Outer Rim Archives
Archives · 2017 · 20170345195

Application (pre-grant publication)

AUGMENTED OR VIRTUAL REALITY DIGITAL CONTENT REPRESENTATION AND INTERACTION

Number
20170345195
Published
2017-11-30
Filed
2016-11-18
Assignee
Disney Enterprises, Inc.
Inventors
EATEDALI; JOSIAH et al.
CPC
G06T11/60; G06F3/011; G06F21/6218; G06Q20/123
Verdict
Set aside AR content commerce/monetization (G06Q20 payment)
Source
Google Patents · FreePatentsOnline

Abstract

Systems and methods for presenting augmented reality (AR) or virtual reality (VR) representations of digital content entitlements owned by a user are provided. An AR or VR environment is generated in which the AR or VR representations are presented to simulate a physical collection of media. The user is allowed to interact with the AR or VR representations, thereby triggering one or more actions, such as presentation of the corresponding digital content, presentation of additional, related content, presentation of an option to engage in a purchasetransaction for related content or products, etc.

Background

BRIEF DESCRIPTION OF THE DRAWINGS

The present disclosure, in accordance with one or more various embodiments, is described in detail with reference to the following figures. The figures are provided for purposes of illustration only and merely depict typical or example embodiments.

FIG. 1 is an exampleAR or VR digital content entitlement representation and interaction system in accordance with various embodiments.

FIG. 2 is an operational flow diagram illustrating an example process for representing digital content entitlements with AR or VR representations and interacting with those representations in accordance with various embodiments.

FIG. 3 is an example AR or VR device architecture in accordance with various embodiments.

FIGS. 4A, 4B, and 4C illustrate an example AR or VR representation and interaction scenario in accordance with one embodiment.

FIGS. 5A and 5B illustrate an example AR or VR representation and interaction scenario in accordance with one embodiment.

FIG. 6is an example computing component that may be used to implement various features of embodiments described in the present disclosure.

The figures are not exhaustive and do not limit the present disclosure to the precise form disclosed.DETAILED DESCRIPTION

Ownership or licensing of digital content, such as downloadable or streamable digital movies, computer games, digital music, and electronic digital content files, lack the collectible nature of the

Claims

1. A computer-implemented method, comprising: presenting an augmented reality (AR) or virtual reality (VR) representation of one or more digital content entitlements; receiving interactive input regarding theAR or VR representation of the one or more digital content entitlements; and invoking oneor more actions related to digital content associated with the one or more digital content entitlements based upon the interactive input. 13. An apparatus, comprising: a simulation device adapted to create an AR or VR representation for each digital content entitlementto digital content owned by a user; at least one sensor adapted to at least one of receive and provide motion information associated with the user interacting with one or more of the AR or VR representations; and a presentation device adapted to present an AR or VR environment in which the AR or VR representations as a collection representative of the digital content owned by the user.