Application (pre-grant publication)
SUBJECT-AGNOSTIC FACE SWAPPING WITH LOW-RANK ADAPTATION
- Number
- 20250308117
- Published
- 2025-10-02
- Filed
- 2025-03-28
- Assignee
- Disney Enterprises, Inc.
- Inventors
- Kansy; Manuel Jakob et al.
- CPC
- G06N3/0455; G06T11/60
- Verdict
- Low Notable software
- Source
- Google Patents · FreePatentsOnline
The keeper's note
Subject-agnostic face-swapping VFX technique.
Abstract
In some embodiments, a method generates a first representation of a first image including a first facial identity and generates an identity representation from a second image that describes a second facial identity of the second image. The identity representation is mapped to a set of low-rank adaptation weights. The method adapts the first representation to an adapted first representation using the set of low-rank adaptation weights that are applied to a layer in a model. Decoder input values are generated based on the adapted first representation. The method performs decoding using the decoder input values to generate an output image. The output image swaps the first facial identity of the first image with the second facial identity of the second image..
Background
BACKGROUND
Face swapping refers to the changing of the facial identity of an individual in standalone images or video frames while maintaining the performance of the individual within the standalone images or video frames. This facial identity may include aspects of a facial appearance that arise from differences in personal identities, ages, eye colors, or other factors. For example, two different facial identities may be attributed to two different individuals, the same individual under different lighting conditions, or the same individual at different ages. Further, the performance of an individual, which also is referred to as the dynamic behavior of an individual, includes the facial expressions and poses of the individual, as depicted in the video frames or in standalone images.
Face swapping can be conducted under various types of scenarios. For example, the facial identity of an actor within a given scene of video content (e.g., a film, a show, etc.) could be changed to a different facial identity of the same actor at a younger age or at an older age. In another example, a first actor could be unavailable for a video shoot because of scheduling conflicts, because the first actor is deceased, or for other reasons. To incorporate the likeness of the first actor into video content generated during the shoot, footage of a second actor could be captured during the shoot, and the face of the second actor in the footage could be replaced with the face of the fi