Outer Rim Archives
Archives · 2017 · 20170359668

Application (pre-grant publication)

Systems and Methods for Adjusting Audio Based on Ambient Sounds

Number
20170359668
Published
2017-12-14
Filed
2017-08-28
Assignee
DISNEY ENTERPRISES, INC.
Inventors
Smith; Tony, Silverman; Leon, Chen; Alexander C.
CPC
H04S7/301; H04R29/00; G06F3/165
Verdict
Medium Notable software
Source
Google Patents · FreePatentsOnline

The keeper's note

Adjusts playback audio based on ambient sounds sensed by a microphone, using multiple speakers to adapt the audio environment (continuation).

Abstract

There is provided a system for use in an environment, the system comprising amicrophone, a plurality of speakers, a memory storing an executable code, and a processorexecuting the executable code to receive a media content including an audio component, play the audio component of the media content over at least one of the plurality of speakers, detect, while playing the audio component, an ambient sound in the environment using themicrophone, and adjust playing of the audio component of the media content for the at least one of the plurality of speakers based on the ambient sound in the environment.

Background

BRIEF DESCRIPTION OF THE DRAWINGS

FIG. 1 shows a diagram of an exemplary system for adjusting audio based on ambient sounds, according to one implementation of the present disclosure;

FIG. 2 shows a diagramof an exemplary environment using the system of FIG. 1, according to one implementation of the present disclosure;

FIG. 3 shows a diagram of another exemplary environment using the system of FIG. 1, according to one implementation of the present disclosure; and

FIG. 4 shows a flowchart illustrating an exemplary method of adjusting audio based onambient sounds in an environment, according to one implementation of the present disclosure.DETAILED DESCRIPTION

The following description contains specific information pertaining to implementations in the present disclosure. The drawings in the present application and their accompanying detailed description are directed to merely exemplary implementations. Unless noted otherwise, like or corresponding elements among the figures may be indicated by like or corresponding reference numerals. Moreover, the drawings and illustrations in the present application are generally not to scale, and are not intended to correspond to actual relative dimensions.

FIG. 1 shows a diagram of an exemplary system for adjusting audio based on ambient sounds, according to one implementation of the present disclosure. System 100 includes media content 105, media device 110, display 160, and speakers 197a-197n. Media de

Claims

21. A system for use in an environment, the system comprising: a microphone; a plurality of speakers; a non-transitory memory storing an executable code; and a hardware processor executing the executable code to: receive a media content including an audio component;play the audio component of the media content over at least one of the plurality of speakers; detect, while playing the audio component, an ambient noise in the environment using the microphone; and adjust playing of the audio component of the media content for the at least one of the plurality of speakers based on the ambient noise in the environment. 31. A method for use with a system having a non-transitory memory and a hardware processor in an environment, the method comprising: receiving, using the hardware processor, a media content including an audio component; playing, using the hardware processor, the audio component of the media content over at least one of a plurality of speakers; detecting, using the hardware processor while playing the audio component, an ambient noise in the environment using a microphone; and adjusting, using the hardware processor, playing of the audio component of the media content for the at least one of the plurality of speakers based on the ambient noise in the environment.