices
Cylindrical interface for AR/VR devices.
- DRIVE SYSTEM USING BALLS WITHIN A CONDUIT FOR TRANSMISSION OF MOTIVE POWER
Drive system using balls within conduit for motive power (mechanism).
- Facilitate user manipulation of a virtual reality environment
User manipulation of VR environment (Lucasfilm).
- Calibration of virtual image displays
Calibration of virtual image displays.
- System and method of implementing behavior trees when modifying attribute values of game entities based on physical token detection
Behavior trees modifying game entities via physical token detection (toys-to-life).
- Omnistereoscopic panoramic video
Omnistereoscopic panoramic video (novel capture/rendering).
- SYSTEMS AND METHODS FOR DISPLAYING OBJECT FEATURES VIA AN AR DEVICE
Displaying object features via AR device (CV tracking).
- SYSTEMS AND METHODS FOR TRACKING OBJECTS IN A FIELD OF VIEW
Tracking objects in field of view (CV tracking).
- SINGLE SHOT CAPTURE TO ANIMATED VR AVATAR
Single shot capture to animated VR avatar PGPUB dup.
- AERIAL IMAGING HIGH-ACCURACY SCALE CALIBRATION
Aerial imaging high-accuracy scale calibration (drone sensor).
- Physical face cloning
Physical face cloning (3D reconstruction for animatronics/digital doubles).
- Designing customized deformable input devices using simulated piezoelectric sensor responses
Designing deformable input devices via piezoelectric sim (Bacher, 3D printed).
- BOAT CAPTURE AND LAUNCH SYSTEM FOR WATER RIDES
Boat capture and launch system for water rides.
- Robust artificial foliage
Robust artificial foliage (physical themed set material).
- Configuration for adjusting a user experience based on a biological response
Adjusting user experience based on biological response (wearable+AR).
- Systems and methods to facilitate user interactions with virtual objects depicted as being present in a real-world space
User interactions with virtual objects in real-world space (AR).
- Tracking wearables or other devices for emoji stories
Tracking wearables for emoji stories.
- Selecting infrared transmission modes based on user actions
Selecting IR transmission modes based on user actions (interactive toy).
- Energy harvesting from a mobile device
Energy harvesting from a mobile device grant.
- THREE-DIMENSIONAL DISPLAY FOR SMART HOME DEVICE
3D display for smart home device (optics).
- Electrical Charger For A Spinning Device
Electrical charger for spinning device (wireless power toy).
- Systems and methods for providing a video game using information stored by physical objects
Video game using info stored by physical objects (toys-to-life).
- System and method for linking and interacting between augmented reality and virtual reality environments
Linking/interacting between AR and VR environments.
- Projecting augmentation images onto moving objects
Projecting augmentation images onto moving objects (projection mapping+tracking).
- Floating Image Display System
Floating image display system (optics).
- SYSTEMS AND METHODS TO PROVIDE A SHARED AUGMENTED REALITY EXPERIENCE
Shared augmented reality experience PGPUB dup.
- POLARIZATION-SENSITIVE PANCAKE OPTICS
Polarization-sensitive pancake optics (AR/VR display hardware).
- ROOM-SCALE INTERACTIVE AND CONTEXT-AWARE SENSING
Room-scale interactive context-aware sensing PGPUB dup.
- Storytelling environment: mapping virtual settings to physical locations
Storytelling environment mapping virtual settings to physical locations (interactive toy).
- Content generation in an immersive environment
Content generation in immersive environment (Lucasfilm).
- Adaptive VR/AR viewing based on a users eye condition profile
Adaptive VR/AR viewing based on eye condition profile.
- Deformable-surface tracking based augmented reality image generation
Deformable-surface tracking based AR image generation grant.
- REAL PHYSICAL OBJECTS INTERACTING WITH AUGMENTED REALITY FEATURES
Real physical objects interacting with AR features.
- EM-ID: tag-less identification of electrical devices via electromagnetic emissions
EM-ID tag-less identification via electromagnetic emissions (novel sensing, Sample).
- Interactive multiplane display system with transparent transmissive layers
Interactive multiplane display system transparent layers.
- Haptic interface for population of a three-dimensional virtual environment
Haptic interface for population of 3D virtual environment.
- Systems and methods for enabling user interactions with wireless tags
User interactions with wireless tags (RFID physical tag interaction).
- Three dimensional content projection
Three dimensional content projection (projection hardware).
- Systems and methods for simulating sounds of a virtual object using procedural audio
Simulating sounds of virtual object using procedural audio.
- Elastic tension changing headband
Elastic tension changing headband (wearable AR headset).
- Room-scale interactive and context-aware sensing
Room-scale interactive context-aware sensing (Sample, novel sensing).
- Vibration speaker for audio headsets
Vibration speaker for audio headsets (wearable haptic audio).
- Control system using aesthetically guided gesture recognition
Control system using aesthetically guided gesture recognition.
- Multi-perspective display of an image
Multi-perspective display of an image (physical multi-view display).
- DIRECTED WIND EFFECT FOR AR/VR EXPERIENCE
Directed wind effect for AR/VR experience (physical effect).
- SYSTEMS AND METHODS TO FACILITATE BI-DIRECTIONAL ARTIFICIAL INTELLIGENCE COMMUNICATIONS
Bi-directional AI communications (Goslin, companion character AI).
- SYSTEM AND METHOD FOR PROVIDING IMPROVED AUGMENTED REALITY CONTENT
Improved augmented reality content.
- Reflective and refractive surfaces configured to project desired caustic pattern
Reflective/refractive surfaces projecting caustic pattern (optical illusion).
- System and method for active sound compensation
Active sound compensation (acoustic hardware).
- Communication through modulated electromagnetic emissions
Communication through modulated electromagnetic emissions (Sample sensing).
- SPATIAL POSITION CALCULATION SYSTEM FOR OBJECTS IN VIRTUAL REALITY OR AUGMENTED REALITY ENVIRONMENT
Spatial position calculation for objects in VR/AR (LIDAR sensing).
- Motion-controlled body capture and reconstruction
Motion-controlled body capture and reconstruction (Lucasfilm mocap).
- Combination gesture game mechanics using multiple devices
Combination gesture game mechanics multiple devices.
- Point cloud noise and outlier removal for image-based 3D reconstruction
Point cloud noise/outlier removal for image-based 3D reconstruction.
- Animation system for managing scene constraints for pose-based caching
Animation system managing scene constraints pose-based caching.
- Single shot capture to animated vr avatar
Single shot capture to animated VR avatar.
- Stacked wave guide system providing depth and animation
Stacked wave guide system providing depth and animation (AR optics).
- Self calibration for smartphone goggles
Self calibration for smartphone goggles.
- Augmented reality (AR) gaming system with sight lines to other players
AR gaming system with sight lines to other players.
- Physical pieces for interactive application using touch screen devices
Physical pieces for interactive touch screen application.
- Methods and systems of enriching blendshape rigs with physical simulation
Enriching blendshape rigs with physical simulation.
- Systems and methods to simulate user presence in a real-world three-dimensional space
Simulate user presence in real-world 3D space (AR).
- CYLINDRICAL INTERFACE FOR AUGMENTED REALITY / VIRTUAL REALITY DEVICES
Cylindrical interface for AR/VR devices PGPUB dup.
- INFORMED CHOICES IN PRIMARY SAMPLE SPACE FOR LIGHT TRANSPORT SIMULATION
Informed choices primary sample space light transport simulation (rendering).
- FOCAL LENGTH COMPENSATED AUGMENTED REALITY
Focal length compensated augmented reality.
- PERSISTENT PROGRESS OVER A CONNECTED DEVICE NETWORK AND INTERACTIVE AND CONTINUOUS STORYTELLING VIA DATA INPUT FROM CONNECTED DEVICES
Persistent progress interactive storytelling via connected devices (physical toy ecosystem).
- Augmented reality simulation continuum
Augmented reality simulation continuum.
- Cosmetic Transformation Through Image Synthesis
Cosmetic transformation through image synthesis PGPUB dup.
- COMMUNICATION THROUGH MODULATED ELECTROMAGNETIC EMISSIONS
Communication through modulated electromagnetic emissions PGPUB dup (Sample sensing).
- Heat shrink laminated composite patch for repairing composite components
Heat shrink laminated composite patch repairing composite components.
- Augmented video rendering
Augmented video rendering.
- Camera with plenoptic lens
Camera with plenoptic lens (light field camera hardware).
- Tracking specific gestures relative to user movement
Tracking specific gestures relative to user movement.
- Artificial intelligence controlled entertainment performance
Artificial intelligence controlled entertainment performance (animatronic control, Snoddy).
- Drip resistant wood graining process
Drip resistant wood graining process (themed set material finish).
- Computationally efficient volume rendering in computer-generated graphics
Computationally efficient volume rendering in CG graphics.
- Facial animation models
Facial animation models (Lucasfilm).
- Augmented reality music composition
Augmented reality music composition.
- Systems and methods for virtual entity animation
Virtual entity animation.
- System and method of gaze predictive rendering of a focal area of an animation
Gaze predictive rendering focal area of animation (foveated rendering).
- Augmented reality interactive experience
Augmented reality interactive experience.
- COMPOSITE MATERIALS FOR THREE DIMENSIONAL (3D) PRINTING OBJECTS FOR CONSTRUCTION APPLICATIONS
Composite materials for 3D printing construction applications.
- LIGHT FIELD BASED PROJECTOR CALIBRATION METHOD AND SYSTEM
Light field based projector calibration method and system.
- TRACKING WEARABLES OR OTHER DEVICES FOR EMOJI STORIES
Tracking wearables for emoji stories PGPUB dup.
- Location-based experience with interactive merchandise
Location-based experience with interactive merchandise.
- Algebraic multigrid method for cloth simulation
Algebraic multigrid method for cloth simulation.
- Display system for transforming sunlit surfaces
Display system transforming sunlit surfaces (optical illusion effect, Joseph).
- AUGMENTED REALITY TRAVEL ROUTE PLANNING
Augmented reality travel route planning.
- Increasing returned light in a compact augmented reality/virtual reality display
Increasing returned light in compact AR/VR display.
- Electromagnetic time reversal focusing of near field waves in metamaterials
Electromagnetic time reversal focusing near field waves metamaterials (wireless power, Sample).
- Animation System For Managing Scene Constraints For Pose-Based Caching
Animation system managing scene constraints pose-based caching PGPUB dup.
- Methods and systems for action recognition using poselet keyframes
Action recognition using poselet keyframes.
- High-Q and over-coupled near-field RFID reader antenna for improved tag read range
High-Q near-field RFID reader antenna (Sample).
- Systems And Methods To Synchronize Visual Effects and Haptic Feedback For Interactive Experiences
Synchronize visual effects/haptic feedback for interactive experiences PGPUB dup.
- TECHNIQUES FOR COMMUNICATING VIA EXCHANGES OF PHYSICAL CHARMS
Communicating via exchanges of physical charms (interactive physical objects, Goslin).
- COLLABORATIVE MULTI-MODAL MIXED-REALITY SYSTEM AND METHODS LEVERAGING RECONFIGURABLE TANGIBLE USER INTERFACES FOR THE PRODUCTION OF IMMERSIVE, CINEMATIC, AND INTERACTIVE CONTENT
Collaborative multi-modal mixed-reality tangible UI system (Grossmann).
- Energy Harvesting From A Mobile Device
Energy harvesting from a mobile device PGPUB dup.
- Methods and systems of performing eye reconstruction using a parametric model
Eye reconstruction using parametric model (digital human).
- Methods and systems of generating a parametric eye model
Generating parametric eye model (digital human).
- SYSTEM FOR ADJUSTING AN AUDIO/VISUAL DEVICE BASED ON HEALTH AND WELLNESS DATA
Adjusting audio/visual device based on health/wellness data (biosensing wearable).
- AUGMENTED REALITY (AR) GAMING SYSTEM WITH SIGHT LINES TO OTHER PLAYERS
AR gaming system with sight lines to other players PGPUB dup.
- ADAPTIVE VR/AR VIEWING BASED ON A USERS EYE CONDITION PROFILE
Adaptive VR/AR viewing based on eye condition profile PGPUB dup.
- Augmented material point method for simulating phase changes and varied materials
Augmented material point method simulating phase changes/materials.
- Avatar personalization in a virtual environment
Avatar personalization in virtual environment.
- Multi-granular rigs for distributed node-based interactive workflows
Multi-granular rigs distributed node-based interactive workflows.
- DISPLAY SYSTEM WITH NORMALIZED SHOW LIGHTING FOR WAVELENGTH MULTIPLEX VISUALIZATION (WMV) ENVIRONMENT
Display system normalized show lighting WMV environment (Reichow).
- INTRINSIC COLOR CAMERA
Intrinsic color camera (camera hardware).
- Display of a floating image with depth enhancement
Display of floating image with depth enhancement (optics).
- VIRTUAL REALITY EXPERIENCE CONTROL SYSTEM
Virtual reality experience control system PGPUB dup.
- VERBAL CUES FOR HIGH-SPEED CONTROL OF A VOICE-ENABLED DEVICE
Verbal cues for high-speed control of voice-enabled device.
- Deformable-Surface Tracking Based Augmented Reality Image Generation
Deformable-surface tracking based AR image generation PGPUB dup.
- MOTION STABILIZATION ON A MOTORIZED MONOPOD JIB
Motion stabilization on motorized monopod jib (camera rig hardware, Niemeyer).
- Efficient rendering of heterogeneous polydisperse granular media
Efficient rendering heterogeneous polydisperse granular media.
Distant (32)
- Object recognition for 3D printing
CV-based 3D printing object recognition (fabrication).
- Systems and methods for creating an immersive video content environment
Immersive video content environment (3D rendering/reconstruction).
- ACCOUSTICALLY AND VISUALLY OPTIMIZED PROJECTION SCREEN
Acoustically/visually optimized projection screen (PGPUB dup).
- Image Display System With Visual Filter
Image display system with visual filter (optics).
- Optimizing emissive and color changing projection surfaces
Emissive/color changing projection surface hardware.
- SEE-THROUGH OPERATOR AWARENESS TOOL USING SYNTHESIZED VIEWPOINTS
See-through operator awareness synthesized viewpoints.
- INTERACTIVE DEVICE WITH MULTIPLE ANTENNAS
Interactive device with multiple antennas.
- Particle-in-cell methods preserving shearing and rotation
Particle-in-cell physics simulation method.
- Accoustically and visually optimized projection screen
Acoustically/visually optimized projection screen.
- Contextually changing guest messaging and experience
Contextually changing guest messaging, amusement ride.
- Video frame interpolation using a convolutional neural network
Video frame interpolation using CNN (patent grant dup).
- Model-based teeth reconstruction
Model-based teeth reconstruction (3D face/digital-double modeling).
- Content presentation and layering across multiple devices
Content presentation/layering across multiple devices (AR).
- ELICITING USER INTERACTION WITH A STIMULUS THROUGH A COMPUTING PLATFORM
Eliciting user interaction with stimulus via wearable computing platform.
- Systems and methods to provide narrative experiences for users of a virtual space
Narrative experiences for VR virtual space users.
- Ambient light characterization
Ambient light characterization grant dup.
- METHOD FOR DAMPENING PROJECTOR VIBRATION
Method for dampening projector vibration.
- VIDEO FRAME INTERPOLATION USING A CONVOLUTIONAL NEURAL NETWORK
Video frame interpolation using CNN.
- Image Processing Using A Convolutional Neural Network
Image processing using convolutional neural network.
- SYSTEMS AND METHODS TO PROVIDE ARTIFICIAL INTELLIGENCE EXPERIENCES
Systems/methods to provide AI experiences (Goslin, likely companion character).
- Event enhancement using augmented reality effects
Event enhancement using AR effects.
- INFERRING THE TRANSFER OF A PHYSICAL OBJECT ASSOCIATED WITH A WEARABLE DEVICE
Inferring transfer of physical object via wearable RFID sensing.
- Virtual environment rendering
Virtual environment rendering.
- AUTOMATED STORYBOARDING BASED ON NATURAL LANGUAGE PROCESSING AND 2D/3D PRE-VISUALIZATION
Automated storyboarding NLP+2D/3D pre-visualization PGPUB dup.
- CALIBRATION OF A MAGNETOMETER FOR AUGMENTED REALITY EXPERIENCE
Calibration of magnetometer for AR experience (sensor calibration).
- Augmented or virtual reality digital content representation and interaction
AR/VR digital content representation and interaction.
- AMBIENT LIGHT CHARACTERIZATION
Ambient light characterization (AR lighting estimation).
- AUTOMATED STORYBOARDING BASED ON NATURAL LANGUAGE PROCESSING AND 2D/3D PRE-VISUALIZATION
Automated storyboarding NLP+2D/3D pre-visualization.
- SYSTEMS AND METHODS TO PROVIDE AN INTERACTIVE SPACE BASED ON PREDICTED EVENTS
Interactive space based on predicted events (LIDAR ride-safety prediction).
- Augmented reality device with predefined object data
AR device with predefined object data.
- VARYING DISPLAY CONTENT BASED ON VIEWPOINT
Varying display content based on viewpoint (multiview display).
- Automatic device operation and object tracking based on learning of smooth predictors
Automatic device operation/object tracking via smooth predictors.
Set aside (198)
Show the 198 filings the sweep read and did not keep
- Digital content selection mechanism based on individual allotments in group settings
Set aside: business/ad-tech content allotment plumbing
- Displaying custom positioned overlays to a viewer
Set aside: broadcast overlay display plumbing
- JOINING GAMEPLAY OF A GAME THROUGH VIDEO CONTENT
Set aside: video game joining gameplay plumbing
- EFFICIENT ENCODING AND DECODING SEQUENCES USING VARIATIONAL AUTOENCODERS
Set aside: generic ML compression (VAE encoding/decoding)
- EFFICIENT ENCODING AND DECODING SEQUENCES USING VARIATIONAL AUTOENCODERS
Set aside: generic ML compression (VAE encoding/decoding, dup)
- TECHNIQUES FOR AUTOMATICALLY INTERPRETING METRIC VALUES TO EVALUATE THE HEALTH OF A COMPUTER-BASED SERVICE
Set aside: server health metric evaluation, cloud plumbing
- Real-time manipulation of gameplay through synchronous signal consumption in non-interactive media
Set aside: gameplay signal manipulation, game plumbing
- SYSTEMS AND METHODS FOR PRESENTING AN INTERACTIVE NARRATIVE
Set aside: generic interactive narrative content platform (NLP/DB)
- System and Method for Dynamically Valuating Players During a Fantasy Draft
Set aside: fantasy draft player valuation, gambling/business PGPUB dup
- Advertising inventory management system and method
Set aside: advertising inventory management, ad-tech
- Content based partitioning of digital media content
Set aside: content partitioning, streaming plumbing
- Systems and methods for delivering secondary content to viewers
Set aside: secondary content delivery, ad-tech/streaming
- Securely recognizing mobile devices
Set aside: securely recognizing mobile devices, auth/security
- Sample-based video denoising
Set aside: sample-based video denoising, generic video enhancement
- SYSTEMS AND METHODS FOR CORRECTING COLOR FOR UNCALIBRATED MATERIALS
Set aside: color correction for uncalibrated materials, generic camera calibration
- Systems and methods for facilitating brand integration within online content and promoting that online content
Set aside: brand integration in online content, ad-tech
- Systems and methods for facilitating monetizing brand integration within online content
Set aside: monetizing brand integration, ad-tech dup
- Contextual image presentation
Set aside: contextual image presentation, content/business plumbing
- Systems and methods for providing a ratings version and a dynamic ad version of a video
Set aside: ratings/ad version of video, ad-tech
- Systems and methods for achieving multi-dimensional audio fidelity
Set aside: multi-dimensional audio fidelity, generic audio delivery
- Image cancellation from video
Set aside: image cancellation from video, generic video processing
- LEVERAGING MICROSERVICES TO ORCHESTRATE MEDIA WORKFLOWS IN THE CLOUD
Set aside: microservices media workflow orchestration, cloud plumbing
- CONFIGURATION FOR RESUMING/SUPPLEMENTING AN AUGMENTED REALITY EXPERIENCE
Set aside: AR experience resume/sync, cloud session plumbing (PGPUB dup)
- Recall and Triggering System for Control of On-Air Content at Remote Locations
Set aside: recall/triggering system on-air content, broadcast plumbing PGPUB dup
- Location-Based Mobile Storytelling Using Beacons
Set aside: location-based mobile storytelling using beacons PGPUB dup3
- Virtual slicer appliance
Set aside: virtual slicer appliance, streaming infra
- Sample-based video sharpening
Set aside: sample-based video sharpening, generic video enhancement
- Generating prints with multiple appearances
Set aside: generating prints with multiple appearances grant dup
- Semiautomatic machine learning model improvement and benchmarking
Set aside: semiautomatic ML model improvement/benchmarking grant dup
- MEDIATION OF ENTITLEMENT TRANSFERS AMONG AFFILIATED DOMAINS
Set aside: entitlement transfer mediation, DRM/security
- SYSTEM AND METHOD FOR MONITORING PROCEDURE COMPLIANCE
Set aside: procedure compliance monitoring, business/industrial ops
- Systems and methods to overlay remote and local video feeds
Set aside: overlay remote/local video feeds, broadcast plumbing
- Stream messaging for program stream automation
Set aside: stream messaging program automation, broadcast plumbing
- Systems and methods for finding nearby users with common interests
Set aside: finding nearby users with common interests, social/business
- Systems and methods for identifying activities and/or events in media contents based on object data and scene data
Set aside: identifying activities/events in media content, analytics
- System and method for providing a searchable platform for online content including metadata
Set aside: searchable platform for online content, search infra
- Systems and methods of distributing image effects for user experiences
Set aside: distributing image effects for user experiences, generic photo app
- Systems and methods for delivery of personalized audio
Set aside: delivery of personalized audio grant dup2
- Memory allocation for seamless media content presentation
Set aside: memory allocation for seamless media content presentation grant dup
- AUTOMATED ANALYSIS OF DIGITAL PRODUCTION DATA FOR IMPROVED PRODUCTION EFFICIENCY
Set aside: automated analysis of digital production data, business analytics
- AUTOMATED ANALYSIS OF DIGITAL PRODUCTION DATA FOR IMPROVED PRODUCTION EFFICIENCY
Set aside: automated analysis of digital production data, business analytics dup
- Multi-deterministic dynamic linear content streaming
Set aside: multi-deterministic dynamic linear content streaming
- Configuration for resuming/supplementing an augmented reality experience
Set aside: AR experience resume/sync, cloud session plumbing
- SYSTEMS AND METHODS FOR REAL-TIME COMPOSITING OF VIDEO CONTENT
Set aside: real-time compositing of video content, broadcast plumbing
- NATURAL POLITE LANGUAGE GENERATION SYSTEM
Set aside: natural polite language generation, generic NLG
- MACHINE LEARNING ENABLED EVALUATION SYSTEMS AND METHODS
Set aside: machine learning enabled evaluation systems, business ratings
- Objects Trail-Based Analysis and Control of Video
Set aside: object trail-based analysis/control of video PGPUB dup
- Mediating Interactions Among System Agents and System Clients
Set aside: mediating interactions among system agents/clients PGPUB dup2
- Video asset classification
Set aside: video asset classification, content management
- SYSTEMS AND METHODS FOR DISTORTION REMOVAL AT MULTIPLE QUALITY LEVELS
Set aside: distortion removal at multiple quality levels, generic image restoration
- SYSTEM AND METHOD FOR IDENTIFYING AND TAGGING ASSETS WITHIN AN AV FILE
Set aside: identifying/tagging assets within AV file, content management PGPUB dup
- DISTRIBUTION CHANNEL USING AUDIO/VISUAL RECOGNITION
Set aside: distribution channel using audio/visual recognition, retail/commerce dup
- Generating dynamic temporal versions of content
Set aside: dynamic temporal versions of content, content editing plumbing
- Loss prevention in self-service retail checkout using smart alarms
Set aside: loss prevention retail checkout, security/business
- Pipeline for high dynamic range video coding based on luminance independent chromaticity preprocessing
Set aside: HDR video coding pipeline, video codec
- REAL-TIME PROCESSING OF SPATIOTEMPORAL DATA
Set aside: real-time spatiotemporal data processing, generic location tracking
- System and method for dynamic matchmaking population herding
Set aside: dynamic matchmaking population herding, game plumbing
- System and method for identifying and tagging assets within an AV file
Set aside: identifying/tagging assets within AV file, content management
- Location-based mobile storytelling using beacons
Set aside: location-based mobile storytelling using beacons grant dup2
- SYSTEMS AND METHODS FOR MAINTAINING A CONVERSATION
Set aside: maintaining a conversation, generic chatbot continuity
- Method and system for encoding and transmitting high definition 3-D multimedia content
Set aside: encoding/transmitting HD 3D multimedia, video codec
- Systems and methods for selecting a portion of a content segment to distribute via an online platform
Set aside: selecting content segment portion to distribute, streaming
- Registration of wireless encounters between wireless devices
Set aside: registration of wireless encounters between devices, generic proximity protocol
- System for deliverables versioning in audio mastering
Set aside: deliverables versioning in audio mastering, production tool
- Media content cross-referencing
Set aside: media content cross-referencing grant dup
- METHODS AND APPARATUSES FOR COMBINING AND DISTRIBUTING USER ENHANCED VIDEO/AUDIO CONTENT
Set aside: combining/distributing enhanced video/audio content, streaming
- Recall and triggering system for control of on-air content at remote locations
Set aside: recall/triggering system on-air content, broadcast plumbing
- Media Content Metadata Mapping
Set aside: media content metadata mapping, content management
- Crowd-based audio/video experiences with mobile devices
Set aside: crowd-based audio/video experiences mobile devices, streaming/social
- Gameplay in a Chat Thread
Set aside: gameplay in a chat thread PGPUB dup
- Using a webpage to insert graphical elements into a video program stream
Set aside: webpage insert graphical elements into video stream, broadcast plumbing
- System and method for monitoring procedure compliance
Set aside: procedure compliance monitoring, industrial ops (dup theme of 41)
- System and method for automatic generation of sports media highlights
Set aside: automatic generation of sports media highlights, content analytics dup
- ACOUSTICAL SEAL SYSTEM FOR DOORS
Set aside: acoustical seal system for doors PGPUB dup
- Electronic Program Guide Provisioning In Real-Time
Set aside: electronic program guide provisioning PGPUB dup
- Dynamically changing a 3D object into an interactive 3D menu
Set aside: dynamically changing 3D object into interactive menu, generic UI
- FIREWALL RULE REMEDIATION FOR IMPROVED NETWORK SECURITY AND PERFORMANCE
Set aside: firewall rule remediation, cybersecurity
- ENHANCED VIRTUAL DESKTOP INFRASTRUCTURES
Set aside: enhanced virtual desktop infrastructures, IT/cloud
- System and method for dynamically valuating players during a fantasy draft
Set aside: fantasy draft player valuation, gambling/business
- Remote media ordering hub
Set aside: remote media ordering hub, content plumbing
- Systems and methods for streaming content to nearby displays
Set aside: streaming content to nearby displays
- Systems and methods of visualizing multimedia content
Set aside: visualizing multimedia content, content management
- Mediating interactions among system agents and system clients
Set aside: mediating interactions among system agents/clients grant dup
- CONFIGURATION FOR AUTHENTICATING A VIRTUAL ITEM
Set aside: authenticating a virtual item, crypto/DRM
- Distribution channel using audio/visual recognition
Set aside: distribution channel using audio/visual recognition, retail/commerce
- Automated Network Navigation
Set aside: automated network navigation, IT infra
- METHODS FOR CREATING AND DISTRIBUTING ART-DIRECTABLE CONTINUOUS DYNAMIC RANGE VIDEO
Set aside: art-directable continuous dynamic range video PGPUB dup
- Method and system for allocating access to digital media content
Set aside: allocating access to digital media content, DRM
- Video inspector
Set aside: video inspector, content QC tool
- Configurable communication infrastructure for event spaces
Set aside: configurable communication infrastructure for event spaces, wireless network infra
- REMOTE CONTROL FOR AN AUDIO MONITORING SYSTEM
Set aside: remote control for audio monitoring system, generic UI
- LOCATION BASED REWARD DISTRIBUTION SYSTEM
Set aside: location based reward distribution system PGPUB dup
- Systems and methods for unlocking user interface elements
Set aside: unlocking user interface elements, gambling/gaming UI
- Luminance comfort prediction and adjustment
Set aside: luminance comfort prediction/adjustment, generic display processing
- Conversational language and informational response systems and methods
Set aside: conversational language/informational response systems, generic chatbot grant dup
- VARIABLE RESOLUTION RECOGNITION
Set aside: variable resolution recognition, generic CV research
- Device, System, and Method for Game Enhancement Using Cross-Augmentation
Set aside: game enhancement using cross-augmentation PGPUB dup
- Object trail-based analysis and control of video
Set aside: object trail-based analysis/control of video, broadcast editing
- Method and system for associating a consumer with product redemption data
Set aside: associating consumer with product redemption data, business
- Recommender engine and user model for transmedia content data
Set aside: recommender engine for transmedia content, recommendation
- VISUAL REFERENCE RESOLUTION USING ATTENTION MEMORY FOR VISUAL DIALOG
Set aside: visual reference resolution attention memory visual dialog, generic ML research
- BLOCKCHAIN CONFIGURATION FOR SECURE CONTENT DELIVERY
Set aside: blockchain configuration for secure content delivery, crypto/DRM
- Location-Based Mobile Storytelling Using Beacons
Set aside: location-based mobile storytelling using beacons PGPUB dup
- Gameplay in a chat thread
Set aside: gameplay in a chat thread, messaging plumbing
- SYSTEMS AND METHODS TO TRIGGER PRESENTATION OF IN-VEHICLE CONTENT
Set aside: trigger in-vehicle content presentation, generic vehicle infotainment
- MANAGING WEARABLE DEVICE FRIENDSHIPS WITHOUT EXCHANGING PERSONAL INFORMATION
Set aside: managing wearable device friendships w/o personal info, generic social/privacy
- Systems and Methods for Delivery of Personalized Audio
Set aside: delivery of personalized audio PGPUB dup
- Systems and methods for streaming media contents based on attribute tags
Set aside: streaming media contents based on attribute tags, streaming
- Interpreting user touch gestures to generate explicit instructions
Set aside: interpreting touch gestures to generate explicit instructions, generic UI
- Optimization of data delivery in mobile networks
Set aside: optimization of data delivery in mobile networks, network plumbing
- Methods for creating and distributing art-directable continuous dynamic range video
Set aside: art-directable continuous dynamic range video, HDR video distribution
- System and Method for Automatic Generation of Sports Media Highlights
Set aside: automatic generation of sports media highlights, content analytics
- Acoustical seal system for doors
Set aside: acoustical seal system for doors, facilities engineering not in-scope hardware
- CONVERSATIONAL LANGUAGE AND INFORMATIONAL RESPONSE SYSTEMS AND METHODS
Set aside: conversational language/informational response systems, generic chatbot
- System and method of vocabulary-informed categorization of items of interest included within digital information
Set aside: vocabulary-informed categorization of items, generic classification
- Rendering and interacting with transmedia content data
Set aside: rendering/interacting with transmedia content data, content platform
- One shot color calibrated metric learning for object re-identification
Set aside: color calibrated metric learning object re-identification, generic CV
- Mediating Interactions Among System Agents and System Clients
Set aside: mediating interactions among system agents/clients, software architecture
- Automated Network Supervision
Set aside: automated network supervision, network monitoring ML
- SYSTEMS AND METHODS FOR SCENE CATEGORIZATION
Set aside: scene categorization, broadcast content management
- HIGH DYNAMIC RANGE ENHANCEMENT AUTHORIZATION
Set aside: HDR enhancement authorization, DRM
- SYSTEMS AND METHODS FOR PROFILE BASED MEDIA SEGMENT RENDERING
Set aside: profile based media segment rendering, streaming
- Location-based mobile storytelling using beacons
Set aside: location-based mobile storytelling using beacons, generic mobile app
- Generating Prints with Multiple Appearances
Set aside: generating prints with multiple appearances, consumer photo printing
- Systems and methods for featuring a person in a video using performance data associated with the person
Set aside: featuring person in video using performance data, broadcast editing
- Classifying segments of speech based on acoustic features and context
Set aside: classifying speech segments by acoustic features, generic speech analytics
- Comprehensive safety schema for ensuring appropriateness of language in online chat
Set aside: comprehensive safety schema language appropriateness online chat, content moderation
- Systems and methods for awarding user accounts associated with users of a video game based on information that is unique to individual user accounts
Set aside: awarding user accounts video game unique info, game/gambling
- TECHNIQUES FOR ANALYZING AND VERIFYING TIME IN MACHINE-BASED NETWORKS
Set aside: analyzing/verifying time in machine-based networks, network infra
- Measuring user engagement during presentation of media content
Set aside: measuring user engagement during media presentation, analytics
- System and method for providing media content
Set aside: providing media content, streaming plumbing
- System and method for event context-based commerce options
Set aside: event context-based commerce options, business
- Descriptive metadata extraction and linkage with editorial content
Set aside: descriptive metadata extraction/linkage editorial content grant dup
- Media content annotation
Set aside: media content annotation, content management grant
- Systems and methods for delivery of personalized audio
Set aside: delivery of personalized audio, content personalization
- Automation Of Media Content Tag Selection
Set aside: automation of media content tag selection, content tagging
- WEAKLY-SUPERVISED SPATIAL CONTEXT NETWORKS
Set aside: weakly-supervised spatial context networks, generic CV research
- Initiate events through hidden interactions
Set aside: initiate events through hidden interactions, messaging/game plumbing
- Real-time data updates from a run down system for a video broadcast
Set aside: real-time data updates run down system video broadcast, broadcast plumbing
- Device, system, and method for game enhancement using cross-augmentation
Set aside: game enhancement using cross-augmentation, broadcast/game cross-media
- Video Super-Resolution Using An Artificial Neural Network
Set aside: video super-resolution using ANN, generic video upscaling
- Media Content Cross-Referencing
Set aside: media content cross-referencing, content management
- Location based reward distribution system
Set aside: location based reward distribution system, game rewards
- User Account Access Management
Set aside: user account access management, IAM/security
- Event state monitoring for multiple platforms associated with a user account
Set aside: event state monitoring multiple platforms, content/account management
- Interactive synchronization of multiple videos
Set aside: interactive synchronization of multiple videos, content editing tool
- Method and system for magnetic field based information transfer
Set aside: magnetic field based information transfer, generic wireless comm
- Systems and methods for estimating age of a speaker based on speech
Set aside: estimating age of speaker based on speech, generic speech analytics
- ENABLING UNDO ON SCRUBBER/SEEKBAR UI WIDGETS
Set aside: enabling undo on scrubber/seekbar UI widgets, generic UI
- Descriptive metadata extraction and linkage with editorial content
Set aside: descriptive metadata extraction/linkage editorial content, content management
- Computed information for metadata extraction applied to transcoding
Set aside: computed information metadata extraction applied to transcoding, codec plumbing
- Electronic program guide provisioning in real-time
Set aside: electronic program guide provisioning in real-time, broadcast EPG
- Collecting consumer information
Set aside: collecting consumer information, business
- System and method for providing a user interface for media navigation by attribute compass
Set aside: UI for media navigation by attribute compass, generic UI
- Time-line based digital media post viewing experience
Set aside: time-line based digital media post viewing experience, content UI
- System and method for real-time age profiling
Set aside: real-time age profiling, business/ad analytics
- Enhancing TV with wireless broadcast messages
Set aside: enhancing TV with wireless broadcast messages, broadcast plumbing
- Perceptual color transformations for wide color gamut video coding
Set aside: perceptual color transformations wide color gamut video coding, video codec
- System and method for proximity-based personalized content recommendations
Set aside: proximity-based personalized content recommendations, recommendation
- Association of user interactions at a first venue with the user for use in a second venue
Set aside: association of user interactions at venues, generic tracking
- Data mining to determine online user responses to broadcast messages
Set aside: data mining online user responses to broadcast messages, analytics
- Systems and methods for contextual video shot aggregation
Set aside: contextual video shot aggregation, content analytics
- Systems and methods for presenting ambient content on a television display
Set aside: presenting ambient content on TV display, streaming
- Tally management system for cloud-based video production
Set aside: tally management cloud-based video production, production workflow
- Bottle lid
Set aside: bottle lid design patent, generic product packaging
- Systems and methods for embedding metadata into video contents
Set aside: embedding metadata into video contents grant dup
- SYSTEM FOR OPTIMIZED EMBEDDING AND ANALYSIS OF BRANDED CONTENT
Set aside: optimized embedding/analysis of branded content, ad-tech
- CREATION OF NON-LINEARLY CONNECTED TRANSMEDIA CONTENT DATA
Set aside: creation of non-linearly connected transmedia content data, content platform
- MANIPULATION OF NON-LINEARLY CONNECTED TRANSMEDIA CONTENT DATA
Set aside: manipulation of non-linearly connected transmedia content data, content platform
- MANIPULATION OF NON-LINEARLY CONNECTED TRANSMEDIA CONTENT DATA
Set aside: manipulation of non-linearly connected transmedia content data dup2
- Memory Allocation For Seamless Media Content Presentation
Set aside: memory allocation for seamless media content presentation, technical infra
- System and method for determining the current parameters of a zoomable camera
Set aside: determining current parameters of zoomable camera, generic camera calibration
- DESCRIPTIVE METADATA EXTRACTION AND LINKAGE WITH EDITORIAL CONTENT
Set aside: descriptive metadata extraction/linkage editorial content PGPUB dup
- Visualisation and navigation of transmedia content data
Set aside: visualisation/navigation of transmedia content data, content platform
- CUSTOMIZATION OF CONTENT FOR DIFFERENT AUDIENCES
Set aside: customization of content for different audiences, personalization
- Systems and methods for editing virtual content of a virtual space
Set aside: editing virtual content of virtual space, generic content editor
- Toxic RNA inhibitors self-assembled in situ
Set aside: name-collision false positive, Matthew D. Disney at Scripps Research RNA biochem
- Systems and Methods for Embedding Metadata into Video Contents
Set aside: embedding metadata into video contents, content management
- PREDICTIVE MODELING TECHNIQUES FOR GENERATING RATINGS FORECASTS
Set aside: predictive modeling for ratings forecasts, business analytics
- Standardized Remote Access And Set-Up For Electronic Devices
Set aside: standardized remote access/set-up for electronic devices, IT infra
- System and method for rendering views of a virtual space
Set aside: rendering views of a virtual space, generic multiplayer game rendering
- Methods and systems for digital file distribution to theaters
Set aside: digital file distribution to theaters, DRM/distribution
- System and method for providing co-delivery of content
Set aside: co-delivery of content, streaming plumbing
- AUTOMATIC TIMING OF PRODUCTION DEVICES IN AN INTERNET PROTOCOL ENVIRONMENT
Set aside: automatic timing of production devices IP environment, broadcast infra
- Media Content Annotation
Set aside: media content annotation, content management PGPUB dup
- SYSTEMS AND METHODS FOR PREDICTIVE DELIVERY OF HIGH BIT-RATE CONTENT FOR PLAYBACK
Set aside: predictive delivery of high bit-rate content, CDN/streaming
- SEMIAUTOMATIC MACHINE LEARNING MODEL IMPROVEMENT AND BENCHMARKING
Set aside: semiautomatic ML model improvement/benchmarking, generic ML tooling
- DYNAMIC MEDIA CONTENT FOR IN-STORE SCREEN EXPERIENCES
Set aside: dynamic media content for in-store screen experiences, retail ad-tech
- FRAME-ACCURATE VIDEO SEEKING VIA WEB BROWSERS
Set aside: frame-accurate video seeking via web browsers, streaming
- Graph-Based Media Content Evaluation
Set aside: graph-based media content evaluation, business analytics
- FACTORIZED VARIATIONAL AUTOENCODERS
Set aside: factorized variational autoencoders, generic ML research
- System and method for creating and inserting event tags into media content
Set aside: creating/inserting event tags into media content, content management
- METHODS AND SYSTEMS FOR DIGITAL FILE DISTRIBUTION TO THEATERS
Set aside: digital file distribution to theaters PGPUB dup
- MENU NAVIGATION MODE FOR MEDIA DISCS
Set aside: menu navigation mode for media discs, legacy DVD tech
- Programmatic Generation Of Media Content Digests
Set aside: programmatic generation of media content digests, content management
- Alternate content playlist for locked media content
Set aside: alternate content playlist for locked media content, DRM
- SYSTEMS AND METHODS FOR VIDEO CLIP CREATION, CURATION, AND INTERACTION
Set aside: video clip creation/curation/interaction, content editing tool
- Color balancing based on reference points
Set aside: color balancing based on reference points, generic image color correction