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Archives · 2021 · 20210011542

Application (pre-grant publication)

SYSTEMS AND METHODS TO PROVIDE AN INTERACTIVE ENVIRONMENT IN RESPONSE TO TOUCH-BASED INPUTS

Number
20210011542
Published
2021-01-14
Filed
2019-07-09
Assignee
Disney Enterprises, Inc.
Inventors
Sumner; Robert, Buergisser; Benjamin, Zund; Fabio, Vakulya; Gergely, Varga; Virag, Gross; Thomas, Sample; Alanson
CPC
G06T19/006; G06F3/011; H04B1/385; H04B13/005; G06F3/017; G06F3/03
Verdict
Low Notable software
Source
Google Patents · FreePatentsOnline

The keeper's note

Touch-input-driven interactive environment control technique.

Abstract

This disclosure presents systems and methods to provide an interactive environment in response to touch-based inputs. A first body channel communication device coupled to a user may transmit and/or receive signals configured to be propagated along skin of the user such that the skin of the user comprises a signal transmission path. A second body channel communication device coupled to an interaction entity may be configured to transmit and/or receive signals configured to be propagated along the skin of the user along the signal transmission path. A presentation device may present images of virtual content to the user. Information may be communicated between the first body channel communication device, the second body channel communication device, and the presentation device so that virtual content specific to the interaction entity may be presented to augment an appearance of the interaction entity.

Background

FIELD

This disclosure relates to systems and methods to provide an interactive environment in response to touch-based inputs. BACKGROUND

Devices and systems are available to provide virtual reality (VR) and/or augmented reality (AR) experiences. In particular, handheld and/or wearable technology may be used. Wearable technology may include head-mounted displays (HMDs). Handheld technology may include mobile computing platforms, such as smart phones and/or tablets.

Body Channel Communication (BCC) technology may provide non-traditional tangible interfaces, where devices embedded with BCC transceivers may communicate data back and forth through touch interaction. BCC embedded devices may transmit and receive electric signals (in the form of electric fields) that couple to a user's body and propagate along the skin. Information may be embedded in the underlying electric signal, making the human body a transmission path in a communication network. SUMMARY

One aspect of the disclosure relates to a system configured to provide an interactive environment in response to touch-based inputs. An interactive environment may include one or more of a virtual reality environment, an augmented reality environment, and/or other interactive environment. An augmented reality environment may include views of images of virtual content within a virtual environment superimposed over views of a real-world environment. In some implementations, a user may actively view the

Claims

1. A system configured to provide an interactive environment in response to touch-based inputs, the system comprising: a first body channel communication device coupled to a user present in a real-world environment, the first body channel communication device including a first transceiver and a first non-transitory electronic storage, the first transceiver being configured to transmit and receive signals configured to be propagated along skin of the user such that the skin of the user comprises a signal transmission path; a second body channel communication device coupled to an entity present in the real-world environment, the second body channel communication device including a second transceiver and a second non-transitory electronic storage, the second transceiver being configured to transmit and receive signals configured to be propagated along the skin of the user along the signal transmission path, the second non-transitory electronic storage storing entity information, the entity information specifying an identity of the entity; and one or more physical processors configured by machine-readable instructions to: detect occurrence of concurrent physical touch of the entity by the user and a second user based on signals received at the second body communication channel; obtain, at the first body channel communication device, one or more signals generated by the second body channel communication device in response to the concurrent physical touch of the entity by the user and the second user, such that a first signal is obtained at the first body channel communication device in response to a first concurrent physical touch of the entity by the user and the second user, the first signal conveying the entity information; effectuate communication of the entity information from the first body channel communication device to a presentation device; obtain content information specific to the identity of the entity, the content information defining virtual content to be presented by the presentation device; and effectuate, by the presentation device, presentation of one or more images of the virtual content such that the virtual content is perceived as being located in the real-world environment and augments an appearance of the entity. || 11. A method to provide an interactive environment in response to touch-based inputs, the method comprising: detecting occurrence of concurrent physical touch of an entity present in a real-world environment by a user and a second user based on signals received at a body communication channel coupled to the entity, the body channel communication device including a transceiver and a non-transitory electronic storage, the transceiver being configured to transmit and receive signals configured to be propagated along skin of the user and the second user along signal transmission paths, the non-transitory electronic storage storing entity information, the entity information specifying an identity of the entity; obtaining a first signal in response to a first concurrent physical touch of the entity by the user and the second user, the first signal conveying the entity information, the first signal being propagated along skin of the user such that the skin of the user comprises a signal transmission path; effectuating communication of the entity information to a presentation device; obtaining content information specific to the identity of the entity, the content information defining virtual content to be presented by the presentation device; and presenting, by the presentation device, one or more images of the virtual content such that the virtual content is perceived as being located in the real-world environment and augments an appearance of the entity.