Outer Rim Archives
Archives · 2017 · 20170225069

Application (pre-grant publication)

INCORPORATING AND COORDINATING MULTIPLE HOME SYSTEMS INTO A PLAY EXPERIENCE

Number
20170225069
Published
2017-08-10
Filed
2016-02-04
Assignee
Disney Enterprises, Inc.
Inventors
GOSLIN; Michael P., HASELTINE; Eric C., OLSON; Joseph L.
CPC
A63F13/28; A63F13/428; A63F13/32
Verdict
Medium Notable software
Source
Google Patents · FreePatentsOnline

The keeper's note

Synchronizes multiple home smart devices with an interactive game playing in the physical environment.

Abstract

Systems, methods and articles of manufacture for controlling devices in a synchronizedfashion. Embodiments include determining one or more environmental devices are available within a physical environment. A first interactive game that is playing within the physical environment is detected. Embodiments determine an environmental condition during a firstplayback event within the first interactive game. The one or more environmental devices within the physical environment are then controlled during playback of the first playback event within the first interactive game, based on the determined environmental condition.

Background

BRIEF DESCRIPTION OF THE DRAWINGS

So that the manner in which the above recited aspects are attained and can be understood in detail, a more particular description of embodiments of the invention, briefly summarized above, may be had by reference to the appended drawings.

It is to be noted, however, that the appended drawings illustrate only typical embodiments of this invention and are therefore not to be considered limiting of its scope, for the invention may admit to other equallyeffective embodiments.

FIG. 1 illustrates a playtime environment in which a controller is instructing interactive devices, according to one embodiment described herein.

FIG. 2 illustrates a storytelling environment with a plurality of playgroups, according to one embodiment described herein.

FIG. 3 illustrates a physical environment including storytelling devices and a user, according to one embodiment described herein.

FIG. 4 is a flow diagram illustrating a method for controlling environmental devices based on playback of audiovisual content, according to one embodiment described herein.

FIG. 5 is a flow diagram illustrating a method for controlling environmental devices based on playback of audiovisual content, according to one embodiment described herein.

FIG. 6 is a flow diagram illustrating a method for controlling environmental devices based onplayback of audiovisual content, according to one embodiment described herein.

FIG.7 is a bl

Claims

1. A system, comprising: one or more computer processors; and a memory containing computer program code that, when executed by operation of the one or more computer processors, performs an operation comprising: determining one or more environmental devices areavailable within a physical environment; detecting a first interactive game is playing within the physical environment using one or more electronic devices; determining an environmental condition during a first playback event within the first interactive game; and controlling the one or more environmental devices within the physical environment during the first playback event within the first interactive game, based on the determined environmental condition. 16. A non-transitory computer-readable medium containing computer program code that, when executed, performs an operation comprising: determining one or more environmental devices are available within a physical environment; detecting a first interactive game is playing within the physical environment using one or more electronic devices; determining an environmental condition during a first playback event within the first interactive game; and controlling the one or more environmental devices within the physical environment of the first playback position within the first interactive game, based on the determined environmental condition. 20. A method, comprising: determining one or more environmental devices are available within a physical environment; detecting a first interactive game is playing within the physical environment using one or more electronic devices; determining an environmental condition during a first playback event within the first interactivegame; and controlling the one or more environmental devices within the physical environment of the first playback event within the first interactive game, based on the determined environmental condition.