Application (pre-grant publication)
Cross-Language Voice Similarity Analysis
- Number
- 20250372116
- Published
- 2025-12-04
- Filed
- 2024-08-28
- Assignee
- Disney Enterprises, Inc.
- Inventors
- Beard; Audrey Coyote Aura et al.
- CPC
- G10L25/51; G10L15/22; G10L17/22; G10L25/30
- Verdict
- Set aside localization/dubbing voice analysis, business
- Source
- Google Patents · FreePatentsOnline
Abstract
A system includes a hardware processor and a memory storing a cross-language voice similarity analyzer (analyzer). The hardware processor executes the analyzer to generate an embedding vector representation of an audio sample of a human voice in a feature space including existing embedding vectors corresponding respectively to different reference voices, decompose the embedding vector representation to identify a linear or non-linear combination of vocal component vectors corresponding to the human voice, each vocal component vector representing a respective predetermined voice characteristic descriptor, increase the dimensionality of the linear or non-linear combination of the vocal component vectors to match the dimensionality of the embedding vector representation to provide a reconstructed embedding vector representation of the human voice, and identify, by comparing the reconstructed embedding vector representation with one or more of the existing embedding vectors, one of the reference voices as a match for the audio sample of the human voice.
Background
BACKGROUND
Major film and television (TV) studios typically produce large amounts of audiovisual (AV) content (e.g., feature films, episodic TV content, and the like) in a single language for their primary home market. To maximize the value of this content and compete internationally, these studios often undertake a meticulous localization process, whereby a given piece of AV content is modified to be more relevant and comprehensible to consumers in a target foreign market.
One of the most common forms of localization is dubbing, in which all of the source language dialog and vocal musical performances are replaced with appropriate dialog and vocals in the target foreign language. The voice talent cast for these localized versions are often chosen because their voice or affectation matches closely with that of the original version. Historically, this voice casting process has been largely manual, iterative, expensive, and biased towards previously cast talent.
Voice casting for regionally localized content, using conventional methods, is a highly manual process that requires personnel within international casting departments to search through many auditions to find similar sounding voices. This is a process that has traditionally been managed by a few human experts who hold years of embodied knowledge, resulting in the risk of bias based on established relationships with or preferences for certain talent but not others, and brittleness based on the chance