Application (pre-grant publication)
WEARABLE GARMENTS RECOGNITION AND INTEGRATION WITH AN INTERACTIVE GAMING SYSTEM
- Number
- 20170361225
- Published
- 2017-12-21
- Filed
- 2016-06-17
- Assignee
- Disney Enterprises, Inc.
- Inventors
- GOSLIN; Michael P., ANKEM; Silpa, GODHANIA; Anila, LEE; Paul J., NOBLE; Joshua M., OLSON; Joseph L., SODHI; Jasjot G.
- CPC
- A63F13/28; A63F13/798; A41D27/085; A63F13/216
- Verdict
- Medium Hardware
- Source
- Google Patents · FreePatentsOnline
The keeper's note
A wearable garment device that identifies the player and syncs their gameplay state (rank, accomplishments, group) into an interactive gaming environment.
Abstract
Systems, methods and articles of manufacture for managing a wearable garment device. Embodiments include determining an identification credential that uniquelyidentifies a player within an interactive gaming environment. A gameplay state of the player within the interactive gaming environment is retrieved. The gameplay state includes atleast one of a rank of the player, one or more accomplishments of the player and a group to which the player belongs within the interactive gaming environment. Embodiments determine a wearable garment device having a preexisting association with the player within the interactive gaming environment. The wearable garment device is configured with one or more display devices. A graphical depiction of at least a portion of the gameplay state is generated and embodiments cause the generated graphical depiction to be output for display using the one or more display devices of the wearable garment device.
Background
BRIEF DESCRIPTION OF THE DRAWINGS
So that the manner in which the above recited aspects are attained and can be understood in detail, a more particular description of embodiments of the invention, briefly summarized above, may be had by reference to the appended drawings.
It is to be noted, however, that the appended drawings illustrate only typical embodiments of this invention and are therefore not to be considered limiting of its scope, for the invention may admit to other equally effective embodiments.
FIG. 1illustrates a playtime environment in which a controller is instructing interactive devices, according to one embodiment described herein.
FIG. 2 illustrates a storytelling environment with a plurality of playgroups, according to one embodiment described herein.
FIG. 3 illustrates a physical environment including storytelling devices and a user,according to one embodiment described herein.
FIGS. 4A-C illustrate interactions involving wearable garments integrated with an interactive gaming system, according to embodiments described herein.
FIG. 5 is a flow diagram illustrating a method of controlling a wearable garment device based on an interaction with an interactive gaming system, according to one embodiment described herein.
FIG. 6 is a flow diagram illustrating a method of generating a display for a wearable garment device based on an interaction with another wearable garment device, according to one embodiment des