Users may access a virtual space and/or video game taking place in the virtual space by logging into user accounts via computing platforms. The user accounts may include values for one or more attributes of the user accounts. The user accounts may be periodically rewarded based on values included in the user accounts matching a winning value. The values in the user accounts may include account-specific values that may be unique to a corresponding user account.
Relates to awarding user accounts associated with users of a video game based on information unique to individual user accounts. Awarding user accounts with virtual items/goods keeps users engaged, but periodic award-giving events (e.g. daily awards to a saturated "winner" pool) fail to sustain interest since users may feel they're not getting anything of substantial value and periodic awards don't require participation.
**1.** A system for providing awards to user accounts associated with users of a video game based on information that is unique to individual ones of the user accounts, the system comprising: one or more physical processors configured by computer-readable instructions to: manage user accounts associated with users of a video game, individual ones of the user accounts including values for one or more attributes, wherein individual ones of the user accounts include one or more account-specific values that are unique to the corresponding user account, the user accounts including a first user account, the first user account including a first account-specific value for a first attribute; select one or more attributes, the selected one or more attributes including the first attribute; determine one or more winning values for the one or more selected attributes, the one or more winning values determined from a pool of values for the one or more selected attributes included in the user accounts, the determined one or more winning values including a first winning value determined from a first pool of values for the first attribute; associate one or more awards with one or more winning values, including associating a first award with the first winning value; and provide the one or more awards to one or more winning user accounts based on values for the selected one or more attributes included in the one or more winning user accounts matching the one or more winning values and the one or more winning user accounts conveying satisfaction of award redemption criteria, such that the first award is provided to the first user account based on the first account-specific value matching the first winning value and the first user account conveying satisfaction of first award redemption criteria.
**11.** A method of providing awards to user accounts associated with users of a video game based on information that is unique to individual ones of the user accounts — mirroring claim 1 as a method: managing user accounts with account-specific values unique to each account, selecting one or more attributes, determining winning values for those attributes from the pool of account values, associating awards with winning values, and providing awards to winning user accounts whose values match the winning values and who satisfy award redemption criteria.