Outer Rim Archives
Archives · 2020 · 10627909

Granted patent

Simulation experience with physical objects

Number
10627909
Published
2020-04-21
Filed
2017-01-10
Assignee
DISNEY ENTERPRISES, INC.
Inventors
Arana; Mark, Havey; Benjamin F., Drake; Edward, Chen; Alexander C.
CPC
A63F13/212; A63F13/25; G06F3/017; A63F13/213; A63F13/65; G06F3/016; A63F13/211; A63F13/80; G06F3/011; A63F13/5255
Verdict
Low Hardware
Source
Google Patents · FreePatentsOnline

The keeper's note

Interactive physical-object simulation experience hardware.

Abstract

A simulation adapter can be attached to a real-world physical object and adapted to communicate one or more characteristics and/or simulation events associated with the real-world physical object to a simulation device. The simulation device is adapted to generate a simulation experience based upon the one or more characteristics of the real-world physical object and/or the simulation events associated with the real-world physical object.

Background

TECHNICAL FIELD(1) The present disclosure relates generally to simulated experiences, such as that experienced in gaming environments and augmented reality (AR)/virtual reality (VR) environments.DESCRIPTION OF THE RELATED ART(2) VR can refer to the creation of a fully immersive virtual world/space experience with which users may interact. AR can refer to the blending of VR elements and real life. For example, AR may involve providing a live displayed experience of a physical, real-world environment in which the real-world elements are augmented by computer-generated sensory input. Still other environments, such as that created in a video game, can involve simulating player interaction(s) within the gaming environment.BRIEF SUMMARY OF THE DISCLOSURE(3) In accordance with one embodiment, a computer-implemented method comprises obtaining a characteristics profile comprising one or more characteristics indicative of a physical object, and transmitting the characteristics profile to a simulation device. The method further comprises interacting with the simulation device such that simulation events experienced by or initiated by the physical object to which a simulation adapter is attached are represented in a simulation experience generated by the simulation device commensurate with the one or more characteristics.(4) In accordance with one embodiment, a computer-implemented method comprises receiving at a simulation device, a characteristics profile comprising one or more charact

Claims

1. A computer-implemented method, comprising: obtaining a characteristics profile comprising one or more visual and physical characteristics indicative of a non-human physical object, wherein a simulation adapter is attached to the non-human physical object; transmitting the characteristics profile to a simulation device; generating a representation of the non-human physical object in a simulation experience generated by the simulation device commensurate with the one or more visual and physical characteristics; and reflecting, in the simulation experience, real-world simulation events involving the non-human physical object using the representation of the non-human physical object; wherein: the simulation device is configured to generate the simulation experience based upon environmental conditions impacted by use of the non-human physical object. 10. A computer-implemented method, comprising: receiving at a simulation device, a characteristics profile comprising one or more visual and physical characteristics indicative of a non-human physical object; matching the characteristics profile of the non-human physical object with a performance profile corresponding to the characteristics profile; generating a representation of the non-human physical object in a simulation experience based upon at least one of the one or more visual and physical characteristics, wherein simulation events related to real-world use of the non-human physical object are reflected in the simulation experience based upon the performance profile; and obtaining the performance profile from a local memory unit of the simulation device and a memory unit of a service provider, wherein the characteristics profile is received from at least one of a simulation adapter attached to the non-human physical object that is configured to communicate simulation event occurrence information to the simulation device or a remote data source accessible by the simulation adapter, wherein the simulation device is configured to generate the simulation experience based upon environmental conditions impacted by use of the non-human physical object. 16. A system, comprising: a simulation device configured to generate a simulation experience including a representation of one or more visual and physical characteristics associated with a non-human physical object and one or more simulation event occurrences in the real-world associated with the non-human physical object; a simulation adapter attached to the non-human physical object and configured to communicate the one or more visual and physical characteristics associated with the non-human physical object and the one or more simulation event occurrences in the real-world associated with the non-human physical object to the simulation device; and one or more local and remote data repositories in communication with at least one of the simulation device or the simulation adapter, the one or more local and remote depositories storing the one or more visual and physical characteristics of the non-human physical object and a performance profile representative of one or more responsive actions based upon the one or more visual and physical characteristics of the non-human physical object, wherein the simulation device is configured to generate the simulation experience based upon environmental conditions relative to the non-human physical object that impact or are affected by use of the non-human physical object.