Application (pre-grant publication)
INTERACTIVE TOY
- Number
- 20210023457
- Published
- 2021-01-28
- Filed
- 2020-10-02
- Assignee
- Disney Enterprises, Inc.
- Inventors
- KALAMA; Asa K., TROWBRIDGE; Robert S., STEPNIEWICZ; Peter, GING; Casey M., HAMPTON; John C.
- CPC
- A63F13/235; A63F13/213; A63F13/60; A63F13/70; A63F13/90; A63G31/16; A63F13/825
- Verdict
- Medium Hardware
- Source
- Google Patents · FreePatentsOnline
The keeper's note
Interactive toy hardware.
Abstract
Systems, methods, and devices disclosed herein relate to an improved interactive experience. The system can be for delivery of an interactive attraction experience. The system can include a passenger vehicle having a plurality of passenger locations and a content presentation system that can present a virtual portion of the attraction experience viewable from the plurality of passenger locations. The system can include a transceiver that can transmit a trigger signal and at least one processor. The at least one processor can control delivery of the virtual portion of the attraction experience via the content presentation system, detect presence of a non-ride device, and deliver a trigger signal via the transceiver to the non-ride device, the trigger signal linked with the attraction experience.
Background
FIELD
The present disclosure relates generally to toys. BACKGROUND
Toys are an object possessed by a user that encourage play and encourage imagination. Toys have long been used in many different types of play, including in sport-based play, role-play, and imaginative play. Toys have incorporated technology to provide different modes of enjoyment and interaction. For example, some early toys included pull-string powered mechanisms to create noises, to 'talk', or to move, and more recent toys have included processing capabilities.
Toys are made in different forms and types and can include a building set, character-type toys such as an action figure, a character doll or a character doll, an animatronic doll, and a robot. Toys can further include non-character objects such as, for example, a shopping cart, a lawnmower, baby accessories, a cowboy pistol and belt, or the like, and toys can include costumes, clothing, or clothing accessories. While toys provide many different play experiences, further developments play objects, which includes toys and any object used in play, are desired. BRIEF SUMMARY
Certain embodiments are directed to interactive play objects that can include toys. One aspect of the present disclosures relates to a device for interactive gameplay. The device includes: a body; a transmitter, embedded in the body, to transmit a self-describing signal for the interactive device; a receiver that can receive a trigger signal, the trigger s