Application (pre-grant publication)
CONTROL SYSTEM USING AESTHETICALLY GUIDED GESTURE RECOGNITION
- Number
- 20170285757
- Published
- 2017-10-05
- Filed
- 2016-03-31
- Assignee
- DISNEY ENTERPRISES, INC.
- Inventors
- ROBERTSON; JAMES R., SCANLON; RAYMOND J., HONECK; MICHAEL R., JAY; ANGELA, ROUSE; CORY J., IRMLER; HOLGER
- CPC
- G06F3/014; G06F3/04847; G06V40/28; G06F3/017; G06F3/0482
- Verdict
- High Notable software
- Source
- Google Patents · FreePatentsOnline
The keeper's note
An authoring tool that captures raw sensor data during a performers gesture to define reusable gesture controls for animating a walk-around costumed character.
Abstract
A method for facilitating and enhancing computer-based authoring of gesture definitions that are useful in controlling a walk-around character and other systems using gesture controls. The method includes, during performance of a gesture by a performer, collecting sets of raw sensor data each corresponding to differing parameters of the performance of the gesture. The method includes displaying a graphical user interface with a graphical plot of each of the sets of raw sensor data. The method includes receiving user input identifying which of the parameters to include in a gesture definition. The method includes, for the graphical plots associated with the chosen parameters receiving user input defining a starting position, an ending position, a maximum value, and a minimum value. The gesture may involve movement of a performer's arms, legs, hands, head, eyes, and so on in a particular manner.
Background
BRIEF DESCRIPTION OF THE DRAWINGS
FIG. 1 is a functional block or schematic drawing of walk-around character costume with acontrol system or assembly adapted for use with the walk-around character costume (e.g., with an articulated or non-articulated head) to facilitate control or navigation of audio playback and/or animation of costume components such as lip and eye movements via onboard motors;
FIG. 2 is a functional block diagram of a gesture training or definition system during its use by an aesthetic director (e.g., a human user, operator, or “definer”) to create a computer model or definition of a gesture;
FIG. 3 is a flow chart showingsteps of a gesture training or definition process that may be completed by operation of the system of FIG. 2;
FIG. 4 is a simplified view of a GUI or portion of a GUI that may be provided to a definer during use of the system of FIG. 2 to assist in refining a definition of a gesture;
FIG. 5 provides graphical representations of a hand as it moves through roll, pitch, and yaw and with acceleration relative to the X, Y, and Z axes;
FIG. 6 illustrates a monitor/display element operating to display a window/GUI generated by the authoring tool of the present description;
FIG. 7 illustrates the monitor/display element operating to display an analyzer window/GUI generated by the authoring tool;
FIG. 8 illustrates an authoring tool window or GUI when the authoring tool is in the edit gestures oper