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Archives · 2021 · 20210023457

Application (pre-grant publication)

INTERACTIVE TOY

Number
20210023457
Published
2021-01-28
Filed
2020-10-02
Assignee
Disney Enterprises, Inc.
Inventors
KALAMA; Asa K., TROWBRIDGE; Robert S., STEPNIEWICZ; Peter, GING; Casey M., HAMPTON; John C.
CPC
A63F13/235; A63F13/213; A63F13/60; A63F13/70; A63F13/90; A63G31/16; A63F13/825
Verdict
Medium Hardware
Source
Google Patents · FreePatentsOnline

The keeper's note

Interactive toy hardware.

Abstract

Systems, methods, and devices disclosed herein relate to an improved interactive experience. The system can be for delivery of an interactive attraction experience. The system can include a passenger vehicle having a plurality of passenger locations and a content presentation system that can present a virtual portion of the attraction experience viewable from the plurality of passenger locations. The system can include a transceiver that can transmit a trigger signal and at least one processor. The at least one processor can control delivery of the virtual portion of the attraction experience via the content presentation system, detect presence of a non-ride device, and deliver a trigger signal via the transceiver to the non-ride device, the trigger signal linked with the attraction experience.

Background

FIELD

The present disclosure relates generally to toys. BACKGROUND

Toys are an object possessed by a user that encourage play and encourage imagination. Toys have long been used in many different types of play, including in sport-based play, role-play, and imaginative play. Toys have incorporated technology to provide different modes of enjoyment and interaction. For example, some early toys included pull-string powered mechanisms to create noises, to 'talk', or to move, and more recent toys have included processing capabilities.

Toys are made in different forms and types and can include a building set, character-type toys such as an action figure, a character doll or a character doll, an animatronic doll, and a robot. Toys can further include non-character objects such as, for example, a shopping cart, a lawnmower, baby accessories, a cowboy pistol and belt, or the like, and toys can include costumes, clothing, or clothing accessories. While toys provide many different play experiences, further developments play objects, which includes toys and any object used in play, are desired. BRIEF SUMMARY

Certain embodiments are directed to interactive play objects that can include toys. One aspect of the present disclosures relates to a device for interactive gameplay. The device includes: a body; a transmitter, embedded in the body, to transmit a self-describing signal for the interactive device; a receiver that can receive a trigger signal, the trigger s

Claims

1. A device for interactive gameplay, the device comprising: a body; a transmitter, embedded in the body, to transmit a self-describing signal for the interactive device; a receiver configured to receive a trigger signal, the trigger signal transmitted in response to the self-describing signal; a memory to store the trigger signal and a plurality of pre-programmed responses in response to the trigger signal, wherein the pre-programmed responses comprise one or more of: an auditory response and a physical response, the physical response being any one of: moving an actuator, powering a light, and activating a motor; a speaker to transmit the auditory response; and a processor in communication with the memory and the receiver, the processor configured to process a plurality of instructions for: identifying the trigger signal; selecting one of the plurality of pre-programmed responses in response to the trigger signal; and executing one of the plurality of pre-programmed responses, wherein the executing comprises at least one of transmitting the auditory response and performing the physical response.