- Number
- 11132051
- Published
- 2021-09-28
- Filed
- 2019-07-09
- Assignee
- Disney Enterprises, Inc.
- Inventors
- Sumner; Robert, Buergisser; Benjamin, Zund; Fabio, Vakulya; Gergely, Varga; Virag, Gross; Thomas, Sample; Alanson
- CPC
- G06F3/011; G06T19/006; G06F3/017; H04B1/385; G06F3/03; H04B13/005
- Verdict
- Low Notable software
- Source
- Google Patents · FreePatentsOnline
The keeper's note
Touch-input-driven interactive environment control technique (granted).
Abstract
This disclosure presents systems and methods to provide an interactive environment in response to touch-based inputs. A first body channel communication device coupled to a user may transmit and/or receive signals configured to be propagated along skin of the user such that the skin of the user comprises a signal transmission path. A second body channel communication device coupled to an interaction entity may be configured to transmit and/or receive signals configured to be propagated along the skin of the user along the signal transmission path. A presentation device may present images of virtual content to the user. Information may be communicated between the first body channel communication device, the second body channel communication device, and the presentation device so that virtual content specific to the interaction entity may be presented to augment an appearance of the interaction entity.
Background
FIELD (1) This disclosure relates to systems and methods to provide an interactive environment in response to touch-based inputs. BACKGROUND (2) Devices and systems are available to provide virtual reality (VR) and/or augmented reality (AR) experiences. In particular, handheld and/or wearable technology may be used. Wearable technology may include head-mounted displays (HMDs). Handheld technology may include mobile computing platforms, such as smart phones and/or tablets. (3) Body Channel Communication (BCC) technology may provide non-traditional tangible interfaces, where devices embedded with BCC transceivers may communicate data back and forth through touch interaction. BCC embedded devices may transmit and receive electric signals (in the form of electric fields) that couple to a user's body and propagate along the skin. Information may be embedded in the underlying electric signal, making the human body a transmission path in a communication network. SUMMARY (4) One aspect of the disclosure relates to a system configured to provide an interactive environment in response to touch-based inputs. An interactive environment may include one or more of a virtual reality environment, an augmented reality environment, and/or other interactive environment. An augmented reality environment may include views of images of virtual content within a virtual environment superimposed over views of a real-world environment. In some implementations, a user may actively view the real-world e
Claims
1. A system configured to provide an interactive environment in response to touch-based inputs, the system comprising: a first body channel communication device coupled to a first user present in a real-world environment, the first body channel communication device transmitting and receiving signals propagated along a skin of the first user, the skin forming a signal transmission path; a second body channel communication device coupled to an entity present in the real-world environment, the second body channel communication device storing entity information and transmitting and receiving the signals propagated along the skin of the first user along the signal transmission path, the entity information specifying an identity of the entity; and one or more physical processors configured by machine-readable instructions to: obtain image information defining images depicting the real-world environment, the image information being conveyed by output signals generated by an image sensor coupled to a presentation device; detect, based on the image information, presence of an augmented reality marker associated with the entity, the augmented reality marker being depicted in the images depicting the real-world environment; determine, at the presentation device and based on the presence of the augmented reality marker, an initial location of the entity; detect occurrence of a concurrent physical touch of the entity by the first user and a second user based on signals received at the second body channel communication device; obtain, at the first body channel communication device, a first signal generated by the second body channel communication device in response to the detection of the concurrent physical touch of the entity by the first user and the second user, the first signal conveying the entity information; effectuate communication of the entity information from the first body channel communication device to the presentation device; obtain, by the presentation device, content information defining virtual content to be presented by the presentation device; during the concurrent physical touch of the entity by the first user and the second user: obtain, at the presentation device, changes in orientation information derived from an orientation sensor of the second body channel communication device coupled to the entity; and determine, at the presentation device, a current location of the entity based on the changes in the orientation information and the initial location of the entity while the augmented reality marker is no longer depicted in the images depicting the real-world environment due to occlusion of the augmented reality marker; and effectuate, by the presentation device, presentation of one or more images of the virtual content based on the current location of the entity such that the virtual content is perceived as being located in the real-world environment and augments an appearance of the entity. ||
11. A method to provide an interactive environment in response to touch-based inputs, the method comprising: obtaining image information defining images depicting a real-world environment, the image information being conveyed by output signals generated by an image sensor coupled to a presentation device; detecting, based on the image information, presence of an augmented reality marker associated with an entity present in the real-world environment, the augmented reality marker being depicted in the images depicting the real-world environment; determining, at the presentation device and based on the presence of the augmented reality marker, an initial location of the entity; detecting occurrence of a concurrent physical touch of the entity by a first user and a second user based on signals received at a second body channel communication device coupled to the entity, the second body channel communication device storing entity information and transmitting and receiving signals propagated along a skin of the first user, the skin forming a signal transmission path, the entity information specifying an identity of the entity; obtaining, at a first body channel communication device, a first signal propagated along the skin of the first user in response to the detection of the concurrent physical touch of the entity by the first user and the second user, the first signal conveying the entity information, wherein the first body channel communication device is coupled to the first user present in the real-world environment, the first body channel communication device transmitting and receiving the signals propagated along the skin of the first user; effectuating communication of the entity information from the first body channel communication device to the presentation device; obtaining, by the presentation device, content information specific to the identity of the entity, the content information defining virtual content to be presented by the presentation device; during the concurrent physical touch of the entity by the first user and the second user: obtaining, at the presentation device, changes in orientation information derived from an orientation sensor of the body channel communication device coupled to the entity; and determining, at the presentation device, a current location of the entity based on the changes in the orientation information and the initial location of the entity while the augmented reality marker is no longer depicted in the images depicting the real-world environment due to occlusion of the augmented reality marker; and presenting, by the presentation device, one or more images of the virtual content based on the current location of the entity such that the virtual content is perceived as being located in the real-world environment and augments an appearance of the entity.