Outer Rim Archives
Archives · 2019 · 20190056780

Application (pre-grant publication)

ADAPTIVE VR/AR VIEWING BASED ON A USERS EYE CONDITION PROFILE

Number
20190056780
Published
2019-02-21
Filed
2017-08-16
Assignee
DISNEY ENTERPRISES, INC.
Inventors
BOMBARD; LEE, YAACOB; YAZMALIZA, HEAD; GREGORY
CPC
G06T19/006; G02B27/017; G06F3/013
Verdict
Medium Notable software
Source
Google Patents · FreePatentsOnline

The keeper's note

Adaptive VR/AR viewing based on eye condition profile PGPUB dup.

Abstract

Techniques described herein are directed to adaptive virtual reality and augmented reality viewing based on a user's eye condition data. In a first implementation, a software application renders video content based on the user's eye condition data by mapping the user's eye condition data to video rendering parameters. The video content rendered based on the user's eye condition data may be made available to a virtual reality/augmented reality player and played using a head mounted display. The video content rendered based on the user's eye condition data may be pre-rendered before video content playback or rendered in real time during video content playback. In an additional implementation, the head mounted display may be calibrated and adjusted based on the eye condition data prior to video playback.

Background

TECHNICAL FIELD

The present disclosure relates generally to augmented reality and virtual reality technology.DESCRIPTION OF THE RELATED ART

Being immersed in augmented reality or virtual reality using a head-mounted display (HMD) may be an engaging and unique experience. The quality of this experience can depend on the level of immersion that the user of the head mounted display experiences as a result of the clarity and realism of the simulated or augmented environment.BRIEF SUMMARY OF THE DISCLOSURE

Techniques described herein are directed to adaptive virtual reality and augmented reality viewing based on a user's eye condition data.

In a first embodiment, a method includes: receiving eye condition data associated with a user of a head mounted display; setting video rendering parameters for an augmented reality or virtual reality video file using at least the received eye condition data; rendering an augmented reality or virtual reality video file based on the set video rendering parameters; making the rendered video file available for playback by an augmented reality or virtual reality video player; and displaying the rendered video on the head mounted display using the video player. In some implementations, receiving the eye condition data includes: presenting the user of the head mounted display with a user interface for inputting eye condition data associated with the user.

The eye condition data may include: an amount of lens power prescri

Claims

1. A method, comprising: receiving eye condition data associated with a user of a head mounted display; formatting the received eye condition data into an eye condition data file; setting video rendering parameters for an augmented reality or virtual reality video file by mapping the formatted eye condition data to the video rendering parameters; rendering an augmented reality or virtual reality video file based on the set video rendering parameters, wherein rendering the augmented reality or virtual reality video file comprises using at least the eye condition data file to rerender an original video file that was rendered without using eye condition data; making the rendered video file available for playback by an augmented reality or virtual reality video player; and displaying the rendered video on the head mounted display using the video player. 10. A system, comprising: a head mounted display; and a non-transitory computer-readable medium having instructions stored thereon that, when executed by a processor cause the system to: receive eye condition data associated with a user of the head mounted display; formatting the received eye condition data into an eye condition data file; set video rendering parameters for an augmented reality or virtual reality video file by mapping the formatted eye condition data to the video rendering parameters; render an augmented reality or virtual reality video file based on the set video rendering parameters, wherein rendering the augmented reality or virtual reality video file comprises using at least the eye condition data file to rerender an original video file that was rendered without using eye condition data; make the rendered video file available for playback by an augmented reality or virtual reality video player; and display the rendered video on the head mounted display using the video player. 19. A method, comprising: receiving eye condition data associated with a user of a head mounted display; formatting the received eye condition data into an eye condition data file; using at least the eye condition data file to calibrate the head mounted display for playback of an augmented reality or virtual reality video, wherein calibrating the head mounted display comprises adjusting an optical component and display setting of the head mounted display; and after calibrating the head mounted display, displaying an augmented reality or virtual reality video on the head mounted display.