Outer Rim Archives
Archives · 2021 · 11049526

Granted patent

Play sequence visualization and analysis

Number
11049526
Published
2021-06-29
Filed
2015-11-16
Assignee
Disney Enterprises, Inc.
Inventors
House; Gregory, Akin; Ilke Levent
CPC
H04N5/2625; H04N21/2187; H04N21/43072; G11B27/28; H04N21/47; H04N21/23418; A63B24/0021; H04N21/8133; H04N21/8146; H04N5/2624; G11B27/13; G11B27/036
Verdict
Set aside sports play sequence analytics, business
Source
Google Patents · FreePatentsOnline

Abstract

A method for visualizing plays in a sporting event may include receiving a video stream of the sporting event and a measurement stream, asynchronous to the video stream, associated with objects in the sporting event. The method may further include displaying a synchronized presentation of the video stream and the measurement stream. The synchronization may be performed near the time of the displaying. Another method for visualizing plays in a sporting event may include receiving measurement information related to actions from one or more sporting events. The method may also include identifying plays from the actions using the measurement information and displaying a representation of the identified plays. A system for visualizing plays in a sporting event may include an integrated server and a synchronization mechanism. Another method for visualizing plays in a sporting event may include displaying a video of a play selected from a representation.

Background

FIELD OF INVENTION (1) Embodiments of this invention relate to video media provided for television, mobile devices and the Internet. BACKGROUND (2) Coaching staff, television announcers, analysts and fans have a great interest in understanding the nuances of a sporting event. Statistical records of manually enumerated data have been the longest standing approach for recording “what happened” during a sporting event, and have been the prevalent means for recording the capabilities of athletes. Performance is often measured by enumerated specific actions: baseball batter at bats (hits vs. outs), basketball player shots (made vs. misses), hockey goalie defense (goals vs. saves), and football running back (yards gains vs. carries). These actions may be annotated by observers who detect occurrences of the events and determine the results of the actions. These statistics only give a partial picture of the results of a game. (3) The use of low cost video solutions has become the standard for coaches and analysts to augment official data. Coaches and broadcast analysts may learn a lot from observing nuances of play surrounding specific actions. For example, these nuances may include a baseball batter swinging, a basketball player planting his or her feet during a shot, a goalie reacting during a shot and a running back identifying holes in the offensive line. Coaches often refer to footage of the games to get answers about what went right or wrong at particular parts of a game. It ma

Claims

1. A system for visualizing an action in a sporting event comprising: an integrated server configured to: receive a planned play sequence related to at least one player and the sporting event, the planned play sequence comprising a predefined sequence of a plurality of sporting actions, wherein a beginning of the predefined sequence is represented by a spatial position of the at least one player relative to a region of the sporting event and an end of the predefined sequence is represented by a specific sporting action; receive a video stream of an actual play sequence in the sporting event; receive a measurement stream from one of a plurality of tracking sources including positional measurements for at least one object in the actual play sequence; receive a user selected type of a comparison to be made between the planned play sequence and the actual play sequence; determine at least one spatial difference between the planned play sequence and one of the video stream of the actual play sequence based on the user selected type of comparison; and a synchronization mechanism configured to display a synchronized presentation of the video stream and a graphical representation of the at least one spatial difference. || 7. A computer-implemented method for visualizing plays in a sporting event comprising: receiving a planned play sequence related to at least one player and the sporting event, the planned play sequence comprising a predefined sequence of a plurality of sporting actions, wherein a beginning of the predefined sequence is represented by a spatial position of the at least one player relative to a region of the sporting event and an end of the predefined sequence is represented by a specific sporting action; receiving a video stream of an actual play sequence in the sporting event; receiving a measurement stream from one of a plurality of tracking sources including positional measurements for one or more objects in the actual play sequence; receive a user selected type of a comparison to be made between the planned play sequence and the actual play sequence; determine at least one spatial difference between the planned play sequence and one of the video stream of the actual play sequence based on the user selected type of comparison; and displaying a synchronized presentation of the video stream and a graphical representation of the at least one spatial difference. || 14. A computer-implemented method for identifying plays in a sporting event comprising: receiving a planned play sequence, wherein the planned play sequence comprises a predefined sequence of a plurality of sporting actions, wherein a beginning of the predefined sequence is represented by a spatial position of at least one player relative to a region of a sporting event and an end of the predefined sequence is represented by a specific sporting action; receiving a video sequence containing at least one actual play sequence of the sporting event; identifying the planned play sequence based on the at least one actual play sequence; determining a portion of the video sequence associated with the at least one actual play sequence; extracting at least one action sequence measurement of at least one object in the at least one actual play sequence based on automatically analyzing at least part of the portion of the video sequence; storing the at least one action sequence measurement for the at least one actual play sequence; receive a user selected type of a comparison to be made between the planned play sequence and the at least one actual play sequence; determine at least one spatial difference between the planned play sequence and the video sequence containing the at least one actual play sequence based on the user selected type of comparison; and displaying a synchronized presentation of the video sequence and a graphical representation of the at least one spatial difference.