Outer Rim Archives
Archives · 2017 · 20170221273

Application (pre-grant publication)

CALIBRATION OF VIRTUAL IMAGE DISPLAYS

Number
20170221273
Published
2017-08-03
Filed
2016-12-22
Assignee
Disney Enterprises, Inc.
Inventors
HASELTINE; Eric C., GOSLIN; Michael P., OLSON; Joseph L.
CPC
A63F13/25; G06F3/011; G09G5/38; G06T19/20; G02B27/0172; G10L15/22; G06F3/013; A63F13/212
Verdict
High Hardware
Source
Google Patents · FreePatentsOnline

The keeper's note

Calibrates an AR headset by displaying reference points and a fixed reference line, letting the user align them for accurate virtual image display.

Abstract

Systems, methods and articles of manufacture for calibrating an augmented reality headset. Embodiments output for display in the augmented reality headset, a plurality of reference points, where the augmented reality headset is adapted to further display a fixed reference line. A user selection of a first one of the plurality of reference points that appears closest to the fixed reference line is received, and a calibration profile for the augmented reality headset is generated based on the user selection of the first reference point. Embodiments render one or more frames for display, in which a depiction of at least one virtual object within the one or more frames is dynamically generated based at least inpart on the calibration profile.

Background

BRIEF DESCRIPTION OF THE DRAWINGS

So that the manner in which the above recited aspects are attained and can be understood in detail, a more particular description of embodiments of the invention, briefly summarized above, may be had by reference to the appended drawings.

It is to be noted, however, that the appended drawings illustrate only typical embodiments of this invention and are therefore not to be considered limiting of its scope, for the invention may admit to other equally effective embodiments.

FIG. 1 illustrates a playtime environment in whicha controller is instructing interactive devices, according to one embodiment described herein.

FIG. 2 illustrates a storytelling environment with a plurality of playgroups, according to one embodiment described herein.

FIGS. 3A-D are diagrams illustrating an augmented reality headset configured to interact with a mobile device, according to embodiments described herein.

FIG. 4 illustrates a mobile device interface for calibrating the inter-pupillary distance of a user wearing an augmented reality headset, according to one embodiment described herein.

FIGS. 5A-C illustrate display interfaces for calibrating the inter-pupillary distance of a user using physical reference markers, according to embodiments described herein.

FIGS. 6A-B are flow diagrams illustrating methodsfor calibrating the inter-pupillary distance of a user using physical reference markers, according to embodim

Claims

1. A method of calibrating an augmented reality headset, comprising: outputting for display in the augmented reality headset, a plurality of reference points, wherein the augmented reality headset is adapted to further display a fixed reference line; receiving a user selection of a first one of the plurality of reference points that appears closest to the fixed reference line; generating a calibration profile for the augmented reality headset based on the user selection of the first reference point; and rendering one or more frames for display, in which a depiction of at least one virtual object within the one or more frames is dynamically generated based at least inpart on the calibration profile. 13. A non-transitory computer-readable medium containingcomputer program code that, when executed by operation of one or more computer processors, performs an operation for calibrating an augmented reality headset, the operation comprising: outputting for display in the augmented reality headset, a plurality of reference points, wherein the augmented reality headset is adapted to further display a fixed reference line; receiving a user selection of a first one of the plurality of reference points that appears closest to the fixed reference line; generating a calibration profile for the augmented reality headset based on the user selection of the first reference point; and rendering one or more frames for display, in which a depiction of at least one virtual object within the one or more frames is dynamically generated based at least in part on the calibration profile. 20. An augmented reality headset, comprising: one or more computer processors; and a memory containing computer program code that, when executed by operation of theone or more computer processors, performs an operation for calibrating the augmented reality headset, comprising: outputting for display in the augmented reality headset, a plurality of reference points, wherein the augmented reality headset is adapted to further display a fixed reference line; receiving a user selection of a first one of the plurality of reference points that appears closest to the fixed reference line; generating a calibrationprofile for the augmented reality headset based on the user selection of the first reference point; and rendering one or more frames for display, in which a depiction of at least one virtual object within the one or more frames is dynamically generated based at least in part on the calibration profile.