Outer Rim Archives
Archives · 2017 · 9781537

Granted patent

Systems and methods for adjusting audio based on ambient sounds

Number
9781537
Published
2017-10-03
Filed
2016-01-12
Assignee
Disney Enterprises, Inc.
Inventors
Smith; Tony R., Silverman; Leon, Chen; Alexander C.
CPC
H04R29/00; H04S7/301; G06F3/165
Verdict
Medium Notable software
Source
Google Patents · FreePatentsOnline

The keeper's note

Adjusts playback audio based on ambient sounds sensed by a microphone, using multiple speakers to adapt the audio environment (granted).

Abstract

There is provided a system for use in an environment, the system comprising a microphone, a plurality of speakers, a memory storing an executable code, and a processor executing the executable code to receive a media content including an audio component, play the audio component of the media content over at least one of the plurality of speakers, detect, while playing the audio component, an ambient sound in the environment using the microphone, and adjust playing of the audio component of the media content for the at least one of the plurality of speakers based on the ambient sound in the environment.

Background

BRIEF DESCRIPTION OF THE DRAWINGS(1) FIG. 1 shows a diagram of an exemplary system for adjusting audio based on ambient sounds, according to one implementation of the present disclosure;(2) FIG. 2 shows a diagram of an exemplary environment usingthe system of FIG. 1, according to one implementation of the present disclosure;(3) FIG. 3 shows a diagram of another exemplary environment using the system of FIG. 1, according to one implementation of the present disclosure; and(4) FIG. 4 shows a flowchart illustrating an exemplary method of adjusting audio based on ambient sounds in an environment, according to one implementation of the present disclosure.DETAILED DESCRIPTION(5) The followingdescription contains specific information pertaining to implementations in the present disclosure. The drawings in the present application and their accompanying detailed description are directed to merely exemplary implementations. Unless noted otherwise, like or corresponding elements among the figures may be indicated by like or corresponding reference numerals. Moreover, the drawings and illustrations in the present application are generallynot to scale, and are not intended to correspond to actual relative dimensions.(6) FIG. 1shows a diagram of an exemplary system for adjusting audio based on ambient sounds, according to one implementation of the present disclosure. System 100 includes media content 105, media device 110, display 160, and speakers 197a-197n. Media device 110 includes

Claims

1. Asystem for use in an environment, the system comprising: a microphone; a plurality of speakers; a non-transitory memory storing an executable code; and a hardware processor executing the executable code to: receive a media content including a plurality of surround sound audio components; play the plurality of surround sound audio components of the media content over the plurality of speakers; detect, while playing the plurality of surround soundaudio components, an ambient sound in the environment using the microphone; and adjust a volume of at least one of the plurality of surround sound audio components, but not all ofthe plurality of surround sound audio components, based on the ambient sound in the environment, for playing over at least one of the plurality of speakers. 8. A method for use with a system having a non-transitory memory and a hardware processor in an environment, themethod comprising: receiving, using the hardware processor, a media content including a plurality of surround sound audio components; playing, using the hardware processor, the plurality of surround sound audio components of the media content over a plurality of speakers; detecting, using the hardware processor while playing the plurality of surround sound audio components, an ambient sound in the environment using a microphone; and adjusting, using the hardware processor, a volume of at least one of the plurality of surround sound audio components, but not all of the plurality of surround sound audio components, based onthe ambient sound in the environment, for playing over at least one of the plurality of speakers.