Archive year
2020
450 Disney / Lucasfilm filings published in 2020 and read by the sweep: 259 kept as hardware or notable software, 191 set aside. Kept filings are ranked by kinship to saber, droid, animatronic and show-effect work.
High kinship (29)
- COMPUTATIONAL VIBRATION SUPPRESSION FOR ROBOTIC SYSTEMS
Computational vibration suppression for robotic systems (Bächer, Disney Research robotics).
- LEGGED HIGH-DEXTERITY SELF-BALANCING CAPABLE ROBOT ACTOR
Legged, high-dexterity, self-balancing robot actor for animatronics.
- SOFT-REAL-TIME HUB PROVIDING DATA TRANSPORT FOR PROCESSOR-IN-THE-LOOP (PIL) SIMULATIONS
Real-time data hub for processor-in-the-loop robotics/control simulation.
- Stability Controlled Systems
Stability control mechanism for animated figures/toys.
- Communicative self-guiding automation
Autonomous self-guiding robot navigation/communication.
- Ballistic robot system with spin and other controlled motion of robot during flight
Ballistic/flying robot with controlled spin and motion during flight.
- Drones generating various air flow effects around a virtual reality or augmented reality user
Drones generating physical air-flow effects for VR/AR guest experiences.
- SYSTEM FOR COMMUNICATING AND USING TRAFFIC ANALYSIS IN A SPACE WITH MOVING OBSTACLES
Robot navigation traffic analysis among crowds/moving obstacles (pre-grant).
- SYSTEMS AND METHODS TO ELICIT PHYSICAL ACTIVITY IN USERS ACTING AS CARETAKERS OF PHYSICAL OBJECTS
Gamified interactive physical toy encouraging user physical activity.
- Entertainment System Including Performative Figurines
Animatronic/performative figurine entertainment system.
- Aerial show system with dynamic participation of unmanned aerial vehicles (UAVs) with distributed show systems
Drone (UAV) aerial show system with distributed show coordination.
- Aerial show system using unmanned aerial vehicle (UAV) energy to animate creative show element
Drone (UAV) energy used to animate a physical show element.
- Haptic floor system with quake plate assemblies producing large vibration effects
Haptic vibrating-floor show-effect hardware (Smoot, granted).
- Robot navigation in context of obstacle traffic including movement of groups
Robot navigation among crowds/moving obstacles.
- System for introducing physical experiences into virtual reality (VR) worlds
Robotic/haptic hardware introducing physical experiences into VR.
- ROBOTICS SKIN SYSTEM WITH INTEGRAL ELASTOMERIC LINKS TO COMPLETE MECHANICAL LINKAGES
Robotics skin system with elastomeric mechanical linkages for animatronics.
- LOCALIZED AND STANDALONE SEMI-RANDOMIZED CHARACTER CONVERSATIONS
Interactive toy figure with semi-randomized character conversations.
- Robot with inertia shifting assembly providing spin control during flight
Flying/ballistic robot with inertia-shifting spin control.
- INTERACTIVE AUTONOMOUS ROBOT CONFIGURED WITH IN-CHARACTER SAFETY RESPONSE PROTOCOLS
Autonomous interactive robot with in-character safety response protocols (droid-adjacent).
- INTERACTIVE AUTONOMOUS ROBOT CONFIGURED FOR PROGRAMMATIC INTERPRETATION OF SOCIAL CUES
Autonomous interactive robot interpreting social cues (droid-adjacent).
- INTERACTIVE AUTONOMOUS ROBOT CONFIGURED FOR DEPLOYMENT WITHIN A SOCIAL ENVIRONMENT
Autonomous interactive robot deployed within a social/guest environment (droid-adjacent).
- Motion stabilization on a motorized monopod jib
Motorized camera jib motion-stabilization hardware.
- Method and device for multi-agent path planning
Multi-agent/multi-robot path planning algorithm.
- System and method of simulating first-person control of remote-controlled vehicles
First-person control interface for RC vehicle hardware.
- Drone-based painting system
Drone-based robotic painting system hardware.
- SYNCHRONIZED ROBOT ORIENTATION
Synchronized multi-robot orientation coordination.
- HAPTIC FLOOR SYSTEM WITH QUAKE PLATE ASSEMBLIES PRODUCING LARGE VIBRATION EFFECTS
Haptic vibrating-floor show-effect hardware (Smoot).
- SECONDARY ROBOT COMMANDS IN ROBOT SWARMS
Robot-swarm coordination via secondary robot commands.
- AUTONOMOUS DRONE PLAY AND DIRECTIONAL ALIGNMENT
Autonomous drone play/directional-alignment hardware.
Some kinship (52)
- ANGLE ENHANCING SCREEN
Angle-enhancing projection screen optics hardware.
- SYSTEM AND METHOD FOR POLARIZATION AND WAVELENGTH GATED TRANSPARENT DISPLAYS
Polarization and wavelength gated transparent display optics.
- INTERACTIVE TOY
Interactive toy hardware (pre-grant application).
- Creating shadows in mixed reality
Rendering technique for shadows in mixed reality (granted).
- Interactive toy
Interactive toy hardware.
- HIGH SPEED BINARY COMPRESSIVE LIGHT FIELD PROJECTION SYSTEM
High-speed light field projection system optics hardware.
- ILLUMINATION-BASED SYSTEM FOR DISTRIBUTING IMMERSIVE EXPERIENCE CONTENT IN A MULTI-USER ENVIRONMENT
Illumination-based data delivery for immersive multi-user experience content.
- Toy with build-time effects
Buildable toy with build-time effects.
- Systems and methods for enhancing accuracy of spatial location and rotational orientation determination of wearable head-mounted display device
Improved spatial tracking accuracy for wearable HMD hardware (granted).
- Pose Estimation and Body Tracking Using an Artificial Neural Network
Neural-network pose estimation and body tracking.
- SYSTEMS AND METHODS FOR ENHANCING ACCURACY OF SPATIAL LOCATION AND ROTATIONAL ORIENTATION DETERMINATION OF WEARABLE HEAD-MOUNTED DISPLAY DEVICE
Improved spatial tracking accuracy for wearable HMD hardware.
- Game engine responsive to motion-capture data for mixed-reality environments
Motion-capture-driven game engine for mixed-reality environments.
- TOUCHABLE AND 360-DEGREE PLAYABLE HOLOGRAPHIC DISPLAY
Touchable 360-degree holographic display hardware (Joseph, show optics).
- DISPLAY SYSTEM FOR PRODUCING DAYLIGHT-VISIBLE HOLOGRAPHIC OR FLOATING 3D IMAGERY
Daylight-visible holographic/floating 3D display hardware (Joseph, show optics).
- Floating image display system
Floating-image optical display hardware (continuation).
- User tracking stereoscopic image display system
User-tracking stereoscopic display hardware (granted).
- Multi-mode haptic effects delivery system
Multi-mode haptic-effects prop/blaster hardware (granted).
- CREATING SHADOWS IN MIXED REALITY
Rendering technique for shadows in mixed reality.
- PANORAMIC, MULTIPLANE, AND TRANSPARENT COLLIMATED DISPLAY SYSTEM
Panoramic multiplane collimated show display optics hardware (pre-grant).
- Retroreflector display system for generating floating image effects
Retroreflector optical illusion display for floating image effects (Joseph, show optics).
- SYSTEMS AND METHODS TO CONTROL SOUNDS PRODUCED BY A REMOTE CONTROLLED VEHICLE DURING OPERATION OF THE REMOTE CONTROLLED VEHICLE
Sound-generation hardware for remote-controlled vehicle/drone.
- Floating image display system
Floating-image optical display hardware.
- System for stabilizing an object to control tipping during omnidirectional movement
Stabilization system controlling tipping of an omnidirectional rolling object (Smoot, granted).
- Virtual interfaces for manipulating objects in an immersive environment
Virtual interfaces for object manipulation in immersive virtual-production environment.
- Electrical Charger For A Spinning Device
Untethered wireless charger for a spinning prop/toy (pre-grant).
- SMART SPRAY PAINTING NOZZLE AND CALIBRATION METHOD FOR USE WITH MOBILE ROBOTS
Robotic spray-painting nozzle hardware for mobile robots/drones.
- SYSTEMS AND METHODS TO FACILITATE BI-DIRECTIONAL ARTIFICIAL INTELLIGENCE COMMUNICATIONS
AI conversational system for interactive characters (pre-grant).
- STEREOSCOPIC IMAGE DISPLAY SYSTEM
Stereoscopic 3D image display optics hardware.
- Panoramic, multiplane, and transparent collimated display system
Panoramic multiplane collimated show display optics hardware.
- COMMUNICATION SYSTEM GENERATING A FLOATING IMAGE OF A REMOTE VENUE
Floating-image telepresence display hardware.
- Calibration of a magnetometer for augmented reality experience
Magnetometer sensor calibration for AR experience.
- Electrical charger for a spinning device
Untethered wireless charger for a spinning prop/toy.
- CAPTURING AUGMENTED REALITY ON A HEAD MOUNTED DISPLAY
AR capture on wearable head-mounted display.
- MIRROR DISPLAY WITHOUT VIEWER REFLECTION
Optical-illusion mirror display without viewer reflection (Smithwick).
- CORRECTOR PLATES FOR HEAD MOUNTED DISPLAY SYSTEM
Corrector-plate optics for HMD hardware.
- Systems and methods to facilitate bi-directional artificial intelligence communications
AI conversational system for interactive characters.
- Special effects system for generating a midair laser blast illusion
Midair laser-blast illusion special-effects lighting hardware (Joseph).
- WIDE FIELD OF VIEW OCCLUSION CAPABLE AUGMENTED REALITY PANCAKE OPTICS HEAD MOUNTED DISPLAY
Pancake-optics AR headset display hardware (Smithwick).
- AUTOMATED COSTUME AUGMENTATION USING SHAPE ESTIMATION
ML shape-estimation costume augmentation, VFX-adjacent.
- Focus control for virtual objects in augmented reality (AR) and virtual reality (VR) displays
Focus-control optics for AR/VR display hardware.
- Multi-vantage point light-field picture element display
Light-field display hardware, multi-vantage point.
- FREE-VIEWPOINT COLLIMATED DISPLAY SYSTEMS FOR COLLIMATED EFFECTS
Free-viewpoint collimated show-display optics hardware.
- SYSTEM FOR STABILIZING AN OBJECT TO CONTROL TIPPING DURING OMNIDIRECTIONAL MOVEMENT
Stabilization system controlling tipping of an omnidirectional rolling object (Smoot).
- Three-dimensional display for smart home device
3D holographic-style display hardware for smart home device.
- Multi-device interaction with an immersive environment
Multi-device interaction with immersive virtual-production environment.
- Multi-Mode Haptic Effects Delivery System
Multi-mode haptic-effects prop/blaster hardware.
- COMPACT AUGMENTED REALITY / VIRTUAL REALITY DISPLAY
Compact AR/VR headset display optics hardware.
- CONVERTING A MONOCULAR CAMERA INTO A BINOCULAR STEREO CAMERA
Monocular-to-stereo camera conversion hardware.
- Manipulating objects within an immersive environment
Immersive-environment virtual production object manipulation interaction system.
- Automatically generating quadruped locomotion controllers
Automated quadruped locomotion controller generation (learned locomotion).
- Image display system with visual filter
Display hardware with a visual filter (show optics).
- Augmented reality travel route planning
AR guest wayfinding/route planning technique.
Distant (178)
- CALIBRATION, CUSTOMIZATION, AND IMPROVED USER EXPERIENCE FOR BIONIC LENSES
Calibration and customization for bionic lens optical hardware.
- Virtual reality and/or augmented reality viewer having variable transparency
AR/VR headset viewer optics with variable transparency (granted).
- SYSTEMS AND METHODS TO FACILITATE INTERACTION BY ONE OR MORE PARTICIPANTS WITH CONTENT PRESENTED ACROSS MULTIPLE DISTINCT PHYSICAL LOCATIONS
Computer-vision tracking to synchronize guest interaction across physical locations.
- Guided interactions with books
Tagged/instrumented physical book enabling guided interactive play (granted).
- Automated Image Synthesis Using a Comb Neural Network Architecture
Neural-network image synthesis technique for face/VFX generation.
- TECHNIQUES FOR CONCEALED VEHICLE RESET
Ride vehicle reset mechanism (pre-grant).
- Single shot capture to animated VR avatar
Single-photo capture to animated VR avatar, creative CV/ML pipeline.
- Guided Interactions with Books
Tagged/instrumented physical book enabling guided interactive play.
- Systems and methods to provide views of a virtual space
Display hardware providing views of a virtual space (granted).
- Sequential multiplayer storytelling in connected vehicles
Multiplayer interactive storytelling in connected ride/vehicle experience (granted).
- LEARNING-BASED SAMPLING FOR IMAGE MATTING
Learning-based image matting technique for VFX compositing.
- SYSTEMS AND METHODS FOR INTERACTIVE RESPONSES BY TOYS AND OTHER CONNECTED DEVICES
Interactive responses for connected toys and devices.
- Image decomposition and path-space motion estimation
Path-space motion estimation, VFX rendering technique.
- Image decomposition and path-space motion estimation
Path-space motion estimation, VFX rendering technique (duplicate grant).
- Cylindrical interface for augmented reality/virtual reality devices
Cylindrical physical interface device for AR/VR interaction.
- Multi-screen interactions in virtual and augmented reality
Multi-screen AR/VR interaction technique (granted).
- Optimizing images for three-dimensional model construction
CV technique optimizing images for 3D model construction (granted).
- Range detection and motion capture
Range detection and motion capture sensing hardware.
- Simulation stream pipeline
Simulation/rendering stream pipeline for VFX.
- Systems and methods for dynamically adjusting a synthetic view of a scene for showing the scene from a virtual camera perspective
Dynamic synthetic virtual-camera view rendering technique (granted).
- SYSTEMS AND METHODS TO SYNCHRONIZE REAL-WORLD MOTION OF PHYSICAL OBJECTS WITH PRESENTATION OF VIRTUAL CONTENT
Synchronizing physical object motion with virtual content presentation.
- Wireless power transmission
Wireless/untethered power transmission hardware.
- Spatial position calculation system for objects in virtual reality or augmented reality environment
LIDAR-based spatial position sensing for AR/VR objects.
- Affect-driven dialog generation
Affect-driven ML dialog generation for interactive characters (granted).
- Systems and methods to provide a shared interactive experience across multiple presentation devices
Shared interactive experience across multiple presentation devices (granted).
- Techniques for capturing dynamic appearance of skin
VFX rendering technique capturing dynamic skin appearance (granted).
- Piecewise-polynomial coupling layers for warp-predicting neural networks
Neural-network warp-prediction rendering technique (granted).
- ANIMATION STREAMING FOR MEDIA INTERACTION
Animation streaming technique for interactive media.
- Method and system for mimicking human camera operation
Automated camera control mimicking human camera operation.
- Systems and methods for motion capture
Motion-capture camera system hardware (continuation).
- Interactive charging of battery-operated vehicles
Wireless/interactive charging hardware for ride vehicles (granted).
- Dead reckoning positional prediction for augmented reality and virtual reality applications
Positional tracking/prediction technique for AR/VR headsets (granted).
- Automated Determination of Expressions for an Interactive Social Agent
ML-driven expression generation for an interactive social agent/character.
- SYSTEM AND METHOD OF GENERATING EFFECTS DURING LIVE RECITATIONS OF STORIES
Speech-triggered live show effects for story recitations (pre-grant).
- Perceptual data association
CV/perception data-association technique (continuation).
- Kernel-predicting convolutional neural networks for denoising
Kernel-predicting CNN for render denoising (granted).
- PERSONALIZED STYLIZED AVATARS
ML-generated personalized stylized avatars.
- PERCEPTUAL DATA ASSOCIATION
CV/perception data-association technique (pre-grant).
- Ray-mediated illumination control
Ray-mediated illumination control rendering technique.
- Systems and methods for interacting with a virtual interface
Novel interaction system for a virtual interface.
- Denoising Monte Carlo renderings using machine learning with importance sampling
Neural-network Monte Carlo render denoising (Pixar, continuation).
- Location-based mobile storytelling using beacons
Beacon-based location interactive physical storytelling system.
- Systems and methods for generating event-centric animations using a graphical user interface
GUI-driven animation authoring tool for event-centric animation.
- Systems and methods to provide an interactive space based on vehicle-to-vehicle communications
Vehicle-to-vehicle communication driving an interactive themed environment.
- Dense reconstruction for narrow baseline motion observations
CV dense 3D reconstruction from narrow-baseline motion (granted).
- GAZE BASED RENDERING FOR AUDIENCE ENGAGEMENT
Gaze-tracking-driven rendering for audience engagement.
- SYNCHRONIZED AUGMENTED REALITY GAMEPLAY ACROSS MULTIPLE GAMING ENVIRONMENTS
AR gameplay synchronization across multiple environments.
- TECHNIQUES FOR INFERRING THE CONFIGURATION OF A ROOM FROM SKELETON TRACKING
Skeleton-tracking CV technique to infer room configuration for interactive experiences.
- Weakly-supervised spatial context networks to recognize features within an image
Computer-vision feature-recognition network research.
- Aerial imaging high-accuracy scale calibration
Aerial/drone imaging scale calibration hardware technique.
- Mounted displays that autorotate to match content on display
Physical autorotating display mount hardware (granted).
- ON-SET FACIAL PERFORMANCE CAPTURE AND TRANSFER TO A THREE-DIMENSIONAL COMPUTER-GENERATED MODEL
On-set facial performance capture pipeline for CG models.
- FACIAL PERFORMANCE CAPTURE IN AN UNCONTROLLED ENVIRONMENT
Facial performance capture technique for uncontrolled environments.
- CAMERA SYSTEMS FOR MOTION CAPTURE
Motion-capture camera system hardware (pre-grant).
- Apparatus, systems and methods for shadow assisted object recognition and tracking
CV shadow-assisted object recognition/tracking technique (granted).
- JOINT ESTIMATION FROM IMAGES
Joint/pose estimation from images for animation rigging.
- Constrained virtual camera control
Constrained virtual camera control technique for VFX/animation.
- System for guiding a user through an immersive experience
System guiding guests through an immersive themed experience.
- System and method for determining activation sequences of devices
Proximity-based activation sequencing for show devices.
- Occlusion using pre-generated 3D models for augmented reality
CV occlusion technique for AR using pre-generated 3D models.
- GAMEPLAY USING MOBILE DEVICE SENSORS
Sensor-driven mobile-device gameplay, novel interaction system.
- INTELLIGENT PHOTOGRAPHY WITH MACHINE LEARNING
ML-driven intelligent camera automation.
- Image customization using a persona
Persona-based creative image customization (granted).
- FACILITATE USER MANIPULATION OF A VIRTUAL REALITY ENVIRONMENT VIEW USING A COMPUTING DEVICE WITH A TOUCH SENSITIVE SURFACE
Touch-surface VR environment view manipulation, novel interaction system (pre-grant).
- Adaptive material point method
Adaptive material-point-method physics simulation (VFX).
- MODEL AND DETACHABLE CONTROLLER FOR AUGMENTED REALITY / VIRTUAL REALITY EXPERIENCE
Detachable physical controller for an AR/VR model experience.
- EXTENDED ON-SCREEN GAMEPLAY VIA AUGMENTED REALITY
AR gameplay extending on-screen content.
- System and method for scene-space video processing
Scene-space video/3D processing rendering technique.
- Deformable-surface tracking based augmented reality image generation
CV deformable-surface tracking for AR image generation.
- Visual reference resolution using attention memory for visual dialog
ML visual-dialog reference resolution research.
- Systems and methods for displaying object features via an AR device
CV/AR technique for displaying object features via AR device.
- System and method of generating effects during live recitations of stories
Speech-triggered live show effects for story recitations.
- Techniques for concealed vehicle reset
Ride vehicle reset mechanism.
- Water slide tube with braking while hydroplaning
Ride hardware: water slide tube with braking.
- Controller
Design patent for a physical handheld controller.
- Systems and methods to adapt an interactive experience based on user height
Guest-height-adaptive interactive show experience (granted).
- Virtual indicium display system for gaze direction in an image capture environment
Gaze-direction virtual indicium display for image capture (granted).
- Distorted view augmented reality
Distorted-view AR rendering technique (granted).
- MOUNTED DISPLAYS THAT AUTOROTATE TO MATCH CONTENT ON DISPLAY
Physical autorotating display mount hardware.
- Precomputed environment semantics for contact-rich character animation
Physics-aware character animation technique.
- Event enhancement using augmented reality effects
AR effects for live-event enhancement (granted).
- SYSTEMS AND METHODS TO PROVIDE VIEWS OF A VIRTUAL SPACE
Display hardware providing views of a virtual space.
- Resonant cavity mode enabled wireless power transfer
Resonant-cavity wireless power transfer hardware.
- System and method of configuring disparate physical objects to provide control signals for controlling a game
Physical interactive-toy-to-game control interface.
- System for generating augmented reality content from a perspective view of an unmanned aerial vehicle
Drone-based perspective AR content generation.
- Adaptive sampling in Monte Carlo renderings using error-predicting neural networks
Adaptive sampling Monte Carlo render denoising, VFX rendering research.
- SIMULATION EXPERIENCE WITH PHYSICAL OBJECTS
Interactive physical-object simulation experience hardware (pre-grant).
- Animated liquid droplet environments
Physical animated liquid-droplet show effect hardware.
- Camera systems for motion capture
Motion-capture camera system hardware.
- Denoising Monte Carlo renderings using neural networks with asymmetric loss
Neural-network Monte Carlo render denoising, VFX rendering research.
- AFFECT-DRIVEN DIALOG GENERATION
Affect-driven ML dialog generation for interactive characters.
- AUTOMATED SYSTEM FOR DESIGN AND FABRICATION OF ARTIFICIAL ROCKWORK STRUCTURES
CAD/fabrication design tool for themed-environment rockwork.
- SYSTEM AND METHOD FOR PROVIDING DYNAMIC VIRTUAL REALITY GROUND EFFECTS
Physical ground-effect hardware for VR experiences (pre-grant).
- Compositing images for augmented reality
AR image compositing/rendering technique.
- Channel based projector calibration
Projector calibration technique, projection hardware (granted).
- Eddy current vehicle drive
Ride vehicle propulsion via eddy current drive.
- SIMULATED HUMAN-LIKE AFFECT-DRIVEN BEHAVIOR BY A VIRTUAL AGENT
ML-driven affect behavior for a virtual/interactive agent.
- ADAPTIVE SAMPLING IN MONTE CARLO RENDERINGS USING ERROR-PREDICTING NEURAL NETWORKS
Adaptive sampling Monte Carlo render denoising, VFX rendering research.
- BOAT CAPTURE AND LAUNCH SYSTEM FOR WATER RIDES
Ride hardware: boat capture/launch system for water rides (pre-grant).
- DENOISING MONTE CARLO RENDERINGS USING PROGRESSIVE NEURAL NETWORKS
Progressive-NN Monte Carlo render denoising (Pixar, pre-grant).
- VIRTUAL REALITY AND/OR AUGMENTED REALITY VIEWER HAVING VARIABLE TRANSPARENCY
AR/VR headset viewer optics with variable transparency.
- INCORPORATING AND COORDINATING MULTIPLE HOME SYSTEMS INTO A PLAY EXPERIENCE
Smart-home / interactive-toy play experience integration (pre-grant).
- Multi-scale architecture of denoising monte carlo renderings using neural networks
Neural-network Monte Carlo render denoising (Pixar, VFX rendering research).
- System and method for providing dynamic virtual reality ground effects
Physical ground-effect hardware for VR experiences.
- System and method for providing improved augmented reality content
Technique for improved AR content generation.
- Systems and methods to present interactive content based on detection of markers
Marker-detection driven interactive physical object system.
- Environmental mapping for augmented reality
CV environmental mapping technique for AR (granted).
- CHANNEL BASED PROJECTOR CALIBRATION
Projector calibration technique, projection hardware.
- Augmented reality system for layering depth on head-mounted displays using external stereo screens
AR headset depth-layering display hardware.
- Facial location determination
Radar/camera sensing hardware for facial location determination.
- Varying display content based on viewpoint
Viewpoint-responsive display system.
- Designing effective inter-pixel information flow for natural image matting
Image matting rendering/compositing technique.
- Ordered mapping on a three-dimensional projection surface
Projection-mapping onto 3D surfaces, show optics technique (granted).
- IMMERSIVE CONTENT PRODUCTION SYSTEM WITH MULTIPLE TARGETS
Immersive virtual-production system (StageCraft-adjacent).
- IMMERSIVE CONTENT PRODUCTION SYSTEM
Immersive virtual-production system (StageCraft-adjacent).
- DENOISING MONTE CARLO RENDERINGS USING MACHINE LEARNING WITH IMPORTANCE SAMPLING
Neural-network Monte Carlo render denoising (Pixar, pre-grant).
- Motorized monopod jib for cameras
Motorized camera jib rig hardware.
- ID ASSOCIATION AND INDOOR LOCALIZATION VIA PASSIVE PHASED-ARRAY AND COMPUTER VISION MOTION CORRELATION
Indoor localization sensing hardware via phased-array and CV correlation.
- CONFIGURATION FOR INDICATING IMAGE CAPTURE DEVICE POSITION
Camera position indicator hardware.
- TRACKING LOCATION AND RESOLVING DRIFT IN AUGMENTED REALITY HEAD MOUNTED DISPLAYS WITH DOWNWARD PROJECTION
AR HMD position-tracking hardware with downward projection (pre-grant).
- Real-time rendering with compressed animated light fields
Real-time light-field rendering technique.
- DISTORTED VIEW AUGMENTED REALITY
Distorted-view AR rendering technique.
- Facilitate user manipulation of a virtual reality environment view using a computing device with touch sensitive surface
Touch-surface VR environment view manipulation, novel interaction system.
- Simulation experience with physical objects
Interactive physical-object simulation experience hardware.
- Boat capture and launch system for water rides
Ride hardware: boat capture/launch system for water rides.
- INTERACTIVE CHARGING OF BATTERY-OPERATED VEHICLES
Wireless/interactive charging hardware for ride vehicles.
- SYSTEMS AND METHODS TO ADAPT AN INTERACTIVE EXPERIENCE BASED ON USER HEIGHT
Guest-height-adaptive interactive show experience.
- ENVIRONMENTAL MAPPING FOR AUGMENTED REALITY
CV environmental mapping technique for AR.
- IMAGE CUSTOMIZATION USING A PERSONA
Persona-based creative image customization (pre-grant dup).
- Tracking location and resolving drift in augmented reality head mounted displays with downward projection
AR HMD position-tracking hardware with downward projection.
- SYSTEMS AND METHODS TO PROVIDE A SHARED INTERACTIVE EXPERIENCE ACROSS MULTIPLE PRESENTATION DEVICES BASED ON DETECTION OF ONE OR MORE EXTRATERRESTRIAL BODIES
Novel multi-device interactive experience triggered by celestial-body detection.
- DENSE RECONSTRUCTION FOR NARROW BASELINE MOTION OBSERVATIONS
CV dense 3D reconstruction from narrow-baseline motion.
- Light ray based calibration system and method
Light-ray-based camera/projector calibration hardware technique.
- Perceptual data association
CV/perception data-association technique (Disney Research).
- Denoising monte carlo renderings using progressive neural networks
Progressive-NN Monte Carlo render denoising (Pixar).
- SYSTEMS AND METHODS TO PROVIDE A SHARED INTERACTIVE EXPERIENCE ACROSS MULTIPLE PRESENTATION DEVICES
Shared interactive experience across multiple presentation devices.
- SYSTEMS AND METHODS CONFIGURED TO PROVIDE GAZE-BASED AUDIO IN INTERACTIVE EXPERIENCES
Gaze-driven spatial audio for interactive experiences.
- Navigating a virtual environment of a media content item
Novel interaction system for navigating a virtual environment.
- Systems and Methods for Creating an Immersive Video Content Environment
Immersive video rendering technique for synthetic scene views.
- SYSTEMS AND METHODS FOR TRACKING A PHYSICAL OBJECT USING A PASSIVE OBJECT HAVING A REFLECTIVE SURFACE
Retroreflective-marker tracking hardware for physical props.
- TECHNIQUES FOR CAPTURING DYNAMIC APPEARANCE OF SKIN
VFX rendering technique capturing dynamic skin appearance.
- DEAD RECKONING POSITIONAL PREDICTION FOR AUGMENTED REALITY AND VIRTUAL REALITY APPLICATIONS
Positional tracking/prediction technique for AR/VR headsets.
- Incorporating and coordinating multiple home systems into a play experience
Smart-home / interactive-toy play experience integration.
- Systems and methods for tracking objects for augmented reality
CV object tracking technique for AR.
- Systems and methods to provide an interactive space based on predicted events
Predictive traffic-based interactive ride-vehicle space system.
- Denoising Monte Carlo renderings using generative adversarial neural networks
GAN-based Monte Carlo render denoising (Pixar).
- SYSTEMS AND METHODS FOR UV PACKING
UV-mapping production tool for 3D texturing.
- Video capture and rendering system control using multiple virtual cameras
Multi-virtual-camera capture/rendering control system.
- Informed choices in primary sample space for light transport simulation
Light-transport simulation/rendering technique.
- Inferring the transfer of a physical object associated with a wearable device
Interactive physical-object hand-off detection via wearable device.
- SYSTEMS AND METHODS TO PROVIDE NARRATIVE EXPERIENCES FOR USERS OF A VIRTUAL SPACE
Narrative interactive-experience system for a virtual space.
- VIRTUAL INDICIUM DISPLAY SYSTEM FOR GAZE DIRECTION IN AN IMAGE CAPTURE ENVIRONMENT
Gaze-direction virtual indicium display for image capture.
- MULTI-SCREEN INTERACTIONS IN VIRTUAL AND AUGMENTED REALITY
Multi-screen AR/VR interaction technique.
- Denoising Monte Carlo renderings using machine learning with importance sampling
Neural-network Monte Carlo render denoising (Pixar).
- SYSTEM AND METHOD FOR ALIGNING VIRTUAL OBJECTS ON PERIPHERAL DEVICES IN LOW-COST AUGMENTED REALITY/VIRTUAL REALITY SLIP-IN SYSTEMS
Low-cost AR/VR peripheral slip-in device alignment hardware.
- Denoising binned-depth images
Depth-image denoising technique.
- Collaborative multi-modal mixed-reality system and methods leveraging reconfigurable tangible user interfaces for the production of immersive, cinematic, and interactive content
Tangible physical UI hardware for mixed-reality production.
- Methods for dynamic show-length variation
Dynamic ride/show-length variation control system.
- Camera body
Design patent for a physical camera body.
- Cosmetic Transformation Through Image Synthesis
ML image-synthesis cosmetic transformation technique.
- SEQUENTIAL MULTIPLAYER STORYTELLING IN CONNECTED VEHICLES
Multiplayer interactive storytelling in connected ride/vehicle experience.
- IMAGE COMPENSATION USING IMAGE ENHANCEMENT EFFECTS
Image-compensation rendering technique for AR.
- OPTIMIZING IMAGES FOR THREE-DIMENSIONAL MODEL CONSTRUCTION
CV technique optimizing images for 3D model construction.
- IMAGE CUSTOMIZATION USING A PERSONA
Persona-based creative image customization (pre-grant).
- Motorized monopod jib for cameras
Motorized camera jib rig hardware.
- Systems and methods for making non-smart objects smart for internet of things
IoT enablement technology for physical interactive objects.
- Piecewise-Polynomial Coupling Layers for Warp-Predicting Neural Networks
Neural-network warp-prediction rendering technique.
- User interface aspects for a motorized monopod jib for cameras
Camera-jib rig UI/control hardware.
- Edge-aware spatio-temporal filtering and optical flow estimation in real time
Real-time optical-flow/rendering filtering technique.
- Real physical objects interacting with augmented reality features
Physical objects interacting with AR features.
- Systems and methods to augment an appearance of physical object for an augmented reality experience
AR augmentation of a physical object's appearance.
- KERNEL-PREDICTING CONVOLUTIONAL NEURAL NETWORKS FOR DENOISING
Kernel-predicting CNN for render denoising (landmark Disney Research work).
- EVENT ENHANCEMENT USING AUGMENTED REALITY EFFECTS
AR effects for live-event enhancement.
- AUTOMATED IMAGE AUGMENTATION USING A VIRTUAL CHARACTER
ML image augmentation using a virtual character.
- Image customization using a persona
Persona-based creative image customization.
- COLLABORATIVE AI STORYTELLING
Collaborative AI storytelling, creative ML with interactive application.
- Apparatus, Systems and Methods For Shadow Assisted Object Recognition and Tracking
CV shadow-assisted object recognition/tracking technique.
- ORDERED MAPPING ON A THREE-DIMENSIONAL PROJECTION SURFACE
Projection-mapping onto 3D surfaces, show optics technique.
Set aside (191)
Show the 191 filings the sweep read and did not keep
- Extensible Resource Management for Hybrid Cloud-Based Media Production
Set aside: hybrid cloud resource management for media production, generic cloud infra
- Hybrid Cloud-Based Media Production
Set aside: cloud-based media production infra
- SOFTWARE DEFINED NETWORK ORCHESTRATION TO MANAGE MEDIA FLOWS FOR BROADCAST WITH PUBLIC CLOUD NETWORKS
Set aside: SDN orchestration for broadcast media flows, network infra
- Media Flow Transport Security Management
Set aside: media transport security management, network/cybersecurity infra
- Media Content Validation Using Geometrically Encoded Metadata
Set aside: content validation/watermarking, generic anti-piracy business tooling
- SYSTEM AND METHOD FOR MUSIC AND EFFECTS SOUND MIX CREATION IN AUDIO SOUNDTRACK VERSIONING
Set aside: audio soundtrack versioning tool, generic production software
- Content editing during broadcast
Set aside: content editing during broadcast, media production tooling
- Systems and Methods for Providing Media Content
Set aside: generic media content delivery/DRM, business plumbing (pre-grant)
- Method and Device for Fantasy Sports Player Recommendations
Set aside: fantasy sports recommendation, business, unrelated
- Methods and systems for conducting multi-user interactions on a device using biometric authentication
Set aside: biometric authentication for payments, business/security
- Content promotion using a conversational agent
Set aside: chatbot content promotion, marketing/business (granted)
- ASPECT RATIO ERROR RECOGNITION
Set aside: aspect ratio QC tool, media production quality control
- Displaying proximate keys in a virtual reality environment
Set aside: generic VR keyboard UI feature
- System and method for measuring and predicting content dissemination in social networks
Set aside: social media analytics, business/marketing ML
- Content Adaptive Optimization for Neural Data Compression
Set aside: neural video compression/codec, generic plumbing
- Systems and methods for video clip creation, curation, and interaction
Set aside: video clip creation/curation/interaction, content editing tool
- System and method for facilitating clearance of online content for distribution platforms
Set aside: content rights clearance, business ops
- Variable resolution recognition
Set aside: generic image recognition, no clear creative/physical hook
- Systems and methods for distortion removal at multiple quality levels
Set aside: generic image distortion correction, no creative hook
- Systems and methods for correcting color for uncalibrated materials
Set aside: generic color correction, image processing plumbing
- Systems and method for dynamic content unlock and adaptive control
Set aside: content unlock/gamification business feature
- Selective audio visual synchronization for multiple displays
Set aside: AV sync across displays, generic broadcast tooling
- Fast and accurate block matching for computer generated content
Set aside: video codec block-matching, plumbing
- Coordination of Media Content Delivery to Multiple Media Players
Set aside: multi-player media delivery coordination, streaming plumbing
- FISHING FLOAT SYSTEMS AND METHODS OF USING THE SAME
Set aside: unrelated individual inventor named Disney, not Disney Enterprises; fishing product
- Systems and methods for non-linear content creation
Set aside: content creation/editing tool, business
- Automation of media content tag selection
Set aside: content tagging automation, business/analytics
- Code generation system for image capture device parameters
Set aside: camera config code generation, engineering tooling
- Content processing automation
Set aside: content processing automation, business/NLP
- Techniques for automated data record generation from live programs
Set aside: broadcast data record generation, business
- Automated conversion of vocabulary and narrative tone
Set aside: vocabulary/tone conversion NLP tool, business/localization
- Content aggregation and distribution for real-time and non-real-time production
Set aside: content aggregation/distribution, business plumbing
- System and method for detection and visualization of anomalous media events
Set aside: anomalous media event monitoring, business/security analytics
- SYSTEMS AND METHODS FOR GAME PROFILE DEVELOPMENT BASED ON VIRTUAL AND/OR REAL ACTIVITIES
Set aside: gamified user profiling, business/personalization
- MENU NAVIGATION MODE FOR MEDIA DISCS
Set aside: media disc menu UI, generic legacy tech
- Systems and methods for extending access to subscription-based media contents
Set aside: subscription access management, business ops
- Techniques for optimizing video content based on redundant internet protocol addresses
Set aside: video streaming network optimization, plumbing
- Automated network navigation
Set aside: network routing automation, infra plumbing
- SYSTEMS AND METHODS FOR ALLOWING INTERACTIVE BROADCAST STREAMED VIDEO FROM DYNAMIC CONTENT
Set aside: interactive broadcast streaming, media delivery plumbing
- ASPECT RATIO CONVERSION WITH MACHINE LEARNING
Set aside: aspect ratio conversion, generic video processing
- CONTENT PROMOTION USING A CONVERSATIONAL AGENT
Set aside: chatbot content promotion, marketing/business
- Systems and methods for providing media content
Set aside: generic media content delivery/DRM, business plumbing
- Componentized data storage
Set aside: generic database/data storage infra
- Circular visual representation of media content
Set aside: generic UI content visualization, browsing feature
- Retail venue providing automated customer assistance
Set aside: retail customer-assistance business method (G06Q commerce codes despite notable inventor)
- System and method for coordinating asset entitlements
Set aside: asset entitlements/rights management, business ops
- Automatic identification and verification of transmission of content
Set aside: content transmission verification, broadcast plumbing
- Content Promotion Through Automated Curation of Content Clips
Set aside: content clip curation/promotion, business
- Systems and methods for facilitating the sharing of user-generated content of a virtual space
Set aside: user-generated content sharing, social/business
- Automatically synchronizing multiple real-time video sources
Set aside: video source synchronization, broadcast plumbing
- Systems and methods for creating broadcast media channels playing media contents based on user ratings
Set aside: content recommendation channel curation, business
- Program verification and decision system
Set aside: broadcast content compliance verification, business plumbing
- SIGN LANGUAGE VIDEO ENCODING FOR DIGITAL CINEMA
Set aside: accessibility video encoding, content/business plumbing
- TECHNIQUES FOR PERFORMING CONTEXTUAL PHRASE GROUNDING
Set aside: NLP phrase grounding, generic language tooling
- Signaling warp maps using a high efficiency video coding (HEVC) extension for 3D video coding
Set aside: HEVC video coding extension, codec plumbing
- Techniques for automatically allocating tasks to application programming interfaces
Set aside: software task allocation, engineering/business
- Media content ontology
Set aside: content metadata ontology, business/data plumbing
- Method and device for fantasy sports player recommendations
Set aside: fantasy sports recommendation, business, unrelated
- TECHNIQUES FOR AUTOMATICALLY REMOVING CONTENT FROM CLOSED-CAPTION DATA EMBEDDED IN A VIDEO SIGNAL
Set aside: closed-caption content processing, broadcast plumbing
- COORDINATION OF MEDIA CONTENT DELIVERY TO MULTIPLE MEDIA PLAYERS
Set aside: multi-player media delivery coordination, streaming plumbing
- Real-time search and validation of phrases using linguistic phrase components
Set aside: phrase search/validation NLP tool, generic
- User modelling and metadata of transmedia content data
Set aside: user modelling/metadata, personalization plumbing
- Menu navigation mode for media discs
Set aside: media disc menu UI, generic legacy tech
- Display screen or portion thereof with graphical user interface
Set aside: design patent for GUI screen, no distinct hardware/software hook
- SYSTEMS AND METHODS FOR MODIFYING LABELED CONTENT
Set aside: labeled-content editing tool, business/content plumbing
- System and method for real-time generation of segments for a computerized decision system
Set aside: ad-tech audience segmentation, business
- Coordination of media content delivery to multiple media players
Set aside: multi-player media delivery coordination, streaming plumbing
- Configuration for detecting hardware-based or software-based decoding of video content
Set aside: codec detection, DRM/business
- Pipeline for high dynamic range video coding based on luminance independent chromaticity preprocessing
Set aside: HDR video codec pipeline, plumbing
- Cloud-based automated content curation system
Set aside: cloud content curation, business/plumbing
- Apparatus, systems and methods for nonlinear synchronization of action videos
Set aside: video synchronization editing tool, generic
- Narrative visualization system
Set aside: story data visualization tool, business analytics
- Differential transformation of video
Set aside: video transformation/streaming, plumbing
- STREAMABLE COMPRESSED GEOMETRY FOR LIVE BROADCAST
Set aside: compressed geometry streaming, codec/broadcast plumbing
- SYSTEMS AND METHODS FOR IMAGE COMPRESSION AT MULTIPLE, DIFFERENT BITRATES
Set aside: image compression codec, plumbing
- AUTOMATED CONTENT COMPILATION
Set aside: content compilation, business/media production tool
- PIXEL ERROR DETECTION SYSTEM
Set aside: pixel/media QC tool
- Dynamic modification of navigation maps
Set aside: game navigation map feature, generic
- Manipulation of non-linearly connected transmedia content data
Set aside: transmedia content data management, business
- Image processing using a convolutional neural network
Set aside: generic CNN image processing, no creative hook
- Selective Reduction of Pixel Intensity to Enhance Energy Efficiency During Display of an Image
Set aside: generic display power-saving software feature
- Proximity based entitlement sharing
Set aside: entitlement/access sharing, business
- Saliency-weighted video quality assessment
Set aside: video quality metric, generic QC
- Dynamic range expansion highlight information restoration
Set aside: generic HDR image restoration
- Interactive video game method and system
Set aside: generic video game system, no distinct hook
- Real-time sub-second download and transcode of a video stream
Set aside: video download/transcode, streaming plumbing
- Systems and methods for scene categorization
Set aside: scene categorization, content metadata/business
- Automated dynamic adaptive controls
Set aside: ride control system, park infrastructure (Low-tier, generic)
- Content promotion through automated curation of content clips
Set aside: content clip curation/promotion, business
- CODE GENERATION SYSTEM FOR IMAGE CAPTURE DEVICE PARAMETERS
Set aside: camera config code generation, engineering tooling
- Descriptive metadata extraction and linkage with editorial content
Set aside: content metadata extraction, business
- Device, system, and method for game enhancement using cross-augmentation
Set aside: broadcast/game content enhancement, business plumbing
- Natural polite language generation system
Set aside: generic NLG language tool, no specific creative hook
- VIRTUAL REALITY EXPERIENCE SCRIPTWRITING
Set aside: VR authoring/scriptwriting tool, business/production
- TECHNIQUES FOR AUTOMATICALLY EXPOSING 3D PRODUCTION ASSETS TO AN EDITORIAL WORKSTATION IN A CONTENT CREATION PIPELINE
Set aside: production asset pipeline tooling, business
- Bargain Value Determination of Discounted Content
Set aside: pricing/business method
- Enhanced virtual desktop infrastructures
Set aside: virtual desktop IT infra, generic cloud
- TECHNIQUES FOR ANALYZING A NETWORK AND INCREASING NETWORK AVAILABILITY
Set aside: network analysis/availability, IT infra
- ALIGNMENT OF VIDEO AND TEXTUAL SEQUENCES FOR METADATA ANALYSIS
Set aside: video/text metadata alignment analytics, business
- Methods and arrangements for content filtering
Set aside: content moderation/filtering, business
- System using rule based techniques for handling gameplay restrictions
Set aside: gameplay restriction rules, generic business logic
- Method and system for detecting commercial breaks
Set aside: commercial break detection, ad-tech
- Graph based content browsing and discovery
Set aside: content discovery/recommendation, business
- Systems and methods for profile based media segment rendering
Set aside: profile-personalized content delivery, business
- Mediating interactions among system agents and system clients
Set aside: generic software architecture, business
- Methods of restricted virtual asset rendering in a multi-user system
Set aside: DRM-restricted virtual-asset rendering, business/blockchain
- HIGH-SPEED PARALLEL ENGINE FOR PROCESSING FILE-BASED HIGH-RESOLUTION IMAGES
Set aside: image processing infra pipeline, plumbing
- Cloud based content assembly method and system
Set aside: cloud content assembly, business plumbing
- Video object tagging using synthetic images and segmentation hierarchies
Set aside: video object tagging for content management, business
- Bottle
Set aside: unrelated product design, bottle
- TECHNIQUES FOR CREATIVE REVIEW OF 3D CONTENT IN A PRODUCTION ENVIRONMENT
Set aside: production review tooling, business
- TV-TO-GAME SYNC
Set aside: content/game sync feature, business
- ANALYZING VIEWER BEHAVIOR IN REAL TIME
Set aside: viewer behavior analytics, business
- SYSTEMS AND METHODS TO PRESENT IN-VEHICLE CONTENT BASED ON CHARACTERIZATION OF PRODUCTS
Set aside: in-vehicle advertising, business
- Content Processing Automation
Set aside: content processing automation, business/NLP
- Automated Content Evaluation Using a Predictive Model
Set aside: content-quality predictive model, business
- AUTOMATIC IDENTIFICATION AND VERIFICATION OF TRANSMISSION OF CONTENT
Set aside: content transmission verification, broadcast plumbing
- Guided Training for Automation of Content Annotation
Set aside: content annotation ML tooling, business
- PREFERENCE IMPLEMENTATION SYSTEM FOR ACTING ON PREFERENCES OF FACILITY VISITORS
Set aside: guest preference personalization, business
- Virtual insertions in 3D video
Set aside: broadcast graphics insertion, business/production
- Automated Advertisement Selection Using a Trained Predictive Model
Set aside: ad-tech predictive model
- TECHNIQUES FOR AUTOMATED DATA RECORD GENERATION FROM LIVE PROGRAMS
Set aside: broadcast data record generation, business
- Method and System for Providing Digital Media Rental
Set aside: digital media rental, DRM/business
- Asset-data integration
Set aside: data integration, business
- SYSTEM TO MANAGE SECURITY SCANNING IN MEDIA ENVIRONMENTS
Set aside: security scanning, cybersecurity
- SYSTEM TO PROTECT CRITICAL REMOTELY ACCESSIBLE MEDIA DEVICES
Set aside: remote device protection, cybersecurity
- ENHANCING GROUP DECISIONS WITHIN SOCIAL MESSAGING APPLICATIONS
Set aside: social messaging feature, business
- Manipulation of non-linearly connected transmedia content data
Set aside: transmedia content data management, business
- High dynamic range enhancement authorization
Set aside: HDR content licensing/authorization, business
- Device and techniques for mobile experience
Set aside: generic mobile device feature, no clear hook
- Content Promotion Through Automated Curation of Content Clips
Set aside: content clip curation/promotion, business
- CONTENT AGGREGATION AND DISTRIBUTION FOR REAL-TIME AND NON-REAL-TIME PRODUCTION
Set aside: content aggregation/distribution, business plumbing
- User Account Access Management
Set aside: account access management, security/business
- Interoperable keychest
Set aside: DRM key management, business/security
- Interoperable keychest
Set aside: DRM key management, business/security
- Video optimizer for determining relationships between events
Set aside: ad-tech/analytics
- System and method for generating online content creator profiles and providing a searchable platform for the online content creator profiles
Set aside: content-creator platform, business
- Video super-resolution using an artificial neural network
Set aside: generic video super-resolution, no creative hook
- Video color propagation
Set aside: generic color processing, no creative hook
- Automated Conversion of Vocabulary and Narrative Tone
Set aside: vocabulary/tone conversion NLP tool, business/localization
- MACHINE LEARNING COLOR SCIENCE CONVERSION
Set aside: ML color science conversion, generic image processing
- Robust classification by pre-conditioned lasso and transductive diffusion component analysis
Set aside: generic ML classification research, no application hook
- Systems and methods to provide video and control signals over an internet protocol communications network
Set aside: video/control signal network delivery, plumbing
- Automatically rebroadcasting video streams for confidence review
Set aside: broadcast QC/rebroadcast, business
- Switching modes of a media content item
Set aside: media content mode switching, playback feature
- MACHINE LEARNING BASED VIDEO COMPRESSION
Set aside: ML video compression codec, plumbing
- System and method for presence or proximity-based sorting
Set aside: proximity-based sorting, business/logistics
- Automatic timing of production devices in an internet protocol environment
Set aside: broadcast production device timing, plumbing
- Systems and methods for augmenting an appearance of an actual vehicle component with a virtual vehicle component
Set aside: automotive dashboard AR feature, consumer product
- CONFIGURATION FOR DETECTING HARDWARE-BASED OR SOFTWARE-BASED DECODING OF VIDEO CONTENT
Set aside: codec detection, DRM/business
- System and method for automated network search and companion display of result relating to audio-video metadata
Set aside: content metadata search/companion display, business
- Virtual reality experience scriptwriting
Set aside: VR authoring/scriptwriting tool, business/production
- Automated Content Recommendation Using a Metadata Based Content Map
Set aside: content recommendation, business
- Video Color Propagation
Set aside: generic color processing, no creative hook
- Retail venue delivering an enhanced customer experience
Set aside: retail customer experience, business method
- System for optimized embedding and analysis of branded content
Set aside: branded-content embedding/analytics, marketing
- AUTOMATED ASSESSMENT OF MEDIA CONTENT DESIRABILITY
Set aside: content desirability analytics, business
- Location-Based Restriction of Content Transmission
Set aside: content geofencing/DRM, business
- FAST AND ACCURATE BLOCK MATCHING FOR COMPUTER-GENERATED CONTENT
Set aside: video codec block-matching, plumbing
- Methods of Restricted Virtual Asset Rendering in a Multi-user System
Set aside: DRM-restricted virtual-asset rendering, business/blockchain
- TV-to-game sync
Set aside: content/game sync feature, business
- Method and device for three-weight message-passing optimization scheme using splines
Set aside: generic optimization algorithm, business
- Method and system for providing digital media rental
Set aside: digital media rental, DRM/business
- Method and device for fantasy sport player recommendations
Set aside: fantasy sports recommendation, business, unrelated
- Website content identification in a content management system
Set aside: CMS content identification, business
- Method and system for mapping, tracking, and transporting of content data on a webpage
Set aside: web content management, business
- Enhancing group decisions within social messaging applications
Set aside: social messaging feature, business
- Systems and methods for transporting and retaining video header information for video content
Set aside: video streaming plumbing
- Eliciting user interaction with a stimulus through a computing platform
Set aside: generic wearable/smartwatch UX feature
- Contextual Image Presentation
Set aside: content presentation, business
- PIPELINE FOR HIGH DYNAMIC RANGE VIDEO CODING BASED ON LUMINANCE INDEPENDENT CHROMATICITY PREPROCESSING
Set aside: HDR video codec pipeline, plumbing
- JOINT UNDERSTANDING OF ACTORS, LITERARY CHARACTERS, AND MOVIES
Set aside: content/character understanding research, analytics
- MACHINE LEARNING BASED VIDEO COMPRESSION
Set aside: ML video compression codec, plumbing
- Alignment of video and textual sequences for metadata analysis
Set aside: video/text metadata alignment analytics, business
- MACHINE TRANSLATION SYSTEM FOR ENTERTAINMENT AND MEDIA
Set aside: generic machine translation tooling
- Converting data formats of entertainment data feeds into specified data formats to facilitate purchase
Set aside: entertainment commerce data format, business
- High-speed parallel engine for processing file-based high-resolution images
Set aside: image processing infra pipeline, plumbing
- ADAPTIVE LUMINANCE/COLOR CORRECTION FOR DISPLAYS
Set aside: generic display color correction
- TECHNIQUES FOR IMMERSIVE VIRTUAL REALITY EXPERIENCES
Set aside: VR content streaming/delivery, plumbing
- AUTO-STEREO IMAGING FOR VIEWING IN A VEHICLE
Set aside: automotive dashboard AR display, consumer product
- TECHNIQUES FOR AUTOMATICALLY ALLOCATING TASKS TO APPLICATION PROGRAMMING INTERFACES
Set aside: software task allocation, engineering/business
- TRIGGERED VIRTUAL REALITY AND AUGMENTED REALITY EVENTS IN VIDEO STREAMS
Set aside: broadcast-triggered AR events, content feature
- Method and system for real-time audio broadcast
Set aside: real-time audio broadcast, plumbing
- Systems and methods for predictive delivery of high bit-rate content for playback
Set aside: predictive streaming delivery, CDN plumbing
- Systems and methods for aligning frames of a digital video content in IP domain
Set aside: video frame alignment, streaming plumbing
- Automated network supervision including detecting an anonymously administered node, identifying the administrator of the anonymously administered node, and registering the administrator and the anonymously administered node
Set aside: network supervision, IT infra/security
- MULTI-DETERMINISTIC DYNAMIC CONTENT STREAMING
Set aside: dynamic content streaming, plumbing
- Purchasing and viewing content based on a linear broadcast
Set aside: content purchase tied to broadcast, business
- User account access management
Set aside: account access management, security/business
- METHOD AND SYSTEM FOR ENCODING AND TRANSMITTING HIGH DEFINITION 3-D MULTIMEDIA CONTENT
Set aside: 3D video codec/transmission, plumbing
- ALIGNMENT OF VIDEO AND TEXTUAL SEQUENCES FOR METADATA ANALYSIS
Set aside: video/text metadata alignment analytics, business