- Number
- 11524242
- Published
- 2022-12-13
- Filed
- 2016-01-20
- Assignee
- DISNEY ENTERPRISES, INC.
- Inventors
- Nelson; Robert, Lowe; Robert
- CPC
- A63F13/60; A63F13/79
- Verdict
- Set aside generic game customization, business
- Source
- Google Patents · FreePatentsOnline
Abstract
A system and method for providing customized instances of a game within a virtual space. The system may be configured to obtain values associated with one or more users of the virtual space. The game, which is playable within the virtual space, may initially comprise predefined features and initially undefined features. The customizations may define the initially undefined features to provide custom-defined features. As such, when played, the game may include the predefined features and the custom-defined features. Customizations defining the initially undefined features to provide custom-defined features for a given instance of the game may be determined based on the values associated with a given user. The system may be configured to provide the given instance of the game to the given user.
Background
FIELD OF THE DISCLOSURE (1) This disclosure relates to providing customized instances of a game within a virtual space. BACKGROUND (2) Typically, missions or games presented to users within an open world are pre-determined. For example, the mission or game is the same irrespective of the user interacting with the open world. Furthermore, customization of a game is typically limited to modifications of visual aspects of the game and/or characters associated with the game rather than a customized gaming experience. For example, modifications to the game may be made in response to actions performed by a character in the game. As another example, a user may select customizations from an in-game menu providing available customization options. SUMMARY (3) One aspect of the disclosure relates to a system configured for providing customized instances of a game within a virtual space. Customized instances of the game may provide users with a custom gaming experience within a virtual space. The users may be provided with a customized instance of the game while interacting with the virtual space. The users may not have to quit or exit the virtual space to play the customized instance of the game. The virtual space may include an open world and/or virtual world where incentives and/or objectives are not strictly defined. The gaming experience may include the way the user perceives, interacts with, and/or plays the game such that the customized instance of the game provided within the vir
Claims
1. A system configured to provide customized instances of a game within a virtual space, the system comprising: one or more physical computer processors configured by machine-readable instructions to: obtain one or more biometric samples from one or more users of the virtual space, a first biometric sample being obtained from a first user and a second biometric sample being obtained from a second user; derive values for the one or more users of the virtual space from the one or more biometric samples, the values including pseudorandom numbers generated using the one or more biometric samples as an individual seed, the values including a first value associated with the first user and a second value associated with the second user, the first value being different from the second value, the first value comprising a first pseudorandom number generated using the first biometric sample as the individual seed, and the second value comprising a second pseudorandom number generated using the second biometric sample as the individual seed; determine customizations of a first game that is playable within the virtual space based on the values, the first game initially comprising predefined features and initially undefined features, the customizations defining the initially undefined features to provide custom-defined features such that when played the first game includes the predefined features and the custom-defined features, wherein the customizations defining the initially undefined features to provide the custom-defined features for a first instance of the first game are determined based on the first value and the customizations defining the initially undefined features to provide the custom-defined features for a second instance of the first game are determined based on the second value such that the first instance of the first game is different than the second instance of the first game due to the first value being different from the second value; and provide the first game within the virtual space, the first instance of the first game being provided to the first user and the second instance of the first game being provided to the second user. ||
14. A method configured to provide customized instances of a game within a virtual pace, the method comprising: obtaining one or more biometric samples from one or more users of the virtual space, including obtaining a first biometric sample from a first user and a second biometric sample from a second user; deriving values for the one or more users of the virtual space from the one or more biometric samples, the values including pseudorandom numbers generated using the one or more biometric samples as an individual seed, the values including a first value associated with the first user and a second value associated with the second user, the first value being different from the second value, the first value comprising a first pseudorandom number generated using the first biometric sample as the individual seed, and the second value comprising a second pseudorandom number generated using the second biometric sample as the individual seed; determining customizations of a first game that is playable within the virtual space based on the values, the first game initially comprising predefined features and initially undefined features, the customizations defining the initially undefined features to provide custom-defined features such that when played the first game includes the predefined features and the custom-defined features, wherein the customizations defining the initially undefined features to provide the custom-defined features for a first instance of the first game are determined based on the first value and the customizations defining the initially undefined features to provide the custom-defined features for a second instance of the first game are determined based on the second value such that the first instance of the first game is different than the second instance of the first game due to the first value being different from the second value; and providing the first game within the virtual space, the first instance of the first game being provided to the first user and the second instance of the first game being provided to the second user.