Granted patent
Multimedia system for transforming any room into a show environment
- Number
- 10917683
- Published
- 2021-02-09
- Filed
- 2016-10-12
- Assignee
- Disney Enterprises, Inc.
- Inventors
- Reichow; Mark A., Voris; Jeffrey L., Smith; John David, Kennedy; Zachery W., Landry; Preston Timothy
- CPC
- H04N9/3147; H04N21/2143; H04N21/43074; H04N9/3141; H04N7/002; H04N9/3179; H04N21/4122; H04N9/3185; H05B47/155; H04N21/4131
- Verdict
- Low Hardware
- Source
- Google Patents · FreePatentsOnline
The keeper's note
Immersive projection/lighting show-environment hardware.
Abstract
A show system or in-room entertainment or show system configured to provide engaging and immersive multimedia shows or presentations in nearly any space (or “room”) that is defined by one or more walls. The in-room show system generally includes a controller for selectively operating a display device (e.g., a television or the like), a video projector, an audio system (e.g., one or more speakers), and other show components (e.g., one or more lights, a fan, a mechanical device, and so on). Media content is predefined for the room, and the controller operates (such as in response to a triggering switch or remote control device that may take the form of a show prop activated by someone in the room) to serve the media content to tell a story and/or magically transform the space into a multidimensional and immersive entertainment space.
Background
BACKGROUND 1. Field of the Description (1) The present description relates, in general, to entertainment and show systems and, more particularly, to a show system (e.g., an in-room multimedia entertainment or show system) for transforming any space (or any room) into a location for a multimedia show presentation and experience. 2. Relevant Background (2) There are many settings where it is desirable to provide in-room entertainment to make people's stay in that room or space more enjoyable. These spaces may range from waiting areas (e.g., airport and other transportation staging areas, health and other service waiting rooms, and so on) to hotel rooms to a room in someone's home, and each of these spaces may be considered a “room” in this description. To date, the types of entertainment provided in these spaces or “in-room” has been quite limited. (3) For example, hotel rooms have long been rather generic environments distinguished from each other mainly by their furnishings, decor, the hotel's location, and out-of-room amenities provided in the hotel or its grounds. Conventional thinking in the hotel industry has been that it is desirable to make their guest very comfortable while they sleep but to otherwise encourage their guests to leave their room to partake in entertaining activities such as shopping and dining on-site or elsewhere in a resort or nearby city. (4) The idea of in-room entertainment generally has been to provide room service for dining and providing a televi