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Archives · 2021 · 20210374674

Application (pre-grant publication)

Production Asset Library Management

Number
20210374674
Published
2021-12-02
Filed
2021-05-20
Assignee
DISNEY ENTERPRISES, INC.
Inventors
Navarre; Katharine S., Binder; Evan A., Wood; Andrew E., Perlman; Drew E., Stifter; Megan, Breymann; Michael, Germano; Willian Padovani
CPC
G06Q10/101; G06F16/483; G06F16/45; G06F8/38; G06F16/444
Verdict
Set aside production asset management, business
Source
Google Patents · FreePatentsOnline

Abstract

A computing platform including a processing hardware and a memory storing a software code is coupled to at least first and second workstations and a production asset library. The processing hardware executes the software code to send, from the first workstation, a request identifying a production asset and metadata specification to the second workstation, and receive, from the second workstation, a payload including the production asset and production asset data including preview metadata describing a 3D image of the production asset. The software code further provides the 3D image for display on the first workstation or a third workstation, receives, at the first workstation or the third workstation, a validation input for the production asset, and publishes, in response to receiving the validation input, the production asset data to the production asset library.

Background

BACKGROUND

Production assets, such as computer generated images for use in movies, television (TV) or streaming content, or video games, for example, are typically produced by members of an on-premises creative team that may include artists, animators, lighting designers, and set designers, to name a few creative roles, and may also involve the participation of off-premises third party vendors of creative services or creative groups who are geographically or departmentally separated from the core team. Production assets are often produced in an iterative process in which a production team member or a third party vendor generates an initial version of a production asset and then other team members or third party vendors modify that initialized production asset multiple times, causing the production asset to be exported off-premises and ingested into an on-premises production asset library or database several times.

Nevertheless, the interests of data security and operational efficiency mandate that each production asset be inspected and validated prior to or upon re-ingestion into the on-premises asset library. However, conventional approaches to inspection and validation are typically performed manually, through human review of raw data files accompanying the production asset, which is a time consuming and costly approach that can substantially hinder the process of finalizing the production asset.

Claims

1. A computing platform coupled to at least a first workstation, a second workstation, and a production asset library, the computing platform comprising a processing hardware and a memory storing a software code; the processing hardware configured to execute the software code to: send, from the first workstation configured to be used by a first user, a request to the second workstation configured to be used by a second user different from the first user, the request identifying a production asset and metadata specification; receive, from the second workstation, a payload including the production asset and production asset data including preview metadata describing a three-dimensional (3D) image of the production asset; provide, using the preview metadata, the 3D image of the production asset for display on one of the first workstation or a third workstation coupled to the computing platform, the third workstation configured to be used by a third user; receive, at the one of the first workstation or the third workstation, a validation input, for the production asset from one of the first user or the third user; and publish, in response to receiving the validation input, the production asset data to the production asset library. || 13. A method for use by a computing platform coupled to at least a first workstation, a second workstation, and a production asset library, the computing platform comprising a processing hardware and a memory storing a software code, the method comprising: sending, by the software code executed by the processing hardware and from the first workstation configured to be used by a first user, a request to the second workstation configured to be used by a second user different from the first user, the request identifying a production asset and metadata specification; receiving, by the software code executed by the processing hardware, from the second workstation, a payload including the production asset and production asset data including preview metadata describing a three-dimensional (3D) image of the production asset; providing, by the software code executed by the processing hardware and using the preview metadata, the 3D image of the production asset for display on one of the first workstation or a third workstation coupled to the computing platform, the third workstation configured to be used by a third user; receiving, by the software code executed by the processing hardware, from the one of the first workstation or the third workstation, a validation input for the production asset from one of the first user or the third user; and publishing, by the software code executed by the processing hardware, in response to receiving the validation input, the production asset data to the production asset library.