Outer Rim Archives
Archives · 2017 · 9671858

Granted patent

Electronic devices in local interactions between users

Number
9671858
Published
2017-06-06
Filed
2014-12-30
Assignee
Disney Enterprises, Inc.
Inventors
Smoot; Lanny, Mkrtchyan; Armen, Mazzocco; Leonard J.
CPC
G06V40/20; G06F3/017; G06V40/10; G06F3/005; A63F13/213
Verdict
High Notable software
Source
Google Patents · FreePatentsOnline

The keeper's note

Detects user input through a camera lens and associates it with a specific identified user among multiple people, enabling local device interactions between users.

Abstract

In one implementation, a method includes detecting, using a processor, user input through a camera lens. The method further includes determining, using the processor, that an identity of a user, selected fromidentities of at least two users, is associated with the user input. The method also includes tracking, using the processor, a local interaction between the at least two users based on at least the identity, the user input, and stored rules that govern the local interaction. The tracking can include determining whether the user has complied with the stored rules that govern the local interaction. Furthermore, the local interaction can include a multiplayer game.

Background

BRIEF DESCRIPTION OF THE DRAWINGS(1) FIG. 1A shows a diagram of an exemplary system, in accordance with implementations of the present disclosure.(2) FIG. 1B illustrates an exemplary local interaction between users, in accordance with implementations of the present disclosure.(3) FIG. 2 shows exemplary user objects, in accordance with implementations of the present disclosure.(4) FIG. 3 shows a process flow diagram illustrating an exemplary process, in accordance with implementations of the present disclosure.DETAILED DESCRIPTION(5) The following description contains specific information pertaining to implementations in the present disclosure. The drawings in the present application and their accompanying detailed description are directed to merely exemplary implementations. Unless noted otherwise, like or corresponding elements among the figures may be indicated by like or corresponding reference numerals. Moreover, the drawings and illustrations in the present application are generally not to scale, and are not intended to correspond to actual relative dimensions.(6) Referring to FIGS. 1A and 1B, FIG. 1A shows a diagram of an exemplary system (a system 100), in accordance with implementations of the present disclosure. FIG. 1B illustrates an exemplary local interaction (a local interaction 160) between users (users 150a and 150b), in accordance with implementations of the present disclosure.(7)The system 100 includes a processor 102, a camera 104, a memory 106, a display 1

Claims

1. A system for interaction with a user using one or more game objects and a computer including a processor, a display and a camera lens, the system comprising: a vision adaptor for placement on the camera lens, the vision adaptor configuredto obtain a user input and provide the user input to the camera lens, wherein the user input uses the one or more game objects; a software application for execution by the processor to: provide, utilizing the display, a game for playing by the user using the one or more game objects to provide the user input to the game; obtain the user input provided by the user playing the game, wherein the user provides the user input to the game using the one or more game objects, and wherein the user input is obtained by the vision adaptor and provided by the vision adaptor to the camera lens for capturing one or more images of the one or more game objects; determine the user input based on analyzing the one or more images of the one or more game objects captured by the camera lens; and perform an action in the game being played by the user, in response to the user input to the game, based on the analyzing of the one or more images of the one or more game objects captured by the camera lens.