Application (pre-grant publication)
System and Method for Synchronizing On-Air Commercial Programming with Interactive Applications
- Number
- 20220021926
- Published
- 2022-01-20
- Filed
- 2021-09-28
- Assignee
- DISNEY ENTERPRISES, INC.
- Inventors
- Cheng; Albert Hao
- CPC
- H04N21/4788; H04N21/4781; H04N21/4758; H04N21/8547; H04N21/8545; H04N21/242; H04N21/4784; H04N21/812; H04N21/8173; H04N7/52; H04N21/43074
- Verdict
- Set aside broadcast ad synchronization, business
- Source
- Google Patents · FreePatentsOnline
Abstract
There is provided a system and method for the synchronizing on-air commercial programming with interactive applications, providing interactive content synchronized with on-air television programming. There is provided a system comprising a client device with a display device and an input device and running a synchronization application. The client device receives digital data transmitted from a server, and transmits user feedback information generated from user interactions with the digital data back to the server. The digital data are interactive advertisements, such as online social games, that increase users' awareness of the advertised products or messages. The digital data are delivered to the user's client device in synchronization with the broadcasting of on-air television commercials.
Background
BACKGROUND OF THE INVENTION Field of the Invention
The present invention relates generally to interactive content. More particularly, the present invention relates to interactive content synchronized with on-air television programming. Background Art
Interactive television is well known in the art. Interactive television usually allows viewers to interact with the contents related to on-air television programming. For example, reality television shows and game shows are two types of television programming that allow viewers to interact via devices connected to the Internet to affect, for example, the outcome of the show by voting or other interactions. Devices providing on-air television interactivity may include mobile devices such as cell phones, general purpose computing devices such as laptop, desktop, or tablet PCs, integrated IPTVs hosting interactive applications such as Google TV, Direct TV, WebTV and other devices allowing viewers to interact with on-air television programming.
ETV is one well-known example of interactive television. ETV often requires viewers to have a computer connected to the World Wide Web and to be in proximity to a television. During the broadcast of on-air television programming, the user can access program specific Internet website that is synchronized to the on-air television programming, providing much deeper viewer engagement.
While interactive television programs can be a source of excitement for many viewers,