Granted patent
Techniques for capturing dynamic appearance of skin
- Number
- 10818038
- Published
- 2020-10-27
- Filed
- 2018-12-05
- Assignee
- DISNEY ENTERPRISES, INC.
- Inventors
- Beeler; Thabo, Ghosh; Abhijeet, Bradley; Derek, Riviere; Jeremy, Urnau Gotardo; Paulo F.
- CPC
- G06T15/506; G06T7/97; G06T7/593; G06T7/60; G06T7/90
- Verdict
- Low Notable software
- Source
- Google Patents · FreePatentsOnline
The keeper's note
VFX rendering technique capturing dynamic skin appearance (granted).
Abstract
Embodiments of the present disclosure techniques for modeling and capturing the dynamic appearance of skin. These techniques can couple dynamic reflectance parameters for skin (albedo and specular reflectance) with dynamic geometry. The disclosed techniques allow for capture and modeling of the dynamic appearance of skin for an actor. The techniques can re-render the actor's face accurately to accurately model the appearance of skin including the albedo of skin that can change primarily due to blood flow. The techniques can also re-render the actor's face accurately under multiple different lighting conditions.
Background
BACKGROUND(1) Creating and rendering realistic humans is becoming ever more important in computer graphics, with applications ranging from visual effects for entertainment, to educational and training scenarios, and even medical use cases. Digital humans pose a formidable challenge for animation techniques since their virtual appearance is comprised of many different components including shape, motion and material properties. In order to create a compelling and believable overall virtual character each of these components must be modeled realistically.(2) One of the most important challenges is to faithfully reproduce the way light interacts with skin, which can be characterized as appearance modeling. Early work has modeled skin appearance using static parameters for diffuse and specular reflectance, as described by a bidirectional reflectance distribution function (BRDF). General BRDF acquisition from human subjects is extremely challenging because the space can be highly-dimensional and hence would require dense sampling of incoming and outgoing light rays at every point on the surface, even without considering changes in surface and physiological state of the subject.(3) Static appearance capture falls short for creating convincing reproductions because, as skin shape changes over time, appearance does not remain static. Appearance also changes dynamically as a result of various factors, including changes in blood flow and in skin microstructure. While solely linear blend