Application (pre-grant publication)
COMPACT AUGMENTED REALITY (AR)-CAPABLE DISPLAY WITH INCREASED FIELD OF VIEW
- Number
- 20210239980
- Published
- 2021-08-05
- Filed
- 2020-02-04
- Assignee
- Disney Enterprises, Inc.
- Inventors
- HASELTINE; Eric C., SMITHWICK; Quinn Yorklun Jen
- CPC
- G02B27/0172; G02F1/133528; G06F3/011
- Verdict
- Medium Hardware
- Source
- Google Patents · FreePatentsOnline
The keeper's note
Compact wide-FOV AR headset display optics hardware.
Abstract
Aspects described herein include an optical arrangement that defines a field of view relative to an optical reference point. The optical arrangement comprises a reflective element arranged within the field of view, an off-axis, short-throw projector arranged outside the field of view, and a substantially transparent projection screen arranged within the field of view. The projection screen is configured to preferentially direct imagery projected by the off-axis, short-throw projector toward the reflective element, and to, after direction by the reflective element, transmit the imagery toward the optical reference point.
Background
BACKGROUND
The present disclosure generally relates to computer-based entertainment, and more specifically to implementations of augmented reality (AR)-capable devices providing increased fields of view.
Many AR-capable devices often have a narrow field of view due to the mechanism used for combining virtual imagery with physical imagery. For example, AR-capable devices using fold optics (e.g., a planar beamsplitter) may require relatively more space to position the fold optics, which tends to increase a distance that a viewer's eye can be to an imaging eyepiece. Generally, the further away that the viewer's eye is from the imaging eyepiece, the subtended angle of the eyepiece will be smaller, and the field of view created by the optics will be smaller. Other AR-capable devices may use waveguide image combiners, which tend to position the imaging eyepiece closer to the viewer's eye. However, because waveguide image combiners operate using the principle of total internal refraction (TIR), the acceptance angle, and thus the field of view, is limited.
As a result, AR-capable devices tend to have a field of view limited to about 50 degrees, which is significantly less than direct-view virtual reality (VR) displays having fields of view of 90 degrees or more. The limited field of view in AR-capable devices tends to create “artificial windowing” and “framing” effects, in which the viewer sees more of the physical world than the virtual world. These effects prec