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Archives · 2020 · 20200376393

Application (pre-grant publication)

Method and Device for Fantasy Sports Player Recommendations

Number
20200376393
Published
2020-12-03
Filed
2020-08-14
Assignee
Disney Enterprises Inc.
Inventors
Sloan; J. Nathaniel, Fishel; David Michael
CPC
A63F13/46; A63F13/00; A63F13/828; A63F13/798; A63F13/65; A63F13/85; A63F13/44; A63F13/79
Verdict
Set aside fantasy sports recommendation, business, unrelated
Source
Google Patents · FreePatentsOnline

Abstract

A method and device generates a fantasy sports recommendation. The method includes receiving a plurality of ranking values associated with a sport player, each of the ranking values being generated from a respective source. The method includes assigning a weight value to each of the ranking values, the weight value being associated with the respective source. The method includes generating a recommendation value for the sport player as a function of the ranking values and the corresponding weight values. The method includes receiving a selection value for the sport player. The method includes determining a further weight value for each of the sources as a function of the selection value, the recommendation value, and the weight value for the corresponding source.

Background

INCORPORATION BY REFERENCE

The entire disclosures of U.S. patent application Ser. No. 13/331,894, filed Dec. 20, 2011, U.S. patent application Ser. No. 12/760,277, filed Apr. 14, 2010, U.S. patent application Ser. No. 12/760,422, filed Apr. 14, 2010, U.S. patent application Ser. No. 12/760,384, filed Apr. 14, 2010, and U.S. patent application Ser. No. 14/760,269, filed Apr. 14, 2010, including the specification, claims, and abstract, all of which share at least one common inventor and are assigned to a common assignee with the present application, are hereby expressly incorporated by reference herein.FIELD OF THE INVENTION

This present invention pertains to the field of fantasy sports games. The exemplary embodiments relate to a method and system for providing recommendations, in particular for drafting or managing a player in a fantasy sports team by adjusting a weight applied to recommendation algorithms used to generate the recommendations.BACKGROUND INFORMATION

A fantasy sports game is a simulation game where users act as managers or owners of simulated sport teams called “fantasy teams,” where each team comprises a number of “players.” Thus, the term “owner” is used to refer to a participant in the fantasy sports game. An owner may be a natural person or a computer-controlled opponent. A “user” is a fantasy owner who is also a natural person. Thus, the term “user” and “owner” are used interchangeably in their roles in the fantasy sports game. In contras

Claims

21. A method, comprising: executing a fantasy sports draft client that corresponds to a fantasy sports league and wherein the fantasy sports league comprises a plurality of fantasy sports owners; receiving a first plurality of ranking values associated with a first sport player and a second plurality of ranking values associated with a second sport player from a plurality of sources; assigning a weight value to each of the ranking values, the weight value being associated with the source that generated the ranking value; generating, in under one second of elapsed time, a recommendation value for the sport player as a function of the ranking values, the corresponding weight values and a set of scoring rules that correspond to the fantasy sports league; displaying, in under one second of elapsed time from the generating, within the fantasy sports client a representation of the first sport player and a representation of the second sport player, wherein the representations of the first and second sport players are ordered based on the recommendation values of the first and second sports players; receiving, during the execution of the fantasy sports draft client, a selection value for one of the first and second the sport player, wherein the selection value corresponds to input from one of the plurality of fantasy sports owners; and determining, during the execution of the fantasy sports draft client, a further weight value for each of the sources as a function of the selection value, the recommendation value, and the weight value for the corresponding source. 31. A device, comprising: a communication arrangement configured to communicate via a communication network; a memory arrangement; and a processor configured to perform operations comprising: executing a fantasy sports draft client that corresponds to a fantasy sports league and wherein the fantasy sports league comprises a plurality of fantasy sports owners; receiving a first plurality of ranking values associated with a first sport player and a second plurality of ranking values associated with a second sport player from a plurality of sources; assigning a weight value to each of the ranking values, the weight value being associated with the source that generated the ranking value; generating, in under one second of elapsed time, a recommendation value for the first and second sport player as a function of the ranking values, the corresponding weight values and a set of scoring rules that correspond to the fantasy sports league; formatting for display, in under one second of elapsed time from the generating, within the fantasy sports draft client a representation of the first sport player and a representation of the second sport player, wherein the representation of the first and second sport player is ordered based on the recommendation value of the first and second sport player; receiving, during the execution of the fantasy sports draft client, a selection value for one of the first and second sport player; and determining, during execution of the fantasy sports draft client, a further weight value for each of the sources as a function of the selection value, the recommendation value, and the weight value for the corresponding source. 40. A non-transitory computer readable storage medium including a set of instructions executable by a processor, wherein when executed the set of instructions cause the processor to perform operations, comprising: executing a fantasy sports draft client that corresponds to a fantasy sports league and wherein the fantasy sports league comprises a plurality of fantasy sports owners; receiving a first plurality of ranking values associated with a first sport player and a second plurality of ranking values associated with a second sport player from a plurality of sources; assigning a weight value to each of the ranking values, the weight value being associated with the source that generated the ranking value; generating, in under one second of elapsed time, a recommendation value for the first and second sport player as a function of the ranking values, the corresponding weight values and a set of scoring rules that correspond to the fantasy sports league; formatting for display, in under one second of elapsed time from the generating, within the fantasy sports client a representation of the first sport player and a representation of the second sport player, wherein the representation of the first and second sport player is ordered based on the recommendation value of the first and second sport player; receiving, during execution of the fantasy sports client, a selection value for one of the first and second sport player, wherein the selection value corresponds to input from one of the plurality of fantasy sports owners; and determining, during execution of the fantasy sports client, a further weight value for each of the sources as a function of the selection value, the recommendation value, and the weight value for the corresponding source.