Outer Rim Archives
Archives · 2019 · 20190244404

Application (pre-grant publication)

SYSTEMS AND METHODS TO PROVIDE ARTIFICIAL INTELLIGENCE EXPERIENCES

Number
20190244404
Published
2019-08-08
Filed
2018-02-02
Assignee
Disney Enterprises, Inc.
Inventors
Goslin; Michael P.
CPC
G06T11/60; G06N3/006
Verdict
Low Notable software
Source
Google Patents · FreePatentsOnline

The keeper's note

Systems/methods to provide AI experiences (Goslin, likely companion character).

Abstract

The present disclosure relates to providing artificial intelligence experiences. The artificial intelligence experiences may include a persistent virtual character. The artificial intelligence experiences are presented through an augmented reality system. The persistent virtual characters are associated with geo-locations. The persistent virtual characters are accessible to the user at the geolocation associated with the persistent virtual characters. A system managing the persistent virtual characters is continuously updated based on user interaction with the persistent virtual characters and information received from external sources. The persistent virtual characters manner of behavior toward the user is based on previous user interaction with the persistent virtual characters and information received from external sources.

Background

FIELD OF THE DISCLOSURE

The present disclosure relates to providing artificial intelligence experiences.BACKGROUND

Virtual assistants based on artificial intelligence technology is growing in popularity. They can be seen implemented in smartphones, personal computers, and game consoles. Virtual assistants are personalized for individual users. They appear to understand their users and attempt to interact with the users in a relatable manner.SUMMARY

One aspect of this disclosure relates to providing a user with persistent virtual entities across multiple client computing devices of the user and/or other users. The virtual character may be associated with a geo-location, and/or may be accessed at the associated geo-location. A system managing the virtual entity may save information relating to the interaction between the user and the virtual entity. The virtual entity may interact with the user in the future based on the saved information relating to the interaction. The system managing the virtual entity may obtain information about the user from external sources when the user is not interacting with the virtual entity. The virtual entity may interact with the user based on the obtained information. For example, the system managing the virtual entity at an attraction may obtain information associated with the user when the user is not at the attraction. The obtained information may be related to the user's visit to a history museum. When the user interacts wi

Claims

1. An artificial intelligence system comprising: non-transitory storage media configured to store virtual content information, the virtual content information defining virtual content, the virtual content being associated with one or more virtual characters; and one or more physical processors configured by machine-readable instructions to: obtain requests for access to the virtual content from individual client devices, wherein the request includes a first request from a first client device for access to first virtual content, and a second request from a second client device for access to the first virtual content, the first client device being separate and distinct from the second client device; responsive to the reception of the requests for access to the virtual content, determine a virtual character associated with the virtual content requested for access, wherein a first virtual character is associated with the first virtual content and a second virtual character is associated with second virtual content; and responsive to the determination of the virtual characters associated with the virtual content included in the requests, provide the individual client devices with presentation information that facilitates presentation of the virtual content including the virtual characters, such that the first client device is provided with first presentation information that facilitates presentation via the first client device of the first virtual content including the first virtual character and the second client device is provided with second presentation information that facilitates presentation via the second client device of the first virtual content including the first virtual character. | 11. A method to provide artificial intelligent experiences, the method being implemented in a computer system comprising one or more physical processors and storage media storing machine-readable instructions, the method comprising: obtaining requests for access to the virtual content from individual client devices, wherein the request includes a first request from a first client device for access to first virtual content, and a second request from a second client device for access to the first virtual content, the first client device being separate and distinct from the second client device; responsive to the reception of the requests for access to the virtual content, determining a virtual character associated with the virtual content requested for access, wherein a first virtual character is associated with the first virtual content and a second virtual character is associated with second virtual content; and responsive to the determination of the virtual characters associated with the virtual content included in the requests, providing the individual client devices with presentation information that facilitates presentation of the virtual content including the virtual characters, such that the first client device is provided with first presentation information that facilitates presentation via the first client device of the first virtual content including the first virtual character and the second client device is provided with second presentation information that facilitates presentation via the second client device of the first virtual content including the first virtual character.