Archive year
2022
292 Disney / Lucasfilm filings published in 2022 and read by the sweep: 133 kept as hardware or notable software, 159 set aside. Kept filings are ranked by kinship to saber, droid, animatronic and show-effect work.
High kinship (18)
- Computational vibration suppression for robotic systems
Robotic vibration-suppression control (Bächer).
- VISUAL EFFECT SYSTEM INCLUDING PERSPECTIVE-CORRECT AUTOSTEREOSCOPIC RETROREFLECTIVE PROJECTION
Autostereoscopic retroreflective show-projection optics hardware (Smithwick, pre-grant).
- ROBOT WITH AN INVERSE KINEMATICS (IK)-BASED CONTROLLER FOR RETARGETING INPUT MOTIONS
Robot IK-based motion-retargeting controller (Bächer, bipedal-adjacent).
- Autonomous drone play and directional alignment
Autonomous flying-drone toy hardware with directional alignment control.
- Visual effect system including perspective-correct autostereoscopic retroreflective projection
Autostereoscopic retroreflective show-projection optics hardware (Smithwick).
- Soft-real-time hub providing data transport for processor-in-the-loop (PIL) simulations
Real-time data hub for PIL robotics/control simulation (granted).
- STRAIN WAVE GEARBOX WITH OVER-TORQUE PROTECTION
Strain-wave gearbox actuator hardware with over-torque protection (robot/animatronic actuator component).
- ROBOTIC SYSTEMS USING LEARNING TO PROVIDE REAL-TIME VIBRATION-SUPRESSING CONTROL
Learning-based real-time vibration-suppressing robotic control.
- Robotic sherpa
Autonomous robotic "sherpa" hardware/locomotion control.
- Systems and methods for using a gyroscope to change the resistance of moving a virtual weapon
Gyroscopic haptic-resistance toy-weapon hardware (saber-adjacent).
- CREATING A CURLING EFFECT
Mechanical curling-effect hardware for costumes/show props.
- VIBRATION SUPPRESSION AND DYNAMIC BALANCING FOR RETARGETING MOTIONS ONTO ROBOTIC SYSTEMS
Vibration-suppressing motion-retargeting control for robotic systems (Bächer).
- LEGGED HIGH-DEXTERITY SELF-BALANCING CAPABLE ROBOT ACTOR
Legged self-balancing robot actor hardware (BDX-droid-class, pre-grant).
- Park attraction with collaborative passenger control of holonomic vehicles
Holonomic ride-vehicle hardware with autonomous/collaborative control.
- Robots with robust bipedal locomotion supported with non-conventional physics
Bipedal legged robot locomotion (BDX-droid-class hardware, granted).
- Virtual-World Simulator
Virtual-world/robotics simulator technique (continuation).
- Legged high-dexterity self-balancing capable robot actor
Legged self-balancing robot actor hardware (BDX-droid-class).
- Virtual-World Simulator
Virtual-world/robotics simulator technique.
Some kinship (22)
- UNTETHERED ROBOT WITH HYBRID AIR AND WATER POWER FOR HOVERING AND QUICK AIRBORNE MOVEMENTS
Untethered hovering/flying robot hardware (pre-grant).
- Scene interactions in a previsualization environment
Scene-interaction technique for virtual-production previsualization.
- STABLE POSE ESTIMATION WITH ANALYSIS BY SYNTHESIS
Pose-estimation technique via analysis-by-synthesis.
- Streaming mixed-reality environments between multiple devices
Mixed-reality environment streaming between multiple devices.
- System for projecting light elements generated from light of a laser
Laser-based light-element projection show hardware (Joseph).
- High speed binary compressive light field projection system
High-speed compressive light-field projection display hardware (Smithwick).
- Strain wave gearbox with over-torque protection
Strain-wave gearbox actuator hardware with over-torque protection (granted).
- Compact augmented reality (AR)-capable display with increased field of view
Compact AR display hardware with increased field of view.
- Audio-Orientated Immersive Experience of an Event
Immersive audio/haptic event-experience hardware (pre-grant).
- Untethered robot with hybrid air and water power for hovering and quick airborne movements
Untethered hovering/flying robot hardware.
- Angle enhancing screen
Angle-enhancing display-screen optics hardware (Smithwick).
- Systems and methods to facilitate bi-directional artificial intelligence communications
Conversational AI for interactive characters.
- Handheld picture reader
Handheld interactive picture-reader device (Smoot).
- Audio-orientated immersive experience of an event
Immersive audio/haptic event-experience hardware.
- Wide field of view occlusion capable augmented reality pancake optics head mounted display
Wide-FOV occlusion-capable AR pancake-optics HMD hardware (Smithwick).
- Systems and method for dynamic content unlock and adaptive controls
Ride/attraction adaptive-control system with content unlock (granted).
- Panoramic, multiplane, and transparent collimated display system
Panoramic collimated show-display optics hardware.
- NEAR FIELD COMMUNICATION ANTENNA SYSTEM FOR A PLAYSET
NFC antenna hardware for interactive toy playset (pre-grant).
- Multi-device interaction with an immersive environment
Multi-device interaction technique for immersive/virtual-production environments.
- Near field communication antenna system for a playset
NFC antenna hardware for interactive toy playset.
- DYNAMIC INTERACTIVE MEDIA FOR A PLAYSET
Interactive playset toy hardware with dynamic media.
- Display system for producing daylight-visible holographic or floating 3D imagery
Daylight-visible holographic/floating-3D-image show display hardware (Joseph).
Distant (93)
- SEE-THROUGH OPERATOR AWARENESS TOOL USING SYNTHESIZED VIEWPOINTS
See-through synthesized-viewpoint awareness display for costume/vehicle operators (pre-grant).
- Temporal techniques of denoising Monte Carlo renderings using neural networks
Temporal Monte Carlo denoising technique via neural networks (Pixar VFX rendering).
- Context-Based Social Agent Interaction
Context-driven interactive social agent/character AI.
- Situationally Aware Social Agent
Situation-aware interactive social agent/character AI.
- Gameplay system with play augmented by merchandise
Physical merchandise-augmented interactive play system (granted).
- System and method for providing multi-camera 3D body part labeling and performance metrics
Multi-camera 3D body-part labeling/performance-capture technique (granted).
- FRAME INTERPOLATION FOR RENDERED CONTENT
Frame-interpolation rendering technique.
- Real time kinematic analyses of body motion
Real-time kinematic body-motion analysis technique (granted).
- Automated Social Agent Interaction Quality Monitoring and Improvement
Interaction-quality monitoring/improvement for interactive social agents.
- FACE SWAPPING WITH NEURAL NETWORK-BASED GEOMETRY REFINING
Neural face-swap VFX technique with geometry refinement.
- Capturing augmented reality on a head mounted display
AR-capture hardware for head-mounted displays.
- PARK RIDE WITH DROP SWING PROPULSION
Ride hardware with drop-swing propulsion.
- MODELING CHARACTERS THAT INTERACT WITH USERS AS PART OF A CHARACTER-AS-A-SERVICE IMPLEMENTATION
Interactive character AI (character-as-a-service, pre-grant).
- SIMULATED HUMAN-LIKE AFFECT-DRIVEN BEHAVIOR BY A VIRTUAL AGENT
Affect-driven behavior modeling for virtual/interactive agents (pre-grant).
- Augmented reality image generation
AR image-generation technique.
- Interactive editing of virtual three-dimensional scenes
Interactive 3D-scene editing tool (VFX/rendering).
- Realistic illumination of a character for a scene
Realistic character illumination rendering technique.
- System and method for configurable control of voice command systems
Configurable voice-command control technique for interactive devices (granted).
- SYSTEM AND TECHNIQUES FOR LIGHTING ADJUSTMENT FOR AN IMMERSIVE CONTENT PRODUCTION SYSTEM
Immersive virtual-production lighting-adjustment hardware/system.
- COLOR AND LIGHTING ADJUSTMENT FOR IMMERSIVE CONTENT PRODUCTION SYSTEM
Immersive virtual-production color/lighting-adjustment hardware/system.
- LIGHT CAPTURE DEVICE
Physical light-capture device for virtual production.
- COLOR AND LIGHTING ADJUSTMENT FOR IMMERSIVE CONTENT PRODUCTION SYSTEM
Immersive virtual-production color/lighting-adjustment hardware/system.
- Boat motion simulator
Ride motion-simulator hardware.
- Virtual experience imaging products
Ride-based imaging/photography system hardware.
- Gameplay system with play augmented by merchandise
Physical merchandise-augmented interactive play system.
- Augmenting a physical object with virtual components
AR technique augmenting physical objects with virtual components (granted).
- JAW TRACKING WITHOUT MARKERS FOR FACIAL PERFORMANCE CAPTURE
Markerless jaw-tracking facial performance capture technique (pre-grant).
- Boat capture and launch system for water rides
Water-ride boat capture/launch hardware.
- Intelligent board with integrated devices and connected interactions
Interactive connected-device board-game hardware.
- 3D Digital Model Surface Rendering and Conversion
3D surface rendering/conversion technique.
- Location-Based Interactive Storytelling
Location-based interactive storytelling technique (pre-grant).
- Volumetric Representation of Digital Objects from Depth Renderings
Volumetric capture/rendering technique from depth data.
- Modeling characters that interact with users as part of a character-as-a-service implementation
Interactive character AI (character-as-a-service).
- FACE RECONSTRUCTION USING A MESH CONVOLUTION NETWORK
Mesh-convolution facial reconstruction technique.
- Location-based interactive storytelling
Location-based interactive storytelling technique.
- STATION WITH INFINITE INGRESS AND EGRESS TIMES FOR USE IN TRANSPORTATION SYSTEMS
Ride transportation-station hardware.
- Verbal cues for high-speed control of a voice-enabled device
Voice-command control technique for interactive devices.
- Simulated human-like affect-driven behavior by a virtual agent
Affect-driven behavior modeling for virtual/interactive agents.
- Social Agent Personalized and Driven by User Intent
User-intent-driven personalized interactive social agent.
- Automated determination of expressions for an interactive social agent
Automated facial-expression determination for interactive social agent.
- Break away mocap tracker
Breakaway motion-capture tracker hardware (granted).
- TECHNIQUES FOR ENHANCING SKIN RENDERS USING NEURAL NETWORK PROJECTION FOR RENDERING COMPLETION
Neural skin-rendering enhancement technique.
- System and method for increased spatial resolution
Projection-display spatial-resolution enhancement hardware.
- See-through operator awareness tool using synthesized viewpoints
See-through synthesized-viewpoint awareness display for costume/vehicle operators.
- Jaw tracking without markers for facial performance capture
Markerless jaw-tracking facial performance capture technique (granted).
- Augmenting a Physical Object with Virtual Components
AR technique augmenting physical objects with virtual components.
- PERSONALIZED STYLIZED AVATARS
Personalized stylized-avatar generation technique (pre-grant).
- Supplementing Entertainment Content with Ambient Lighting
Content-synchronized ambient-lighting hardware (pre-grant).
- Systems and methods for maintaining a conversation
Conversational AI for interactive characters/agents (granted).
- Systems and methods of real-time ambient light simulation based on generated imagery
Real-time interactive ambient-lighting hardware driven by generated imagery (granted).
- HAPTIC CONTENT PRESENTATION AND IMPLEMENTATION
Haptic-content presentation hardware/system.
- Light field based projector calibration method and system
Light-field projector calibration hardware/method for show displays.
- Interactive device
Interactive device hardware.
- SYSTEMS AND METHODS FOR REAL-TIME COMPOSITING OF VIDEO CONTENT
Real-time video compositing technique (VFX/AR, pre-grant).
- Real-time projection in a mixed reality environment
Real-time projection mapping hardware for mixed reality (granted).
- Park ride with weight proportional water braking
Ride-vehicle water-braking hardware (granted).
- Dual-function display and camera
Integrated display/camera hardware device (granted).
- Parameterized animation modifications
Parameterized character-animation modification technique (granted).
- REAL TIME KINEMATIC ANALYSES OF BODY MOTION
Real-time kinematic body-motion analysis technique.
- SURFACE COVERING FOR USE AS ARTIFICIAL MOSS, GRASS, ROOTS, HAIR, AND THE LIKE
Artificial-terrain/hair surface-covering material for sets/costumes.
- GUIDED BOAT WITH EXTERNAL DISCRETE YAW CONTROL
Ride boat guidance/yaw-control hardware.
- MULTI-PERSONA SOCIAL AGENT
Multi-persona interactive social agent AI.
- System and Method for Providing Multi-Camera 3D Body Part Labeling and Performance Metrics
Multi-camera 3D body-part labeling/performance-capture technique.
- Techniques for concealed vehicle reset
Ride-vehicle reset hardware/technique.
- Personalized stylized avatars
Personalized stylized-avatar generation technique.
- Multi-party conversational agent
Multi-party conversational-agent AI for interactive characters.
- Supplementing entertainment content with ambient lighting
Content-synchronized ambient-lighting hardware.
- PLACING DIGITAL OBJECTS IN AUGMENTED REALITY
AR technique for placing digital objects (pre-grant continuation).
- Incorporating external guests into a virtual reality environment
Multi-user VR environment technique incorporating external guests.
- Special effects system providing a walking character
Show-effect hardware producing a walking-character illusion.
- System and Method for Robust Model-Based Camera Tracking and Image Occlusion Removal
Model-based camera-tracking/occlusion-removal technique (VFX/AR).
- Real-time feature preserving rendering of visual effects on an image of a face
Real-time facial VFX rendering technique.
- TECHNIQUES FOR FACIAL APPEARANCE CAPTURE
Facial appearance/material capture technique (VFX).
- GAMEPLAY SYSTEM WITH PLAY AUGMENTED BY MERCHANDISE
Physical merchandise-augmented interactive play system (pre-grant).
- Augmented reality (AR)-capable headset and visually detected controller devices
AR headset and visually detected controller hardware (granted).
- Semantic deep face models
Semantic facial modeling technique for animation/VFX.
- Systems and methods for real-time compositing of video content
Real-time video compositing technique (VFX/AR).
- BREAK AWAY MOCAP TRACKER
Breakaway motion-capture tracker hardware.
- OBTAINING HIGH RESOLUTION AND DENSE RECONSTRUCTION OF FACE FROM SPARSE FACIAL MARKERS
Dense facial reconstruction from sparse facial markers (VFX, continuation).
- METHOD FOR TEMPORAL STABILIZATION OF LANDMARK LOCALIZATION
Temporal stabilization technique for facial landmark tracking (VFX).
- Digital companion device with display
Physical companion-device hardware with integrated display.
- Appearance synthesis of digital faces
Facial appearance synthesis technique for digital characters.
- Augmented reality camera frustum
AR camera-frustum rendering technique.
- Placing large objects and objects separated by large distances in augmented reality
AR technique for placing large/distant objects.
- HOLOGRAPHIC IMAGERY FOR ON SET EYELINE REFERENCE
Holographic-imagery on-set reference hardware.
- SYSTEM AND METHOD FOR CONFIGURABLE CONTROL OF VOICE COMMAND SYSTEMS
Configurable voice-command control technique for interactive devices.
- DEPTH CODEC FOR REAL-TIME, HIGH-QUALITY LIGHT FIELD RECONSTRUCTION
Real-time light-field reconstruction/depth-codec rendering technique.
- Three-dimensional geometry-based models for changing facial identities in video frames and images
3D-geometry facial-identity VFX technique (face swap).
- IMMERSIVE CONTENT PRODUCTION SYSTEM WITH MULTIPLE TARGETS
Immersive virtual-production system with multiple projection/tracking targets.
- TECHNIQUES FOR SCULPTING DIGITAL FACES BASED ON ANATOMICAL MODELING
Anatomically-based digital-face sculpting technique.
- TECHNIQUES FOR OBJECT APPEARANCE CAPTURE
Object appearance/material capture technique (VFX, pre-grant).
- Representation of real-world features in virtual space
Mapping real-world features into virtual/AR space (granted, with wireless-power signal).
- Techniques for object appearance capture
Object appearance/material capture technique (VFX, granted).
Set aside (159)
Show the 159 filings the sweep read and did not keep
- SYSTEM AND METHOD FOR MONITORING PROCEDURE COMPLIANCE
Set aside: procedure-compliance monitoring, ops/business
- System resiliency with temporary access
Set aside: IT access-resiliency, security
- FAST VIDEO CONTENT MATCHING
Set aside: content matching, business/anti-piracy
- Ensuring User Data Security While Personalizing a Social Agent
Set aside: data-privacy feature, security/business
- Gameplay in a chat thread
Set aside: messaging/chat gameplay feature, business
- Systems and methods for providing customized instances of a game within a virtual space
Set aside: generic game customization, business
- DEFINE RETURN VALUE AT RUNTIME
Set aside: generic software engineering, unrelated
- Systems and methods for intelligent media content segmentation and analysis
Set aside: content segmentation analytics, business
- Automated audio mapping using an artificial neural network
Set aside: audio-content mapping ML, business/generic
- Dynamic management system for notification and response to emergent events
Set aside: emergency/weather notification system, ops
- System and method for synchronizing on-air commercial programming with interactive applications
Set aside: broadcast ad synchronization, business
- Machine Learning Model Based Condition and Property Detection
Set aside: health/medical ML, unrelated domain
- Collector Container for Non-Fungible Token (NFT) Assets
Set aside: NFT/blockchain, business
- Synergistic Object Tracking and Pattern Recognition for Event Representation
Set aside: generic tracking/analytics, no creative hook
- Detection of contacts among event participants
Set aside: contact-tracing/proximity analytics, business/safety ops
- Navigating a virtual environment of a media content item
Set aside: content navigation UI feature, business
- Intelligent photography with machine learning
Set aside: generic consumer photography ML feature
- Packager for segmenter fluidity
Set aside: streaming segmentation/packaging, plumbing
- Automated salience assessment of pixel anomalies
Set aside: generic image anomaly/QC detection
- Curating narrative experiences through automated content compilation
Set aside: content curation/compilation, business
- Dynamic authorization rule stacking and routing across multiple systems
Set aside: authorization routing, security/business
- ARCHITECTURE FEATURES FOR A MEDIA-CENTRIC FIREWALL
Set aside: network security infrastructure
- Accessibility Enhanced Content Rendering
Set aside: accessibility content-rendering feature, business
- Accessibility Enhanced Content Delivery
Set aside: accessibility content-delivery feature, business
- Accessibility Enhanced Content Creation
Set aside: accessibility content-creation feature, business
- Distribution of Sign Language Enhanced Content
Set aside: sign-language content distribution, accessibility/business
- Emotion-Based Sign Language Enhancement of Content
Set aside: sign-language content-enhancement feature, accessibility/business
- GENERATING AND ISSUING SECONDARY DIGITAL ASSETS BASED ON OWNERSHIP OF PRIMARY ASSETS
Set aside: NFT/digital-asset ownership, business
- SOFTWARE DEFINED NETWORK ORCHESTRATION TO MANAGE MEDIA FLOWS FOR BROADCAST WITH PUBLIC CLOUD NETWORKS
Set aside: SDN broadcast infrastructure orchestration, plumbing
- Predictive modeling techniques for generating ratings forecasts
Set aside: ratings-forecast predictive analytics, business
- Automated prediction of pixel error noticeability
Set aside: generic image QC/anomaly detection
- Automatic low contrast detection
Set aside: generic image QC (contrast detection)
- Systems and methods to determine when to rejoin a live media broadcast after an interruption
Set aside: broadcast rejoin logic, plumbing
- CREATING INTERACTIVE DIGITAL EXPERIENCES USING A REALTIME 3D RENDERING PLATFORM
Set aside: interactive content platform, business
- SYSTEM FOR DELIVERABLES VERSIONING IN AUDIO MASTERING
Set aside: audio-production pipeline tool, business
- Machine Learning Model-Based Content Anonymization
Set aside: content anonymization, privacy/business
- PLAYER-CONTROLLED ANONYMITY OF INTERACTIVE SCORING SESSIONS
Set aside: scoring-session anonymity feature, business
- Systems For Authenticating Digital Contents
Set aside: content authentication, security/business
- Fast video content matching
Set aside: content matching, business/anti-piracy
- Microdosing For Low Bitrate Video Compression
Set aside: video compression codec, plumbing
- METHODS AND SYSTEMS FOR PERSONALIZED GAMIFICATION OF MEDIA CONTENT
Set aside: content gamification personalization, business
- Data object classification using an optimized neural network
Set aside: generic ML data classification, business
- Image enhancement using normalizing flows
Set aside: generic image enhancement
- Machine Learning Model-Based Video Compression
Set aside: video compression codec, plumbing
- Automated Compositing of Content Compilations
Set aside: content compilation tool, business
- Detail reconstruction for SDR-HDR conversion
Set aside: generic HDR image conversion, no creative hook
- Software defined network orchestration to manage media flows for broadcast with public cloud networks
Set aside: SDN broadcast infrastructure orchestration, plumbing
- Coordination of media content delivery to multiple media players
Set aside: content delivery coordination, plumbing
- System and method for public API authentication
Set aside: API authentication, security infrastructure
- Machine Learning Model Based Embedding for Adaptable Content Evaluation
Set aside: content evaluation embedding, business
- Techniques for generating contextually-relevant recommendations
Set aside: recommendation engine, business
- Non-linear management of real time sequential data in cloud instances via time constraints
Set aside: cloud data-management infrastructure, plumbing
- System and method for monitoring procedure compliance
Set aside: procedure-compliance monitoring, ops/business
- Selective pre-caching of media streams
Set aside: streaming pre-caching, CDN plumbing
- Constrained Multi-Label Dataset Partitioning for Automated Machine Learning
Set aside: generic AutoML data engineering
- Systems and Methods for Creating Custom Media Channels
Set aside: custom media channel feature, business
- Progressive object refreshes in content delivery networks
Set aside: CDN object refresh, plumbing
- Drinkware
Set aside: unrelated consumer product design (drinkware)
- Methods and systems for personalized gamification of media content
Set aside: content gamification personalization, business
- Systems for authenticating digital contents
Set aside: content authentication, security/business
- Platform agnostic peer-to-peer networking approach for utilizing multiple user devices with a digital platform
Set aside: peer-to-peer networking infrastructure, plumbing
- System and method for enabling review of a digital multimedia presentation and redirection therefrom
Set aside: content review/redirect feature, business
- Aspect ratio error recognition
Set aside: video QC/aspect-ratio detection, generic
- Define return value at runtime
Set aside: generic software engineering, unrelated
- Method and system for providing digital media rental
Set aside: media rental service, business
- Joint heterogeneous language-vision embeddings for video tagging and search
Set aside: video tagging/search ML, business
- Tagging Performance Evaluation and Improvement
Set aside: content tagging QC, business
- Factorized variational autoencoders
Set aside: generic ML representation-learning research
- Secure content processing pipeline
Set aside: secure content pipeline, security/business
- Automated User Application Tracking and Validation
Set aside: application tracking, HR/business
- AUTOMATED CRASH RECOVERY
Set aside: software crash recovery, IT, unrelated
- Systems and methods for game profile development based on virtual and/or real activities
Set aside: gamified user profiling, business/personalization
- System and method for converting user data from disparate sources to bitmap data
Set aside: data-format conversion engineering, generic
- Automated Prediction of Pixel Error Noticeability
Set aside: generic image QC/anomaly detection
- Tunable signal sampling for improved key-data extraction
Set aside: generic data extraction, business
- Proactive Conflict Resolution in Node-Based Collaboration Systems
Set aside: software collaboration tooling, business
- Node-Based Control and Collaboration Systems
Set aside: software collaboration tooling, business
- SYSTEMS AND METHODS FOR IMAGE COMPRESSION AT MULTIPLE, DIFFERENT BITRATES
Set aside: image/video compression codec
- Systems and methods for creating custom media channels
Set aside: custom media channel feature, business
- Secure recognition of mobile devices
Set aside: device authentication, security/business
- System and method for delivering secondary content to movie theater patrons
Set aside: theater content delivery, business
- Saliency Prioritization for Image Processing
Set aside: generic image-saliency processing
- Dynamic variant list modification to achieve bitrate reduction
Set aside: streaming bitrate management, codec plumbing
- APPLICATION-SPECIFIC ACCESS PRIVILEGES IN A FILE SYSTEM
Set aside: IT file-system security, unrelated
- Curating Narrative Experiences Through Automated Content Compilation
Set aside: content curation/compilation, business
- ADAPTIVE MULTI-WINDOW CONFIGURATION BASED UPON GAZE TRACKING
Set aside: multi-window content display feature, business
- Leveraging microservices to orchestrate media workflows in the cloud
Set aside: cloud media-workflow orchestration, plumbing
- Systems and methods for allowing interactive broadcast streamed video from dynamic content
Set aside: interactive broadcast streaming, plumbing/business
- Media flow transport security management
Set aside: media-flow network security, plumbing
- Techniques for automatically removing content from closed-caption data embedded in a video signal
Set aside: closed-caption content processing, business
- Automated content validation and inferential content annotation
Set aside: content validation/annotation, business
- Display device array
Set aside: generic display-array hardware, no creative hook
- Content Redirection After Interrupt
Set aside: content-stream redirection, plumbing/business
- Techniques for estimating person-level viewing behavior
Set aside: viewer analytics, business
- ADAPTIVE CONVOLUTIONS IN NEURAL NETWORKS
Set aside: generic neural-network architecture research
- AUTOMATIC OCCLUSION DETECTION
Set aside: generic image QC (occlusion detection)
- AUTOMATIC LOW CONTRAST DETECTION
Set aside: generic image QC (contrast detection)
- Systems and methods for image compression at multiple, different bitrates
Set aside: image/video compression codec
- System and method for providing security for master clocks
Set aside: broadcast timing infrastructure security, plumbing
- STORAGE EFFICIENT CONTENT REVALIDATION FOR MULTIMEDIA ASSETS
Set aside: CDN/storage caching, plumbing
- Systems and Methods for Providing Contextual Messages for Media Contents
Set aside: contextual content messaging, business
- BUFFERING DATA ON HIGH BANDWIDTH NETWORKS
Set aside: network buffering infrastructure, plumbing
- Dynamic Authorization Rule Stacking and Routing Across Multiple Systems
Set aside: authorization routing, security/business
- DETECTION OF CONTACTS AMONG EVENT PARTICIPANTS
Set aside: contact-tracing/proximity analytics, business/safety ops
- MEDIA CONTENT SYSTEM FOR TRANSFERRING A PLAYBACK MARKER BETWEEN NETWORK-CONNECTED PLAYBACK DEVICES
Set aside: playback-state transfer, business/media feature
- Incorporating and coordinating multiple home systems into a play experience
Set aside: smart-home system integration, generic/business
- Metadata aggregation using a trained entity matching predictive model
Set aside: metadata aggregation, data-engineering business
- Automated crash recovery
Set aside: software crash recovery, IT, unrelated
- Smart edge loop selection
Set aside: 3D modeling production tool, plumbing
- Techniques for generating media content for storyboards
Set aside: storyboard production tool, business
- Tunable Signal Sampling for Improved Key-Data Extraction
Set aside: generic data extraction, business
- Guided Interaction Between a Companion Device and a User
Set aside: companion-device content feature, business
- Creation of non-linearly connected transmedia content data
Set aside: transmedia content data structure, business
- SCRIPT ANALYTICS TO GENERATE QUALITY SCORE AND REPORT
Set aside: script quality analytics, business
- High-speed parallel engine for processing file-based high-resolution images
Set aside: image-processing infrastructure, plumbing
- Automated hardware resource optimization
Set aside: IT hardware-resource optimization, generic
- Digital conformation of media content
Set aside: content conformance, business
- Content redirection after interrupt
Set aside: content-stream redirection, plumbing/business
- Environmental based dynamic content variation
Set aside: sensor-driven content-variation feature, business
- SYSTEM AND METHOD TO OPERATE A SET REMOTELY
Set aside: remote camera/set operation, production tooling
- DYNAMIC VARIANT LIST MODIFICATION TO ACHIEVE BITRATE REDUCTION
Set aside: streaming bitrate management, codec plumbing
- Multi-Protocol File Transfer Modeling
Set aside: file-transfer infrastructure modeling, IT
- Deep SDR-HDR Conversion
Set aside: generic HDR image conversion, no creative hook
- VOICE SEARCHING METADATA THROUGH MEDIA CONTENT
Set aside: content search feature, business
- SYSTEMS AND METHODS TO DETERMINE WHEN TO REJOIN A LIVE MEDIA BROADCAST AFTER AN INTERRUPTION
Set aside: broadcast rejoin logic, plumbing
- Adaptive multi-window configuration based upon gaze tracking
Set aside: multi-window content display feature, business
- Systems and methods for providing contextual messages for media contents
Set aside: contextual content messaging, business
- Automated storyboarding based on natural language processing and 2D/3D pre-visualization
Set aside: storyboard production tool, business
- Detail Reconstruction for SDR-HDR Conversion
Set aside: generic HDR image conversion, no creative hook
- TECHNIQUES FOR PERSONALIZING THE PLAYBACK OF A MEDIA TITLE BASED ON USER INTERACTIONS WITH AN INTERNET OF THINGS DEVICE
Set aside: content personalization via IoT, business
- ROBUST DISTRIBUTION OF IP TIMING SIGNALS
Set aside: broadcast infrastructure timing, plumbing
- Techniques for automatically exposing 3D production assets to an editorial workstation in a content creation pipeline
Set aside: production pipeline asset tooling, business
- Drinkware
Set aside: unrelated consumer product design (drinkware)
- Metadata Aggregation Using a Trained Entity Matching Predictive Model
Set aside: metadata aggregation, data-engineering business
- PERSONALIZED CENSORSHIP OF DIGITAL CONTENT
Set aside: content moderation/censorship, business
- Recommendation Engine Guided Learning
Set aside: recommendation-engine education tool, business
- Multi-Mode Selectable Media Playback
Set aside: media playback mode feature, business
- System for adjusting an audio/visual device based on health and wellness data
Set aside: health/wellness AV adjustment, unrelated domain
- ITEM LOCATION TRACKING VIA IMAGE ANALYSIS AND PROJECTION
Set aside: lost-item tracking/security, business
- Platform Agnostic Peer-to-Peer Networking Approach for Utilizing Multiple User Devices with a Digital Platform
Set aside: peer-to-peer networking infrastructure, plumbing
- SEGMENT QUALITY-GUIDED ADAPTIVE STREAM CREATION
Set aside: streaming segment quality, codec plumbing
- NON-LINEAR MANAGEMENT OF REAL TIME SEQUENTIAL DATA IN CLOUD INSTANCES VIA TIME CONSTRAINTS
Set aside: cloud data-management infrastructure, plumbing
- FAST VIDEO CONTENT MATCHING
Set aside: content matching, business/anti-piracy
- Efficient encoding and decoding sequences using variational autoencoders
Set aside: generic sequence compression/codec ML
- Techniques for automatically detecting programming deficiencies
Set aside: software-engineering tooling, generic
- Robust distribution of ip timing signals
Set aside: broadcast infrastructure timing, plumbing
- System and Method for Creating a Temporal-Based Dynamic Watermark
Set aside: digital watermarking, DRM/business
- Asynchronous online viewing party
Set aside: social viewing feature, business
- Automated content compilation
Set aside: content compilation, business
- System and method to improve performance of a speech recognition system by measuring amount of confusion between words
Set aside: generic speech-recognition research
- System and Method for Synchronizing On-Air Commercial Programming with Interactive Applications
Set aside: broadcast ad synchronization, business
- Authenticated content delivery platform
Set aside: content DRM delivery platform, business/security
- Hybrid cloud-based media production
Set aside: cloud media-production infrastructure, plumbing
- TRANSPARENT AND MULTI-FACETED FACE MASK
Set aside: protective face mask (PPE), not show hardware
- DEINTERLACING VIA DEEP LEARNING
Set aside: generic video deinterlacing ML
- System Resiliency with Temporary Access
Set aside: IT access-resiliency, security
- Media content system for transferring a playback marker between network-connected playback devices
Set aside: playback-state transfer, business/media feature
- Image Enhancement Using Normalizing Flows
Set aside: generic image enhancement
- Firewall rule remediation for improved network security and performance
Set aside: network firewall security, unrelated