Application (pre-grant publication)
PHOTOMETRIC THREE-DIMENSIONAL FACIAL CAPTURE AND RELIGHTING
- Number
- 20170094253
- Published
- 2017-03-30
- Filed
- 2015-09-25
- Assignee
- Disney Enterprises, Inc.
- Inventors
- MATTHEWS; Iain et al.
- CPC
- G06V40/166; G06V10/60; H04N13/257; G06V40/16; H04N13/239; G06T7/586; H04N13/254; H04N23/56; H04N13/246
- Verdict
- Low Notable software
- Source
- Google Patents · FreePatentsOnline
The keeper's note
Photometric 3D facial capture and relighting technique for realistic digital face reconstruction.
Abstract
Embodiments disclosed herein relate to a method and apparatus for generating a three-dimensional surface. In one embodiment, there is a method for generating a three-dimensional surface. The method includes capturing a plurality of images of a target objectwith at least two cameras, the target object illuminated by at least two sets of red-green-blue (RGB) lights positioned in an array about the target object and generating a three-dimensional surface of the target object by iteratively reconstructing a surface estimate of the target object and aligning images of the target object using motion estimation until the images converge, wherein the images are processed in n-frame intervals.
Background
BRIEF DESCRIPTION OF THE SEVERAL VIEWS OF THE DRAWINGS
FIG. 1 is a block diagram depicting a system for acquiring image data of an object and generating a three-dimensional geometry and appearance of that object, according to one embodiment of the present disclosure.
FIG. 2 is a flow diagram illustrating a method for generating a three-dimensional geometry and appearance, according to one embodiment.
FIG. 3 is a block diagramillustrating a three flame sliding window of images taken from a left camera and a right camera, according to one embodiment.
FIG. 4 is a flow diagram illustrating a method for generating a three-dimensional surface, according to one embodiment of a present disclosure.
FIG. 5 is a block diagram illustrating an example computing system configuredaccording to an embodiment.DETAILED DESCRIPTION
A variety of computer vision techniques have been developed for reconstructing high-detail geometry and appearances of real objects. Photometric stereo is one technique for estimating surface normal of objects by observing the objects under different illumination conditions. Multi-view stereo is another technique that reconstructs a 3D object model from a collection of images taken from knowncamera viewpoints. Photometric stereo is generally used to enhance the detail of an initial low-resolution geometry, most often obtained via the multi-view stereo technique. Although previously computed independently, photometric stereo and m