Granted patent
Modular omnidirectional actuated floors providing an interactive user experience
- Number
- 12386413
- Published
- 2025-08-12
- Filed
- 2023-10-05
- Assignee
- DISNEY ENTERPRISES, INC.
- Inventors
- Wetherell; Jack et al.
- CPC
- A63F13/428; A63F13/25; A63G31/16; G06F3/016; A63F13/213; A63F13/214; G06F3/017; G06F3/0346; G06F3/0304; A63F13/28; A63F13/27; G06F3/011
- Verdict
- Low Hardware
- Source
- Google Patents · FreePatentsOnline
The keeper's note
Modular omnidirectional actuated show-floor interactive hardware (granted).
Abstract
An interactive user experience system is disclosed. The system includes a processor, a display in electrical communication with the processor and configured to display a visual content of interactive content, a modular tile floor in electrical communication with the processor and including a plurality of tiles configured to move independently to induce or respond to a desired motion for a user in contact with the modular tile floor, a sensor in electrical communication with the processor. The sensor detects at least one of an orientation or a position of the user on the modular tile floor, and based on the detected orientation or position of the user, the processor modifies at least one of the visual content or a movement of the plurality of tiles.
Background
FIELD (1) The present application relates to systems and methods of simulating movement corresponding to interactive content to provide an immersive user experience. BACKGROUND (2) Various gaming or simulated experiences attempt to provide immersive experiences to consumers. Current immersive experiences include gaming devices, simulation systems, or amusement rides. However, the experiences often fail to effectively simulate the entirety of the experience. For example, many experiences do not allow users to move during interaction with the device limiting engagement with the experience. For simulated experiences that do allow a user to move during the experience, the movement is often limited to a predefined set of movements. The predefined movements may be unnatural or may make a user aware of the boundaries of the system and limit user engagement or enjoyment with the experience. (3) Accordingly, there is a need for a system providing an immersive experience and allowing a user to move naturally or in unique ways during the experience. BRIEF SUMMARY (4) In one example, an interactive user experience system includes a processor, a display in electrical communication with the processor and configured to display a visual content of interactive content, a modular tile floor in electrical communication with the processor and including a plurality of tiles configured to move independently to induce or respond to a desired motion for a user in contact with the modular tile floor,