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Archives · 2017 · 20170099557

Application (pre-grant publication)

Systems and Methods for Playing a Venue-Specific Object-Based Audio

Number
20170099557
Published
2017-04-06
Filed
2015-10-06
Assignee
DISNEY ENTERPRISES, INC.
Inventors
Saunders; Brian
CPC
H04S7/305
Verdict
Medium Hardware
Source
Google Patents · FreePatentsOnline

The keeper's note

Venue-specific object-based audio playback system — physical audio hardware/speaker array tied to a location.

Abstract

There is provided a system and method for playing a venue-specific object-based audio in a venue, the system comprising a memory, and a processor configured to receive an object-based audio including a plurality of audio components and create a venue-specific object-based audio based on a modification metadata by adjusting a level of at least one of the plurality of audio components of the object-based audio, the processor executing the object-based audio rendering software to render the venue-specific object-based audio in the venue.

Background

BRIEF DESCRIPTION OF THE DRAWINGS

FIG. 1 shows a diagram of an exemplary system for playing a venue-specific object-based audio, according to one implementation of the present disclosure;

FIG. 2 shows an exemplary environment utilizing the system of FIG. 1, according to one implementation of the present disclosure; and

FIG. 3 shows a flowchart illustrating an exemplary method of playing a venue-specific object-based audio, according to one implementation of the present disclosure.DETAILED DESCRIPTION

The following description contains specific information pertaining to implementations in the present disclosure. The drawings in the present application and their accompanying detailed description are directed to merely exemplary implementations. Unless noted otherwise, like or corresponding elements among the figures may be indicated by like or corresponding reference numerals. Moreover, the drawings and illustrations in the present application are generally not to scale, and are not intended to correspond to actual relative dimensions.

FIG. 1 shows a diagram of an exemplary system for playing a venue-specific object-based audio, according to one implementation of the present disclosure. System 100 includes object-based audio 107, audio device 110, and speakers 191a-191n. Audio device 110 includes processor 120 and memory 130. Processor 120 is a hardwareprocessor, such as a central processing unit (CPU) used in computing devices. Memory 130 is a no

Claims

1. A system for playing a venue-specific object-based audio in a venue, the system comprising: a memory storing an audio enhancement software, a modification metadata,and an object-based audio rendering software; and a processor executing the audio enhancement software to: receive an object-based audio including a plurality of audio components;and create the venue-specific object-based audio based on the modification metadata by adjusting a level of at least one of the plurality of audio components of the object-based audio; the processor executing the object-based audio rendering software to: render the venue-specific object-based audio in the venue. 11. A method for playing a venue-specific object-based audio in a venue using an audio system including a memory and a processor, the method comprising: receiving, using the processor, an object-based audio including a plurality of audio components; creating, using the processor, the venue-specific object-based audio by adjusting a level of at least one of the plurality of audio components based on themodification metadata; and rendering, using the processor, the venue-specific object-based audio in the venue.