Archive year
2024
229 Disney / Lucasfilm filings published in 2024 and read by the sweep: 100 kept as hardware or notable software, 129 set aside. Kept filings are ranked by kinship to saber, droid, animatronic and show-effect work.
High kinship (16)
- DESIGN SYSTEM FOR ROBOTIC DEVICES
Design system/tooling for robotic devices (Bächer).
- VERSATILE MOTION PRIORS FOR ARTIST-DIRECTABLE PHYSICAL CHARACTERS
Motion-priors control technique for artist-directable physical/robotic characters (Bächer).
- AIRFRAME OF A VOLITANT BODY
Flying-body (drone) airframe hardware with autonomous locomotion (continuation).
- COMPUTER-ASSISTED METHOD FOR DESIGNING ELASTOMERIC SKIN FOR ROBOTS AND ROBOTIC DEVICES
Computer-assisted design tool for robotic/animatronic elastomeric skin (Bächer).
- Creating a curling effect
Mechanical curling-effect hardware for costumes/show props (granted).
- ROBOTICS DEVICE CONTROL SIGNALS BASED ON MOVEMENT DATA
Robot control-signal generation based on movement data (Bächer, legged-robot locomotion).
- AUTONOMOUS REACH ENVELOPE INSPECTION SYSTEM FOR AMUSEMENT PARK RIDES
Autonomous drone/robot ride-inspection hardware.
- SERVER RACK MOUNTABLE AUTOMATED TEST PLATFORM FOR TRANSACTION DEVICE TESTING
Robotic automated-test-platform hardware (transaction device testing).
- SYSTEM AND METHOD FOR DESIGNING ROBOT MECHANISMS WITH FLEXIBLE LINKS
Robot-mechanism design tool with flexible links (Bächer).
- SIMULATING AN OPERATION OF A CONTROL SYSTEM OF A RIDE SYSTEM BASED ON STOCHASTIC EVENTS
Ride control-system simulation technique.
- ENVIRONMENTAL FACTOR-BASED SURFACE MAINTENANCE SYSTEM
Autonomous robotic surface-maintenance system hardware.
- SYSTEMS AND METHODS FOR IMPLEMENTING BIOLOGICAL MUSCULATURE AESTHETICS
Robotic/animatronic biological-musculature-aesthetic actuation hardware.
- TRAINING OF MACHINE LEARNING MODELS WITH HARDWARE-IN-THE-LOOP SIMULATIONS
Hardware-in-the-loop ML training technique (robotics/ride-adjacent).
- SIMULATION OF ROBOTICS DEVICES USING A NEURAL NETWORK SYSTEMS AND METHODS
Neural-network robotics simulation technique (Bächer).
- Airframe of a volitant body
Flying-body (drone) airframe hardware with autonomous locomotion (granted).
- Interactive autonomous robot configured with in-character safety response protocols
Interactive autonomous show-robot with in-character safety response system (granted).
Some kinship (12)
- DISPLAY SYSTEM FOR PRODUCING WIDE-ANGLE, RETROREFLECTIVE REAL IMAGES
Wide-angle retroreflective show-display optics hardware (Smithwick).
- Dynamic interactive media for a playset
Interactive playset toy hardware with dynamic media (granted).
- WATER HARP WITH OPTICAL SENSING OF THE BREAK OF FLOWING WATER STREAMS
Interactive water-harp musical-instrument show hardware (Smoot).
- TELEPRESENCE SYSTEM
Telepresence system hardware.
- REDUCING DOMAIN SHIFT IN NEURAL MOTION CONTROLLERS
Neural motion-controller technique for character/robotics animation.
- PROVIDING CONTENT BASED ON A TRIGGER FROM A USER DEVICE
Ride/attraction content-trigger show-control system.
- Systems and methods to cause an input device to provide movement-based output
Movement/haptic-based output input-device hardware.
- SYSTEMS AND METHODS FOR PERFORMING A SIMULATION USING DIFFERENT LEVELS OF FIDELITY
Variable-fidelity simulation technique (ride/robotics adjacent).
- Streaming mixed-reality environments between multiple devices
Mixed-reality environment streaming between multiple devices (granted).
- Illumination-based system for distributing immersive experience content in a multi-user environment
Illumination-based (light-communication) immersive-content-distribution hardware.
- System and method for polarization and wavelength gated transparent displays
Polarization/wavelength-gated transparent display hardware (Smithwick, reissue).
- Virtual presentation of a playset
Interactive playset toy hardware with RFID/AR virtual presentation.
Distant (72)
- Park ride with drop swing propulsion
Ride hardware with drop-swing propulsion (granted).
- CONTROLLABLE 3D STYLE TRANSFER FOR RADIANCE FIELDS
Controllable 3D style-transfer technique for radiance-field (NeRF) rendering.
- CONTROLLABLE 3D STYLE TRANSFER FOR RADIANCE FIELDS
Controllable 3D style-transfer technique for radiance-field (NeRF) rendering (related).
- VEHICLE ENTERTAINMENT SYSTEM AND METHOD
Ride/vehicle entertainment system hardware (continuation).
- User Responsive Augmented Reality Enhancement of Moving Images
AR enhancement technique for moving images (continuation, related cluster).
- LOCATION BASED IMMERSIVE CONTENT SYSTEM
Location-based immersive/AR content system technique.
- SYSTEMS AND METHODS FOR REAL-TIME COMPOSITING OF VIDEO CONTENT
Real-time video compositing technique (VFX/AR, continuation).
- Temporal techniques of denoising Monte Carlo renderings using neural networks
Temporal Monte Carlo denoising technique via neural networks (Pixar VFX rendering, granted).
- RIDER CONTROLLED AMUSEMENT PARK RIDE
Rider-controlled amusement-ride hardware.
- Data-driven ghosting using deep imitation learning
Deep imitation-learning motion-ghosting technique.
- ARTISTICALLY CONTROLLABLE STEREO CONVERSION
Artistically controllable 2D-to-3D stereo conversion rendering technique.
- TEMPORAL COMPOSITIONAL DENOISING
Temporal compositional rendering-denoising technique.
- Hybrid Two-Dimensional And Three-Dimensional Denoiser
Hybrid 2D/3D rendering-denoising technique.
- Depth-Aware Indexing of Three-Dimensional Image Depth Bins
Depth-aware indexing technique for 3D-rendering pipelines (related cluster).
- MEMORIES FOR VIRTUAL CHARACTERS
Persistent-memory system for virtual/interactive characters.
- Entertainment Character Interaction Quality Evaluation and Improvement
Interaction-quality evaluation/improvement for interactive characters.
- Station with infinite ingress and egress times for use in transportation systems
Ride transportation-station hardware (granted).
- Supplementing entertainment content with ambient lighting
Content-synchronized ambient-lighting hardware (granted).
- VEHICLE ENTERTAINMENT INTERFACE SYSTEM AND METHOD
Ride/vehicle entertainment interface hardware.
- Rendering images for non-standard display devices
Rendering technique for non-standard/unusual display devices.
- Outdoor laser show control system using aircraft tracking data
Outdoor laser-show control system using drone/aircraft tracking (granted).
- User responsive augmented reality enhancement of moving images
AR enhancement technique for moving images (granted, related cluster).
- Special effects system with an adjustable shape and size projection surface
Adjustable-projection-surface show-effect hardware (granted).
- GRAPH SIMULATION FOR FACIAL MICRO FEATURES WITH DYNAMIC ANIMATION
Graph-simulation technique for facial micro-feature animation.
- GRAPH SIMULATION FOR FACIAL MICRO FEATURES WITH DYNAMIC ANIMATION
Graph-simulation technique for facial micro-feature animation (related).
- Jaw tracking without markers for facial performance capture
Markerless jaw-tracking facial performance capture technique (granted).
- Face swapping with neural network-based geometry refining
Neural face-swap VFX technique with geometry refinement (granted).
- Vehicle entertainment system and method
Ride/vehicle entertainment system hardware (granted).
- REAL-TIME MATTING SYSTEM
Real-time image-matting VFX technique.
- Relative surface travelling map projection process
Surface-travelling map-projection show hardware/technique (granted).
- TECHNIQUES FOR MONOCULAR FACE CAPTURE USING A PERCEPTUAL SHAPE LOSS
Monocular facial-capture technique using perceptual shape loss.
- Appearance capture under multiple lighting conditions
Multi-lighting-condition appearance-capture rendering technique (granted).
- Systems and methods for real-time compositing of video content
Real-time video compositing technique (VFX/AR, granted).
- TORQUE VALUE ADJUSTMENT SYSTEM FOR USE WITH CLICK TYPE TORQUE WRENCHES TO MINIMIZE REPETITIVE MOTIONS
Ergonomic torque-wrench adjustment tool hardware (maintenance).
- SPECIAL EFFECTS SYSTEM WITH AN ADJUSTABLE SHAPE AND SIZE PROJECTION SURFACE
Adjustable-projection-surface show-effect hardware.
- STRUCTURAL SUPPORT SYSTEM FOR ROCKWORK WITH MECHANICAL FASTENING OF ADJACENT CHIP ASSEMBLIES
Themed rockwork structural-support hardware for park set-building (continuation).
- Kernel-Based Frame Interpolation for Spatio-Temporally Adaptive Rendering
Kernel-based frame-interpolation rendering technique.
- DATA-DRIVEN PHYSICS-BASED FACIAL ANIMATION RETARGETING
Data-driven physics-based facial-animation retargeting technique.
- Gameplay using mobile device sensors
Sensor-based mobile-device gameplay hardware (granted).
- NEURAL EXTENSION OF 2D CONTENT IN AUGMENTED REALITY ENVIRONMENTS
Neural extension technique for 2D content in AR environments.
- NEURAL EXTENSION OF 3D CONTENT IN AUGMENTED REALITY ENVIRONMENTS
Neural extension technique for 3D content in AR environments.
- Content presentation and layering across multiple devices
Multi-device immersive content layering/presentation technique.
- Techniques for communicating via exchanges of physical charms
Physical charm/token interactive communication device hardware.
- CONFIGURING A LAUNCH OF COMPONENTS OF A HARDWARE-IN-THE-LOOP SIMULATION ENVIRONMENT
Hardware-in-the-loop simulation environment configuration technique.
- SYSTEMS AND METHODS FOR PRE-CALCULATING INFORMATION REGARDING INTERACTIONS BETWEEN OBJECTS DURING A SIMULATION
Ride vehicle object-interaction/collision simulation and safety system.
- DETERMINING LOCATION OF A PASSENGER VEHICLE BASED ON A COMPUTER MODEL AND SENSOR DEVICES
Sensor-based ride-vehicle location tracking hardware/technique.
- Rig-space neural rendering of digital assets
Rig-space neural rendering technique for character digital assets.
- Techniques for facial appearance capture
Facial appearance/material capture technique (VFX, granted).
- Guided boat with external discrete yaw control
Ride boat guidance/yaw-control hardware (granted).
- Structural support system for rockwork with mechanical fastening of adjacent chip assemblies
Themed rockwork structural-support hardware for park set-building (granted).
- FLEXIBLE LANDMARK DETECTION
Flexible facial-landmark detection technique.
- Uncertainty-Guided Frame Interpolation for Video Rendering
Uncertainty-guided frame-interpolation rendering technique.
- RELIGHTABLE NEURAL RADIANCE FIELD MODEL
Relightable neural radiance field (NeRF) rendering technique.
- Conversation-driven character animation
Conversation-driven interactive character animation technique (granted).
- System and techniques for lighting adjustment for an immersive content production system
Immersive virtual-production lighting-adjustment hardware/system (granted).
- OBJECT ALIGNMENT TECHNIQUES FOR ANIMATION
Object-alignment technique for animation (Pixar).
- Gameplay system with play augmented by merchandise
Physical merchandise-augmented interactive play system (granted).
- Emotionally Responsive Artificial Intelligence Interactive Character
Emotionally responsive AI interactive character technique.
- Automated Performative Sequence Generation
Automated performative/show-sequence generation technique.
- AI Generated Creative Content Based on Shared Memories
AI creative-content generation from shared character memories.
- Physics-Informed Machine Learning Model-Based Corrector for Deformation-Based Fluid Control
Physics-informed ML corrector for fluid-simulation VFX rendering.
- LATENCY REDUCTION FOR IMMERSIVE CONTENT PRODUCTION SYSTEMS
Latency-reduction technique for immersive virtual-production systems.
- Personalized stylized avatars
Personalized stylized-avatar generation technique (granted).
- MULTI-CAMERA FACE SWAPPING
Multi-camera face-swapping VFX technique.
- Conversation-Driven Character Animation
Conversation-driven interactive character animation technique.
- Multi-Level Emotional Enhancement of Dialogue
Emotionally enhanced dialogue technique for interactive characters.
- Dynamic Scale Augmented Reality Enhancement of Images
Dynamic-scale AR image-enhancement technique.
- Augmented Reality Enhancement of Moving Images
AR enhancement technique for moving images (related cluster).
- User Responsive Augmented Reality Enhancement of Moving Images
User-responsive AR enhancement technique for moving images (related cluster).
- System and techniques for patch color correction for an immersive content production system
Virtual-production immersive-display color-correction system (granted).
- Data-driven extraction and composition of secondary dynamics in facial performance capture
Secondary-dynamics facial performance-capture technique (granted).
- System and method to operate a set remotely
Remote production-set operation hardware/camera system (granted).
Set aside (129)
Show the 129 filings the sweep read and did not keep
- Secure content access across user accounts
Set aside: cross-account content access security, business
- Display screen or portion thereof with graphical user interface
Set aside: generic software UI design patent
- System and method for synchronizing live video with external data sources
Set aside: broadcast synchronization, plumbing
- PERFORMANCE OPTIMIZATION OF PRE-PROCESSOR USING VIDEO PROXY CODEC
Set aside: video codec preprocessing, plumbing
- Video and Audio Synchronization with Dynamic Frame and Sample Rates
Set aside: AV synchronization, plumbing
- MEDIA COMPONENT ALIGNMENT AND TRANSFER
Set aside: content pipeline alignment/transfer, plumbing
- Data object classification using an optimized neural network
Set aside: generic ML data classification, business
- Identifying Constraints on Media Content Usage using Watermarks
Set aside: digital watermarking, DRM/business
- Recall and triggering system for control of on-air content at remote locations
Set aside: broadcast content control, plumbing
- Device-assisted services for protecting network capacity
Set aside: telecom network-capacity infrastructure, plumbing
- Behavior-based computer vision model for content selection
Set aside: content-recommendation CV model, business
- Proactive conflict resolution in node-based collaboration systems
Set aside: software collaboration tooling, business
- SYSTEM AND METHOD FOR VIDEO/AUDIO COMPREHENSION AND AUTOMATED CLIPPING
Set aside: content editing/clipping automation, business
- Resilient Content Distribution Network
Set aside: CDN infrastructure, plumbing
- Techniques for robust image denoising
Set aside: generic image denoising, no creative hook
- Local preference in anycast CDN routing
Set aside: CDN routing, plumbing
- Reference architecture for an internet protocol (IP) production media network
Set aside: broadcast network infrastructure, plumbing (note: assignee field shows law firm, likely a recordal/data artifact, not a real assignee change)
- Performer density assessment
Set aside: crowd/performer density analytics, business/ops
- Systems and methods to adjust a unit of experience based on digital assets of users
Set aside: NFT/digital-asset business
- ARTIFICIALLY INTELLIGENT AD-BREAK PREDICTION
Set aside: ad-break prediction, business
- SUBJECTIVE QUALITY ASSESSMENT TOOL FOR IMAGE/VIDEO ARTIFACTS
Set aside: media QC tool, business
- DHCP ECOSYSTEM HEALTH CHECKS
Set aside: network IT infrastructure, unrelated
- FEATURE ADDITION ANALYSIS FOR AN ITEM
Set aside: product feature analytics, business
- Content authentication based on intrinsic attributes
Set aside: content authentication, security/business
- Node-based control and collaboration systems
Set aside: software collaboration tooling, business
- Synergistic object tracking and pattern recognition for event representation
Set aside: generic tracking/analytics, no creative hook
- Techniques for DNS ecosystem health checks
Set aside: network IT infrastructure, unrelated
- Surgical micro-encoding of content
Set aside: video encoding, plumbing
- Automated Content Transport Security
Set aside: network transport security, plumbing
- Machine learning model-based video compression
Set aside: video compression codec, plumbing
- Automated user application tracking and validation
Set aside: application tracking, HR/business
- Automated network orchestration
Set aside: broadcast network orchestration, plumbing
- Internal BGP migration optimization
Set aside: network routing infrastructure, IT
- GENERATION OF COHORT-AGNOSTIC FEATURES FOR MODELS
Set aside: generic ML feature engineering, business
- Automation of Differential Media Uploading
Set aside: content upload automation, business
- User responsive dynamic content transformation
Set aside: content personalization, business
- DYNAMIC SELECTION OF CANDIDATE BITRATES FOR VIDEO ENCODING
Set aside: video encoding codec, plumbing (note: assignee is Hulu subsidiary, not Disney/Lucasfilm directly - search-match anomaly via affiliated entity)
- CONTEXTUAL VIDEO COMPRESSION FRAMEWORK WITH SPATIAL-TEMPORAL CROSS-COVARIANCE TRANSFORMERS
Set aside: video compression codec, plumbing
- Image compression using normalizing flows
Set aside: image compression codec, plumbing
- Techniques for executing join operations using bitmap indices
Set aside: database engineering, generic
- AUTOMATION ADJUSTMENT OF SOFTWARE CODE FROM CHANGES IN REPOSITORY
Set aside: software engineering tooling, generic
- CENTRALLY MANAGED REMOTE STORAGE ENCRYPTION AND DECRYPTION
Set aside: storage encryption, IT security
- SESSION TYPE CLASSIFICATION FOR MODELING
Set aside: generic modeling/classification, business
- Anchor Segment Detection for Content Enhancement
Set aside: content segmentation, business
- BUFFERING DATA ON HIGH BANDWIDTH NETWORKS
Set aside: network buffering infrastructure, plumbing
- Microdosing For Low Bitrate Video Compression
Set aside: video compression codec, plumbing
- Client-Side Web Site Selection According to Device Capabilities
Set aside: web-site selection, generic/business
- Media content system for transferring a playback marker between network-connected playback devices
Set aside: playback-state transfer, business/media feature
- User Responsive Dynamic Content Transformation
Set aside: content personalization, business
- SYSTEMS AND METHODS CONFIGURED TO TRAIN AND UTILIZE A PRODUCT MODEL TO DETERMINE A CONFIGURATION OF A PROSPECTIVE PRODUCT
Set aside: product design/business analytics
- ENRICHMENT DEVICE FOR MAMMALS
Set aside: animal enrichment/husbandry device, not show/robotics hardware
- Re-noising and neural network based image enhancement
Set aside: generic image enhancement
- Single conductor connector guard
Set aside: generic electrical connector component, no show/robotics tie
- DETECTION OF AMOUNT OF JUDDER IN VIDEOS
Set aside: video QC (judder detection), generic
- Bottle
Set aside: unrelated consumer product design (bottle)
- IDENTIFICATION OF BRIDGE ITEM BASED ON TARGET OUTPUT
Set aside: generic recommendation/business
- Systems and Methods for Customizing Channel Programming
Set aside: channel-programming personalization, business
- Item location tracking via image analysis and projection
Set aside: lost-item tracking/security, business
- Machine Learning Model-Based Detection of Content Type
Set aside: content-type classification, business
- Automated content transport security
Set aside: network transport security, plumbing
- Guided interaction between a companion device and a user
Set aside: companion-device content feature, business
- STORAGE EFFICIENT CONTENT REVALIDATION FOR MULTIMEDIA ASSETS
Set aside: CDN/storage caching, plumbing
- Semantics Content Searching
Set aside: content search, business
- Photosensitivity Mitigation During Display of Content
Set aside: accessibility/health display feature, business
- INTERACTIVE GAMEPLAY SYSTEM WITH PLAY AUGMENTED BY PLAYER-SELECTED CUSTOMIZATION PREFERENCES
Set aside: gameplay customization preferences, business
- Systems and methods for de-identifying data using a combination of cryptographic techniques
Set aside: data de-identification, security/privacy
- TECHNIQUES FOR DNS ECOSYSTEM HEALTH CHECKS
Set aside: network IT infrastructure, unrelated
- SYSTEM AND METHOD FOR SYNCHRONIZING LIVE VIDEO WITH EXTERNAL DATA SOURCES
Set aside: broadcast synchronization, plumbing
- Techniques for performing contextual phrase grounding
Set aside: generic NLP phrase-grounding research
- User preferences based synthesis of group recommendations
Set aside: recommendation engine, business
- OPTIMIZING INSERTION POINTS FOR CONTENT BASED ON AUDIO AND VIDEO CHARACTERISTICS
Set aside: ad-insertion optimization, business
- Segment quality-guided adaptive stream creation
Set aside: streaming segment quality, codec plumbing
- Microdosing for low bitrate video compression
Set aside: video compression codec, plumbing
- Techniques for enhanced media experience
Set aside: media experience feature, business
- Creating interactive digital experiences using a realtime 3D rendering platform
Set aside: interactive content platform, business
- Automated content segmentation and identification of fungible content
Set aside: content segmentation/fungibility classification, business
- Generating media programs configured for seamless playback
Set aside: media program generation, production business
- Dynamic authorization rule stacking and routing across multiple systems
Set aside: authorization routing, security/business
- Cloud and Hybrid-Cloud Production Management System
Set aside: cloud production infrastructure, plumbing
- Machine Learning Model-Based Anomaly Prediction and Mitigation
Set aside: IT anomaly detection, generic
- Systems and methods for intelligent media content segmentation and analysis
Set aside: content segmentation analytics, business
- Saliency prioritization for image processing
Set aside: generic image-saliency processing
- Automated image analysis and indexing
Set aside: image indexing, business
- Entropy-Constrained Neural Video Representations
Set aside: video-representation compression research
- Machine Learning Model-Based Image Noise Synthesis
Set aside: generic image-noise synthesis
- Systems and methods for customizing channel programming
Set aside: channel-programming personalization, business
- Systems and methods for image compression at multiple, different bitrates
Set aside: image/video compression codec
- Techniques for training machine learning models using actor data
Set aside: generic ML training-data management, business
- SYSTEMS AND METHODS TO ADJUST A UNIT OF EXPERIENCE BASED ON DIGITAL ASSETS OF USERS
Set aside: NFT/digital-asset business
- PROVIDING ASSISTANCE BASED ON MACHINE LEARNING MODEL ANALYSIS OF VIDEO DATA
Set aside: guest-assistance analytics, business/ops surveillance
- Buffering data on high bandwidth networks
Set aside: network buffering infrastructure, plumbing
- Client-side web site selection according to device capabilities
Set aside: web-site selection, generic/business
- AUTOMATED DEPLOYMENT OF MEDIA IN SCHEDULED CONTENT WINDOWS
Set aside: content scheduling automation, business
- Multi-Variant Content Streaming
Set aside: streaming variant delivery, business/plumbing
- DUAL INTERNET PROTOCOL (IP) NETWORK INPUT REFERENCE VALIDATION
Set aside: network infrastructure validation, plumbing
- UNIQUE PLAYLIST CREATION USING VARIABLE SUBSTITUTION IN VIDEO DELIVERY
Set aside: playlist/content delivery, plumbing/business (note: assignee is Hulu, LLC, not Disney/Lucasfilm directly - affiliated-entity anomaly)
- SCORING AND RECOMMENDING A MEDIA FILE
Set aside: media recommendation, business
- Digital Watermarking-Based Digital Asset Ownership Verification
Set aside: digital watermarking, DRM/business
- PROVIDING PASSWORD SECURITY IN NON-FEDERATED COMPUTING ARRANGEMENTS
Set aside: password security, IT, unrelated
- PACKAGER FOR SEGMENTER FLUIDITY
Set aside: streaming packager, plumbing
- Storage efficient content revalidation for multimedia assets
Set aside: CDN/storage caching, plumbing
- Application-specific access privileges in a file system
Set aside: IT file-system security, unrelated
- Seamless Video Switching by Commercial Off-The-Shelf (COTS) Devices
Set aside: broadcast switching infrastructure, plumbing
- TV-to-game sync
Set aside: content/gameplay sync feature, business
- Method and system for providing and displaying optional overlays
Set aside: content overlay UI feature, business
- Systems and methods for providing contextual messages for media contents
Set aside: contextual content messaging, business
- Accessibility enhanced content rendering
Set aside: accessibility content-rendering feature, business
- Interactive gameplay system with play augmented by player-selected customization preferences
Set aside: gameplay customization preferences, business
- QUALITY OF SERVICE MONITORING FOR STREAMING CONTENT
Set aside: streaming QoS monitoring, plumbing
- Adaptive multi-window configuration based upon gaze tracking
Set aside: multi-window content display feature, business
- MACHINE TRANSLATION SYSTEM FOR ENTERTAINMENT AND MEDIA
Set aside: generic machine translation, localization plumbing
- GENERATION OF WEIGHTS FOR CAUSAL INFERENCES
Set aside: causal-inference ML for recommendation, business
- SYSTEMS AND METHODS TO PRODUCE A PHYSICAL ARTICLE THAT PROVIDES ADMISSION AUTHORIZATION TO AN EVENT WHICH CORRELATES TO A DIGITAL ASSET FROM A TEMPORARY WALLET
Set aside: NFT/digital-wallet admission ticketing, business
- Targeted Re-Processing of Digital Content
Set aside: content re-processing, business/plumbing
- OPTIMIZATION FOR TECHNICAL TARGETS IN AUDIO CONTENT
Set aside: generic audio loudness/optimization processing
- Techniques for interpreting spoken input using non-verbal cues
Set aside: generic spoken-input interpretation, assistant feature
- Progressive object refreshes in content delivery networks
Set aside: CDN plumbing
- SYSTEMS AND METHODS TO GENERATE A DIGITAL ASSET ON A TEMPORARY WALLET AND TRANSFER THE DIGITAL ASSET TO A PERMANENT DIGITAL WALLET
Set aside: NFT/digital-wallet business
- Automation of Media Content Playback
Set aside: playback automation, business
- Systems and methods for crowd sourcing media content selection
Set aside: crowd-sourced content selection, business
- Packager for segmenter fluidity
Set aside: streaming packager, plumbing
- Deep SDR-HDR Conversion
Set aside: video/HDR conversion, plumbing
- Surgical Micro-Encoding of Content
Set aside: video encoding, plumbing
- SYSTEMS AND METHODS TO DETERMINE CONTENT FOR A NARRATIVE BASED ON USER INPUT RELATED TO THE NARRATIVE
Set aside: narrative/digital-asset generation tied to NFT-cluster business
- SYSTEMS AND METHODS TO IMPLEMENT PHYSICAL AND/OR BEHAVIORAL ATTRIBUTES THAT DEFINE A PERSONALITY ENTITY ASSOCIATED WITH A DIGITAL ASSET VIA A PHYSICAL OBJECT
Set aside: NFT/digital-wallet-linked personality entity, business/crypto cluster
- SYSTEMS AND METHODS TO GENERATE A COMPOSITE REPRESENTATION OF A DIGITAL WALLET BASED ON DIGITAL ASSETS INDICATED BY THE DIGITAL WALLET
Set aside: NFT/digital-wallet business
- Machine Learning Model-Guided Training and Development
Set aside: generic employee training ML, business
- CONFIGURATION-BASED SYSTEM AND METHOD FOR HANDLING TRANSIENT DATA IN COMPLEX SYSTEMS
Set aside: IT transient-data handling, plumbing
- Method and system for producing customized content
Set aside: customized content generation, business