Systems and methods configured to facilitate broadcast-mediated coordination of interactive experiences are presented herein. The systems and/or methods may be configured to extend the experiences of audience members at a live event to users not be physically present at the live event. A user may view a broadcast and/or recording of a live event via a presentation device, such as a television, computer, and/or other devices. Interactive user experiences may be facilitate by one or more other user devices. Interactive user experiences may include one or more of interactive content being presented on mobile computing platforms associated with the users, one or more display devices being controlled to provide an entertaining output (e.g., visual, audible,tactile, and/or other output), and/or other types of experiences.
BRIEF DESCRIPTION OF THE DRAWINGS
FIG. 1 illustrates a system configured for broadcast-mediated coordination of interactive experiences, in accordancewith one or more implementations.
FIG. 2 illustrates an audience display device, inaccordance with one or more implementations.
FIG. 3 illustrates an exemplary implementation of the system of FIG. 1.
FIG. 4 illustrates an exemplary user interface presented on a display of a computing platform configured to facilitate interactive experiences.
FIG. 5 illustrates another exemplary user interface presented on a display of a computing platform configured to facilitate interactive experiences.
FIG. 6 illustrates a method of broadcast-mediated coordination of interactive experiences, in accordance with one or more implementations.DETAILED DESCRIPTION
FIG. 1 illustrates a system 100 configured for broadcast-mediated coordination of interactive experiences, in accordancewith one or more implementations. The system 100 may be configured to extend the experiences of audience members at a live event to users not be physically present at the live event. By way of non-limiting example, a user may view a broadcast and/or recording of a liveevent via a presentation device, such as a television, computer, and/or other devices. Interactive user experiences may be facilitate by one or more user devices. By way of non-limiting example, interactive user experiences may include one or more of interactive
1. A system configured to facilitate broadcast-mediated coordination of interactive experiences, the system comprising: a computing platform comprising: non-transitory electronic storage mediaconfigured to store experience information, the experience information defining an experience involving the computing platform, a presentation device, and one or more audience display devices, the experience information facilitating a synchronization of the computing platform and the one or more audience display devices with the presentation device, the experience information including control signals and synchronization information; a transmitter configured to wirelessly transmit the control signals from the computing platform to individual audience display devices, the control signals dictating control of individual sets of one or more output components included in the individual audience display devices; and one or more physical processors configured by machine-readable instructions to: obtain timing information specifying a timing for the presentation of the content at the presentation device, the content presented at the presentation device comprising a live broadcast of a real-world event or a recording of the real-world event, the content presented at the presentation device including depictions of real-world users utilizing other audience display devices having other output components, the other output components providing output during the real-world event, wherein the synchronization information specifies one or more time instances that occur relative to the timing for the presentation of the content at the presentation device, the one or more time instances dictating when the control signals are transmitted to the individual audience display devices; detect presence of the individual audience display devices based on signals obtained from the individual audience displaydevices; effectuate presentation of interactive content via a display of the computing platform, the interactive content being related to the content presented at the presentationdevice; and effectuate communication of the control signals to the individual audience display devices via the transmitter as dictated by the one or more time instances specified by the synchronization information, the control signals causing the individual sets of oneor more output components to provide output that is in-sync with the output of the other output components of the other audience display devices depicted in the content presented at the presentation device.
11. A method of broadcast-mediated coordination of interactiveexperiences, the method being implemented in a computing platform comprising non-transitory electronic storage media, a transmitter, and one or more physical processors, the method comprising: storing experience information, the experience information defining an experience involving the computing platform, a presentation device, and one or more audience display devices, the experience information facilitating a synchronization of the computing platform and the one or more audience display devices with the presentation device, the experience information including control signals and synchronization information, the control signals dictating control of individual sets of one or more output components included in the individual audience display devices; obtaining timing information specifying a timing for the presentation of the content presented at the presentation device, the content presented at the presentation device comprising a live broadcast of a real-world event or a recording of the real-world event, the content presented at the presentation device including depictions of real-world users utilizing other audience display devices having other output components, the other output components providing output during the real-world event, wherein the synchronization information specifies one or more time instances that occur relative to the timing for the presentation of the content at the presentation device, theone or more time instances dictating when the control signals are transmitted to the individual audience display devices; detecting presence of the individual audience display devices based on signals obtained from the individual audience display devices; effectuating presentation of interactive content via a display of the computing platform, the interactive content being related to the content presented at the presentation device; and effectuating communication of the control signals to the individual audience display devices via the transmitter as dictated by the one or more time instances specified by the synchronization information, the control signals causing the individual sets of one or more output components to provide output that is in-sync with the output of the other output components of the other audience display devices depicted in the content presented at the presentationdevice.