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Application (pre-grant publication)

CREATING INTERACTIVE DIGITAL EXPERIENCES USING A REALTIME 3D RENDERING PLATFORM

Number
20220345794
Published
2022-10-27
Filed
2022-04-21
Assignee
Disney Enterprises, Inc.
Inventors
PARIKH; Priyam S., NAVARRE; Katharine S., WOOD; Andrew E., BINDER; Evan A.
CPC
H04N21/23424; H04N21/8545; H04N21/2187; H04N21/23412; H04N21/236; H04N21/2387; H04N21/4781; H04N21/816; H04N21/8173; H04N21/845; H04N21/8541; H04N21/8547
Verdict
Set aside interactive content platform, business
Source
Google Patents · FreePatentsOnline

Abstract

Certain aspects of the present disclosure provide techniques for creating interactive digital experiences for linear content. This includes identifying a plurality of assets relating to presentation of linear content. It further includes generating interactive content using the linear content, including generating an interactive sequence referencing one or more of the plurality of assets and combining the linear content with the interactive sequence on a timeline sequentially describing the linear content. The timeline includes one or more branches relating to the linear content, and selection of a first branch of the one or more branches is based on the interactive sequence. It further includes transmitting the interactive content to a user.

Background

BACKGROUND

Adding interactive elements to linear content (e.g., television programs or movies) is challenging. As discussed below, linear content is non-branching, and provides no interactivity, or very limited interactivity, and a limited user experience. Traditional video games, on the other hand, include interactive elements, but are typically implemented using state-machine or level loading techniques that may not preserve a content creator's directorial and creative intent. There is a need for a solution that efficiently combines the interactivity of video games with non-branching linear content, while preserving the linear content creator's directorial and creative intent. SUMMARY

Embodiments include a method. The method includes identifying a plurality of assets relating to presentation of linear content. The method further includes generating interactive content using the linear content, including: generating an interactive sequence referencing one or more of the plurality of assets, and combining the linear content with the interactive sequence on a timeline sequentially describing the linear content. The timeline includes one or more branches relating to the linear content. Selection of a first branch of the one or more branches is based on the interactive sequence. The method further includes transmitting the interactive content to a user.

Embodiments further include a non-transitory computer-readable medium containing computer program code tha

Claims

1. A method, comprising: identifying a plurality of assets relating to presentation of linear content; generating interactive content using the linear content, comprising: generating an interactive sequence referencing one or more of the plurality of assets; and combining the linear content with the interactive sequence on a timeline sequentially describing the linear content, wherein the timeline includes one or more branches relating to the linear content, and wherein selection of a first branch of the one or more branches is based on the interactive sequence; and transmitting the interactive content to a user. || 11. A non-transitory computer-readable medium containing computer program code that, when executed by operation of one or more computer processors, performs operations comprising: identifying a plurality of assets relating to presentation of linear content; generating interactive content using the linear content, comprising: generating an interactive sequence referencing one or more of the plurality of assets; and combining the linear content with the interactive sequence on a timeline sequentially describing the linear content, wherein the timeline includes one or more branches relating to the linear content, and wherein selection of a first branch of the one or more branches is based on the interactive sequence; and transmitting the interactive content to a user. || 17. A system, comprising: a computer processor; and a memory having instructions stored thereon which, when executed on the computer processor, performs operations comprising: identifying a plurality of assets relating to presentation of linear content; generating interactive content using the linear content, comprising: generating an interactive sequence referencing one or more of the plurality of assets; and combining the linear content with the interactive sequence on a timeline sequentially describing the linear content, wherein the timeline includes one or more branches relating to the linear content, and wherein selection of a first branch of the one or more branches is based on the interactive sequence; and transmitting the interactive content to a user.