Outer Rim Archives
Archives · 2017 · 9686575

Granted patent

Systems and methods for digital library channel creation

Number
9686575
Published
2017-06-20
Filed
2014-07-02
Assignee
DISNEY ENTERPRISES, INC.
Inventors
Eatedali; Josiah et al.
CPC
H04N21/4532; G06F16/951; H04N21/4755; H04N21/64322; G06F16/4387; H04N21/47217; H04N21/26258; H04N21/4825; H04N21/2668; H04N21/632
Verdict
Set aside digital library channel creation - content library/search plumbing
Source
Google Patents · FreePatentsOnline

Abstract

The present disclosure provides for systems and methods for digital library channel creation. The disclosed methods and systems utilize a user's digital media library to create and/or simulate one ormore broadcast channels for viewing by the user. Channels may be created randomly or according to particular preferences set by the user. In a further aspect, the disclosed methods and systems allow users to broadcast or share their channels with other users.

Background

BRIEF DESCRIPTION OF THE DRAWINGS(1) The drawings are provided for purposes of illustration only and merely depict typical or example implementations. These drawings are provided to facilitate the reader's understanding and shall not be considered limiting of the breadth, scope, or applicability of the disclosure. For clarity and ease of illustration, these drawings are not necessarily to scale.(2) FIG. 1 provides a digital media distribution network in accordance with an aspect of an embodiment of the present disclosure.(3) FIG. 2 provides an exemplary digital library channel lineup in accordance with an aspect ofan embodiment of the present disclosure.(4) FIG. 3 provides a flow chart for a digital library channel creation method in accordance with an embodiment of the present disclosure.(5) FIG. 4 illustrates a sample computing module that may be used to implement certain features and embodiments of the present disclosure.DETAILED DESCRIPTION(6) The disclosure provided herein describes systems and methods for digital library channel creation.(7) With the increasing availability and cost-effectiveness of non-volatile memory, users are able tobuy and amass very large collections of digital media. Digital media may include any digital content that can be viewed, heard, or otherwise experienced by a user, including audiocontent, images, videos, games, or the like.(8) FIG. 1 provides a representation of a digital media distribution network 100. The digital media distribution

Claims

1. A method comprising: populating a digital library channel with a plurality of digitalmedia assets from a user's digital media library arranged in a particular order and scheduled to play on a user device at scheduled times, wherein, for each of the plurality of digital media assets, the respective scheduled time corresponds to a particular time of day at which the digital media asset is scheduled to begin playback from a beginning point of the digital media asset, the plurality of digital media assets and scheduled times defining a simulated broadcast schedule; and presenting a current digital media asset according to the simulated broadcast schedule. 12. A non-transitory computer readable medium comprising an instruction set configured to cause a computing device to perform: populating a digital library channel with a plurality of digital media assets from a user's digital media library arranged in a particular order and scheduled to play on a user device at scheduled times, wherein, for each of the plurality of digital media assets, the respective scheduled time corresponds to a particular time of day at which the digital media asset is scheduled to begin playback from a beginning point of the digital media asset, the plurality of digital media assets and scheduled times defining a simulated broadcast schedule; and presenting a current digital media asset according to the simulated broadcast schedule.