Application (pre-grant publication)
SYSTEMS AND METHODS TO FACILITATE INTERACTION BY ONE OR MORE PARTICIPANTS WITH CONTENT PRESENTED ACROSS MULTIPLE DISTINCT PHYSICAL LOCATIONS
- Number
- 20210335003
- Published
- 2021-10-28
- Filed
- 2021-07-08
- Assignee
- Disney Enterprises, Inc.
- Inventors
- Baumbach; Elliott
- CPC
- G06T7/292; G06T7/70; G06T7/73; G06V20/36; G06V20/52; G06V40/103; H04N21/44218
- Verdict
- Low Notable software
- Source
- Google Patents · FreePatentsOnline
The keeper's note
CV tracking synchronizing guest interaction across physical locations (pre-grant).
Abstract
This disclosure presents systems and methods to facilitate interaction by one or more participants with content presented across multiple distinct physical locations. A current distinct physical location of a participant may be determined. In response to determining the current distinct physical location in which the participant is located, operation of one or more content devices physically present in the current distinct physical location may be effectuated.
Background
FIELD
This disclosure relates to systems and methods to facilitate interaction by one or more participants with content presented across multiple distinct physical locations. BACKGROUND
Video calls and/or video games that incorporate a capture device, such as a video camera, may require the user to be in the same room as the device in order to participate in the video call and/or video game. SUMMARY
One aspect of the disclosure relates to a system configured to facilitate interaction by one or more participants with content presented across multiple distinct physical locations. Content may be presented on, and/or generated from, content devices included in a set of content devices. A content device may include, for example, a video game console, a television, a camera, and/or other devices. Typically, during a video call and/or while playing a video game or watching television, a user may be confined to one location (e.g., a room) where a device is located. However, it is becoming more common that buildings (e.g., houses and/or offices) may be outfitted with multiple content devices with one or more of content devices being located in a given room. Further, some buildings may include multiple capture devices (e.g., cameras, microphones, and/or other devices) with one or more of capture device being located in a given room. As such, one or more implementations of the systems and methods presented herein make it possible for a participant to move between mu